* Skirk Fire Marshal - Fixed that Skirk Fire Marshal could not tap Goblins with protection from red.

This commit is contained in:
LevelX2 2015-02-22 23:40:18 +01:00
parent 53a99ed414
commit a6d43b75a5

View file

@ -33,9 +33,7 @@ import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapTargetCost;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.DamageEverythingEffect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.keyword.ProtectionAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
@ -69,7 +67,6 @@ public class SkirkFireMarshal extends CardImpl {
this.expansionSetCode = "ONS";
this.subtype.add("Goblin");
this.color.setRed(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
@ -79,7 +76,7 @@ public class SkirkFireMarshal extends CardImpl {
// Tap five untapped Goblins you control: Skirk Fire Marshal deals 10 damage to each creature and each player.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD,
new DamageEverythingEffect(10),
new TapTargetCost(new TargetControlledCreaturePermanent(5,5, filter, false)));
new TapTargetCost(new TargetControlledCreaturePermanent(5,5, filter, true)));
this.addAbility(ability);
}