Abyssal Nocturnus card implementation

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drmDev 2016-03-24 07:19:27 -04:00
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package mage.sets.guildpact;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.DiscardsACardOpponentTriggeredAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.FearAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Rarity;
/**
*
* @author escplan9 (Derek Monturo - dmontur1 at gmail dot com)
*/
public class AbyssalNocturnus extends CardImpl {
public AbyssalNocturnus(UUID ownerId) {
super(ownerId, 43, "Abyssal Nocturnus", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{B}{B}");
this.expansionSetCode = "GPT";
this.subtype.add("Horror");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Whenever an opponent discards a card, Abyssal Nocturnus gets +2/+2 and gains fear until end of turn.
Effect boostEffect = new BoostSourceEffect(2, 2, Duration.EndOfTurn);
boostEffect.setText("{this} gets +2/+2");
Ability ability = new DiscardsACardOpponentTriggeredAbility(boostEffect, false); // not optional
Effect fearEffect = new GainAbilitySourceEffect(FearAbility.getInstance(), Duration.EndOfTurn);
fearEffect.setText("and gains fear until end of turn");
ability.addEffect(fearEffect);
this.addAbility(ability);
}
public AbyssalNocturnus(final AbyssalNocturnus card) {
super(card);
}
@Override
public AbyssalNocturnus copy() {
return new AbyssalNocturnus(this);
}
}