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LevelX2 2015-01-14 23:14:32 +01:00
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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.fatereforged;
import java.util.UUID;
import mage.MageObject;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.cards.Cards;
import mage.cards.CardsImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCreaturePermanent;
/**
*
* @author jeffwadsworth
*/
public class FriendlyFire extends CardImpl {
public FriendlyFire(UUID ownerId) {
super(ownerId, 101, "Friendly Fire", Rarity.UNCOMMON, new CardType[]{CardType.INSTANT}, "{3}{R}");
this.expansionSetCode = "FRF";
// Target creature's controller reveals a card at random from his or her hand. Friendly Fire deals damage to that creature and that player equal to the revealed card's converted mana cost.
this.getSpellAbility().addEffect(new FriendlyFireEffect());
this.getSpellAbility().addTarget(new TargetCreaturePermanent());
}
public FriendlyFire(final FriendlyFire card) {
super(card);
}
@Override
public FriendlyFire copy() {
return new FriendlyFire(this);
}
}
class FriendlyFireEffect extends OneShotEffect {
public FriendlyFireEffect() {
super(Outcome.Discard);
this.staticText = "Target creature's controller reveals a card at random from his or her hand. {this} deals damage to that creature and that player equal to the revealed card's converted mana cost";
}
public FriendlyFireEffect(final FriendlyFireEffect effect) {
super(effect);
}
@Override
public FriendlyFireEffect copy() {
return new FriendlyFireEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
MageObject sourceObject = game.getObject(source.getSourceId());
if (controller != null && sourceObject != null) {
Permanent targetCreature = game.getPermanent(getTargetPointer().getFirst(game, source));
if (targetCreature != null) {
Player controllerOfTargetCreature = game.getPlayer(targetCreature.getControllerId());
if (controllerOfTargetCreature != null) {
if (controllerOfTargetCreature.getHand().size() > 0) {
Cards cards = new CardsImpl();
Card card = controllerOfTargetCreature.getHand().getRandom(game);
cards.add(card);
controllerOfTargetCreature.revealCards(sourceObject.getLogName(), cards, game);
int damage = card.getManaCost().convertedManaCost();
targetCreature.damage(damage, source.getSourceId(), game, false, true);
controllerOfTargetCreature.damage(damage, source.getSourceId(), game, false, true);
return true;
}
}
}
}
return false;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.fatereforged;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.ActivateIfConditionActivatedAbility;
import mage.abilities.condition.common.MyTurnCondition;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetOpponent;
/**
*
* @author jeffwadsworth
*/
public class HumbleDefector extends CardImpl {
public HumbleDefector(UUID ownerId) {
super(ownerId, 104, "Humble Defector", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{R}");
this.expansionSetCode = "FRF";
this.subtype.add("Human");
this.subtype.add("Rogue");
this.power = new MageInt(2);
this.toughness = new MageInt(1);
// {T}: Draw two cards. Target opponent gains control of Humble Defector. Activate this ability only during your turn.
Ability ability = new ActivateIfConditionActivatedAbility(Zone.BATTLEFIELD, new HumbleDefectorEffect(), new TapSourceCost(), MyTurnCondition.getInstance());
ability.addTarget(new TargetOpponent());
this.addAbility(ability);
}
public HumbleDefector(final HumbleDefector card) {
super(card);
}
@Override
public HumbleDefector copy() {
return new HumbleDefector(this);
}
}
class HumbleDefectorEffect extends OneShotEffect {
public HumbleDefectorEffect() {
super(Outcome.Discard);
this.staticText = "Draw two cards. Target opponent gains control of {this}.";
}
public HumbleDefectorEffect(final HumbleDefectorEffect effect) {
super(effect);
}
@Override
public HumbleDefectorEffect copy() {
return new HumbleDefectorEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
Permanent humbleDefector = game.getPermanent(source.getSourceId());
if (controller != null) {
controller.drawCards(2, game);
}
Player targetOpponent = game.getPlayer(getTargetPointer().getFirst(game, source));
if (targetOpponent != null && humbleDefector != null) {
ContinuousEffect effect = new HumbleDefectorControlSourceEffect();
game.addEffect(effect, source);
game.informPlayers(humbleDefector.getName() + " is now controlled by " + targetOpponent.getName());
return true;
}
return false;
}
}
class HumbleDefectorControlSourceEffect extends ContinuousEffectImpl {
public HumbleDefectorControlSourceEffect() {
super(Duration.Custom, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
}
public HumbleDefectorControlSourceEffect(final HumbleDefectorControlSourceEffect effect) {
super(effect);
}
@Override
public HumbleDefectorControlSourceEffect copy() {
return new HumbleDefectorControlSourceEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player targetOpponent = game.getPlayer(source.getFirstTarget());
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null && targetOpponent != null) {
permanent.changeControllerId(targetOpponent.getId(), game);
} else {
// no valid target exists, effect can be discarded
discard();
}
return true;
}
}