* Banisher Priest - Fixed a bug that the leaves battlefield event of Banisher Priest was triggered if the return from the exiled creature had a dies or leaves triggered ability on creatures.

This commit is contained in:
LevelX2 2014-03-15 17:47:18 +01:00
parent 577b431029
commit a98d7eaffb
2 changed files with 60 additions and 32 deletions

View file

@ -31,6 +31,7 @@ import java.util.LinkedList;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.ExileTargetEffect; import mage.abilities.effects.common.ExileTargetEffect;
@ -40,7 +41,6 @@ import mage.constants.CardType;
import mage.constants.Outcome; import mage.constants.Outcome;
import mage.constants.Rarity; import mage.constants.Rarity;
import mage.constants.TargetController; import mage.constants.TargetController;
import mage.constants.WatcherScope;
import mage.constants.Zone; import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.permanent.ControllerPredicate; import mage.filter.predicate.permanent.ControllerPredicate;
@ -50,7 +50,6 @@ import mage.game.events.GameEvent;
import mage.game.events.ZoneChangeEvent; import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent; import mage.target.common.TargetCreaturePermanent;
import mage.watchers.WatcherImpl;
/** /**
* *
@ -77,7 +76,9 @@ public class BanisherPriest extends CardImpl<BanisherPriest> {
Ability ability = new EntersBattlefieldTriggeredAbility(new BanisherPriestExileEffect()); Ability ability = new EntersBattlefieldTriggeredAbility(new BanisherPriestExileEffect());
ability.addTarget(new TargetCreaturePermanent(filter, true)); ability.addTarget(new TargetCreaturePermanent(filter, true));
this.addAbility(ability); this.addAbility(ability);
this.addWatcher(new BanisherPriestWatcher()); // Implemented as triggered effect that doesn't uses the stack (implementation with watcher does not work correctly because if the returned creature
// has a DiesTriggeredAll ability it triggers for the dying Banish Priest, what shouldn't happen)
this.addAbility(new BanisherPriestReturnExiledAbility());
} }
@ -113,49 +114,77 @@ class BanisherPriestExileEffect extends OneShotEffect<BanisherPriestExileEffect>
// If Banisher Priest leaves the battlefield before its triggered ability resolves, // If Banisher Priest leaves the battlefield before its triggered ability resolves,
// the target creature won't be exiled. // the target creature won't be exiled.
if (permanent != null) { if (permanent != null) {
new ExileTargetEffect(source.getSourceId(), permanent.getName()).apply(game, source); return new ExileTargetEffect(source.getSourceId(), permanent.getName()).apply(game, source);
} }
return false; return false;
} }
} }
class BanisherPriestWatcher extends WatcherImpl<BanisherPriestWatcher> { /**
* Returns the exiled card as Banisher Priest leaves battlefield
* Uses no stack
* @author LevelX2
*/
BanisherPriestWatcher() { class BanisherPriestReturnExiledAbility extends TriggeredAbilityImpl<BanisherPriestReturnExiledAbility> {
super("BattlefieldLeft", WatcherScope.CARD);
public BanisherPriestReturnExiledAbility() {
super(Zone.BATTLEFIELD, new ReturnExiledCreatureEffect());
this.usesStack = false;
this.setRuleVisible(false);
} }
BanisherPriestWatcher(final BanisherPriestWatcher watcher) { public BanisherPriestReturnExiledAbility(final BanisherPriestReturnExiledAbility ability) {
super(watcher); super(ability);
} }
@Override @Override
public void watch(GameEvent event, Game game) { public BanisherPriestReturnExiledAbility copy() {
return new BanisherPriestReturnExiledAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(this.getSourceId())) { if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(this.getSourceId())) {
ZoneChangeEvent zEvent = (ZoneChangeEvent) event; ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getFromZone() == Zone.BATTLEFIELD) { if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
ExileZone exile = game.getExile().getExileZone(this.getSourceId()); return true;
Card sourceCard = game.getCard(this.getSourceId());
if (exile != null && sourceCard != null) {
LinkedList<UUID> cards = new LinkedList<>(exile);
for (UUID cardId : cards) {
Card card = game.getCard(cardId);
card.moveToZone(Zone.BATTLEFIELD, this.getSourceId(), game, false);
game.informPlayers(new StringBuilder(sourceCard.getName()).append(": ").append(card.getName()).append(" was returned to battlefield from exile").toString());
}
exile.clear();
}
} }
} }
} return false;
}
@Override }
public void reset() {
//don't reset condition each turn - only when this leaves the battlefield class ReturnExiledCreatureEffect extends OneShotEffect<ReturnExiledCreatureEffect> {
}
public ReturnExiledCreatureEffect() {
@Override super(Outcome.Benefit);
public BanisherPriestWatcher copy() { this.staticText = "Return exiled creature";
return new BanisherPriestWatcher(this); }
public ReturnExiledCreatureEffect(final ReturnExiledCreatureEffect effect) {
super(effect);
}
@Override
public ReturnExiledCreatureEffect copy() {
return new ReturnExiledCreatureEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
ExileZone exile = game.getExile().getExileZone(source.getSourceId());
Card sourceCard = game.getCard(source.getSourceId());
if (exile != null && sourceCard != null) {
LinkedList<UUID> cards = new LinkedList<>(exile);
for (UUID cardId : cards) {
Card card = game.getCard(cardId);
card.moveToZone(Zone.BATTLEFIELD, source.getSourceId(), game, false);
game.informPlayers(new StringBuilder(sourceCard.getName()).append(": ").append(card.getName()).append(" returns to battlefield from exile").toString());
}
exile.clear();
return true;
}
return false;
} }
} }

View file

@ -30,7 +30,6 @@ package mage.sets.theros;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.common.DiesCreatureTriggeredAbility; import mage.abilities.common.DiesCreatureTriggeredAbility;
import mage.abilities.common.DiesTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.ScryEffect; import mage.abilities.effects.common.ScryEffect;