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- Fixed #9127
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1 changed files with 3 additions and 3 deletions
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@ -53,8 +53,8 @@ class CruelUltimatumEffect extends OneShotEffect {
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public CruelUltimatumEffect() {
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super(Outcome.ReturnToHand);
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this.staticText = "You return a creature card from your graveyard " +
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"to your hand, draw three cards, then gain 5 life";
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this.staticText = "You return a creature card from your graveyard "
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+ "to your hand, draw three cards, then gain 5 life";
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}
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public CruelUltimatumEffect(final CruelUltimatumEffect effect) {
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@ -76,7 +76,7 @@ class CruelUltimatumEffect extends OneShotEffect {
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controller.choose(Outcome.ReturnToHand, target, source, game);
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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return controller.moveCards(card, Zone.HAND, source, game);
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controller.moveCards(card, Zone.HAND, source, game);
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}
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controller.drawCards(3, source, game);
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controller.gainLife(5, game, source);
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