Missing Spell changes from moving logic of counters from Permanent to Card.

This commit is contained in:
LevelX2 2013-01-05 14:40:51 +01:00
parent 06032aa49e
commit aef4a61779

View file

@ -53,6 +53,8 @@ import mage.watchers.Watcher;
import java.util.List;
import java.util.UUID;
import mage.counters.Counter;
import mage.counters.Counters;
/**
*
@ -482,4 +484,27 @@ public class Spell<T extends Spell<T>> implements StackObject, Card {
@Override
public void build() {}
@Override
public Counters getCounters() {
return null;
}
@Override
public void addCounters(String name, int amount, Game game) {}
@Override
public void addCounters(String name, int amount, Game game, ArrayList<UUID> appliedEffects) {}
@Override
public void addCounters(Counter counter, Game game) {}
@Override
public void addCounters(Counter counter, Game game, ArrayList<UUID> appliedEffects) {}
@Override
public void removeCounters(String name, int amount, Game game) {}
@Override
public void removeCounters(Counter counter, Game game) {}
}