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* Skirk Fire Marshal - Fixed that Skirk Fire Marshal could not tap Goblins with protection from red.
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1 changed files with 1 additions and 4 deletions
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@ -33,9 +33,7 @@ import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapTargetCost;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.DamageEverythingEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.keyword.ProtectionAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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@ -69,7 +67,6 @@ public class SkirkFireMarshal extends CardImpl {
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this.expansionSetCode = "ONS";
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this.subtype.add("Goblin");
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this.color.setRed(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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@ -79,7 +76,7 @@ public class SkirkFireMarshal extends CardImpl {
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// Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
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new DamageEverythingEffect(10),
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new TapTargetCost(new TargetControlledCreaturePermanent(5,5, filter, false)));
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new TapTargetCost(new TargetControlledCreaturePermanent(5,5, filter, true)));
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this.addAbility(ability);
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}
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