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[MH2] Implemented Yavimaya, Cradle of Growth
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parent
f41ff7177e
commit
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4 changed files with 130 additions and 83 deletions
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@ -1,32 +1,14 @@
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package mage.cards.u;
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import java.util.List;
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import java.util.Set;
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import java.util.UUID;
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import java.util.stream.Collectors;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.mana.BlackManaAbility;
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import mage.abilities.effects.common.continuous.AddBasicLandTypeAllLandsEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.DependencyType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import static mage.constants.Layer.TypeChangingEffects_4;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.filter.common.FilterLandPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.constants.*;
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import java.util.UUID;
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/**
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*
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* @author Plopman
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*/
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public final class UrborgTombOfYawgmoth extends CardImpl {
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@ -36,9 +18,7 @@ public final class UrborgTombOfYawgmoth extends CardImpl {
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addSuperType(SuperType.LEGENDARY);
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// Each land is a Swamp in addition to its other land types.
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Ability ability = new SimpleStaticAbility(new UrborgTombOfYawgmothEffect());
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this.addAbility(ability);
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this.addAbility(new SimpleStaticAbility(new AddBasicLandTypeAllLandsEffect(SubType.SWAMP)));
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}
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private UrborgTombOfYawgmoth(final UrborgTombOfYawgmoth card) {
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@ -49,62 +29,4 @@ public final class UrborgTombOfYawgmoth extends CardImpl {
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public UrborgTombOfYawgmoth copy() {
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return new UrborgTombOfYawgmoth(this);
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}
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class UrborgTombOfYawgmothEffect extends ContinuousEffectImpl {
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UrborgTombOfYawgmothEffect() {
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super(Duration.WhileOnBattlefield, Outcome.AIDontUseIt);
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this.staticText = "Each land is a Swamp in addition to its other land types";
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this.dependencyTypes.add(DependencyType.BecomeSwamp);
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}
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UrborgTombOfYawgmothEffect(final UrborgTombOfYawgmothEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public UrborgTombOfYawgmothEffect copy() {
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return new UrborgTombOfYawgmothEffect(this);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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for (Permanent land : game.getBattlefield().getActivePermanents(new FilterLandPermanent(), source.getControllerId(), game)) {
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switch (layer) {
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case TypeChangingEffects_4:
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// 305.7 Note that this doesn't remove any abilities that were granted to the land by other effects
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// So the ability removing has to be done before Layer 6
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// Lands have their mana ability intrinsically, so that is added in layer 4
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if (!land.hasSubtype(SubType.SWAMP, game)) {
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land.addSubType(game, SubType.SWAMP);
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}
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if (!land.getAbilities().containsRule(new BlackManaAbility())) {
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land.addAbility(new BlackManaAbility(), source.getSourceId(), game);
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}
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break;
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}
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}
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return true;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.TypeChangingEffects_4;
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}
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@Override
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public Set<UUID> isDependentTo(List<ContinuousEffect> allEffectsInLayer) {
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// the dependent classes needs to be an enclosed class for dependent check of continuous effects
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return allEffectsInLayer.stream()
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.filter(effect -> mage.cards.b.BloodMoon.class.equals(effect.getClass().getEnclosingClass()))
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.map(Effect::getId)
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.collect(Collectors.toSet()); // Blood Moon affects non-basic land like Urborg
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}
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}
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}
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35
Mage.Sets/src/mage/cards/y/YavimayaCradleOfGrowth.java
Normal file
35
Mage.Sets/src/mage/cards/y/YavimayaCradleOfGrowth.java
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package mage.cards.y;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.continuous.AddBasicLandTypeAllLandsEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class YavimayaCradleOfGrowth extends CardImpl {
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public YavimayaCradleOfGrowth(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.LAND}, "");
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this.addSuperType(SuperType.LEGENDARY);
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// Each land is a Forest in addition to its other land types.
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this.addAbility(new SimpleStaticAbility(new AddBasicLandTypeAllLandsEffect(SubType.FOREST)));
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}
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private YavimayaCradleOfGrowth(final YavimayaCradleOfGrowth card) {
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super(card);
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}
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@Override
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public YavimayaCradleOfGrowth copy() {
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return new YavimayaCradleOfGrowth(this);
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}
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}
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@ -311,6 +311,7 @@ public final class ModernHorizons2 extends ExpansionSet {
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cards.add(new SetCardInfo("World-Weary", 109, Rarity.COMMON, mage.cards.w.WorldWeary.class));
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cards.add(new SetCardInfo("Wren's Run Hydra", 183, Rarity.UNCOMMON, mage.cards.w.WrensRunHydra.class));
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cards.add(new SetCardInfo("Yavimaya Elder", 288, Rarity.UNCOMMON, mage.cards.y.YavimayaElder.class));
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cards.add(new SetCardInfo("Yavimaya, Cradle of Growth", 261, Rarity.RARE, mage.cards.y.YavimayaCradleOfGrowth.class));
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cards.add(new SetCardInfo("Young Necromancer", 110, Rarity.UNCOMMON, mage.cards.y.YoungNecromancer.class));
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cards.add(new SetCardInfo("Yusri, Fortune's Flame", 218, Rarity.RARE, mage.cards.y.YusriFortunesFlame.class));
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cards.add(new SetCardInfo("Zuran Orb", 300, Rarity.UNCOMMON, mage.cards.z.ZuranOrb.class));
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@ -0,0 +1,89 @@
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package mage.abilities.effects.common.continuous;
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import mage.abilities.Ability;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.mana.*;
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import mage.constants.*;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import org.junit.Assert;
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/**
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* @author Plopman, TheElk801
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*/
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public class AddBasicLandTypeAllLandsEffect extends ContinuousEffectImpl {
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private final SubType subType;
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public AddBasicLandTypeAllLandsEffect(SubType subType) {
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super(Duration.WhileOnBattlefield, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.AIDontUseIt);
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this.subType = subType;
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this.staticText = "Each land is " + subType.getIndefiniteArticle() + " "
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+ subType.getDescription() + " in addition to its other land types";
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Assert.assertSame("Subtype should be a basic land type", subType.getSubTypeSet(), SubTypeSet.BasicLandType);
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switch (subType) {
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case PLAINS:
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this.dependencyTypes.add(DependencyType.BecomePlains);
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break;
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case ISLAND:
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this.dependencyTypes.add(DependencyType.BecomeIsland);
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break;
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case SWAMP:
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this.dependencyTypes.add(DependencyType.BecomeSwamp);
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break;
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case MOUNTAIN:
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this.dependencyTypes.add(DependencyType.BecomeMountain);
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break;
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case FOREST:
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this.dependencyTypes.add(DependencyType.BecomeForest);
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break;
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}
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}
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private AddBasicLandTypeAllLandsEffect(final AddBasicLandTypeAllLandsEffect effect) {
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super(effect);
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this.subType = effect.subType;
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}
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@Override
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public AddBasicLandTypeAllLandsEffect copy() {
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return new AddBasicLandTypeAllLandsEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Ability ability;
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switch (subType) {
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case PLAINS:
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ability = new WhiteManaAbility();
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break;
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case ISLAND:
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ability = new BlueManaAbility();
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break;
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case SWAMP:
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ability = new BlackManaAbility();
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break;
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case MOUNTAIN:
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ability = new RedManaAbility();
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break;
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case FOREST:
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ability = new GreenManaAbility();
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break;
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default:
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ability = null;
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}
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for (Permanent land : game.getBattlefield().getActivePermanents(
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StaticFilters.FILTER_LAND, source.getControllerId(), game
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)) {
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// 305.7 Note that this doesn't remove any abilities that were granted to the land by other effects
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// So the ability removing has to be done before Layer 6
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// Lands have their mana ability intrinsically, so that is added in layer 4
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land.addSubType(game, subType);
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if (ability != null && !land.getAbilities().containsRule(ability)) {
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land.addAbility(ability, source.getSourceId(), game);
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}
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}
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return true;
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}
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}
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