Added Trough the Breaches and Tide of War.

This commit is contained in:
LevelX2 2013-10-11 00:38:38 +02:00
parent 396d244b6f
commit b18e6320e8
3 changed files with 300 additions and 6 deletions

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@ -0,0 +1,131 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.championsofkamigawa;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.DelayedTriggeredAbility;
import mage.abilities.common.delayed.AtEndOfTurnDelayedTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.SacrificeTargetEffect;
import mage.abilities.effects.common.continious.GainAbilityTargetEffect;
import mage.abilities.keyword.HasteAbility;
import mage.abilities.keyword.SpliceOntoArcaneAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreatureCard;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.common.TargetCardInHand;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author LevelX2
*/
public class ThroughTheBreach extends CardImpl<ThroughTheBreach> {
public ThroughTheBreach(UUID ownerId) {
super(ownerId, 193, "Through the Breach", Rarity.RARE, new CardType[]{CardType.INSTANT}, "{4}{R}");
this.expansionSetCode = "CHK";
this.subtype.add("Arcane");
this.color.setRed(true);
// You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step.
this.getSpellAbility().addEffect(new ThroughTheBreachEffect());
// Splice onto Arcane {2}{R}{R}
this.addAbility(new SpliceOntoArcaneAbility(new ManaCostsImpl("{2}{R}{R}")));
}
public ThroughTheBreach(final ThroughTheBreach card) {
super(card);
}
@Override
public ThroughTheBreach copy() {
return new ThroughTheBreach(this);
}
}
class ThroughTheBreachEffect extends OneShotEffect<ThroughTheBreachEffect> {
private static final String choiceText = "Put a creature card from your hand onto the battlefield?";
public ThroughTheBreachEffect() {
super(Outcome.Benefit);
this.staticText = "You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step";
}
public ThroughTheBreachEffect(final ThroughTheBreachEffect effect) {
super(effect);
}
@Override
public ThroughTheBreachEffect copy() {
return new ThroughTheBreachEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
if (player.chooseUse(Outcome.PutCreatureInPlay, choiceText, game)) {
TargetCardInHand target = new TargetCardInHand(new FilterCreatureCard());
if (player.choose(Outcome.PutCreatureInPlay, target, source.getSourceId(), game)) {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
if (card.putOntoBattlefield(game, Zone.HAND, source.getId(), source.getControllerId())) {
Permanent permanent = game.getPermanent(card.getId());
ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield);
effect.setTargetPointer(new FixedTarget(permanent.getId()));
game.addEffect(effect, source);
SacrificeTargetEffect sacrificeEffect = new SacrificeTargetEffect("sacrifice boosted " + card.getName());
sacrificeEffect.setTargetPointer(new FixedTarget(card.getId()));
DelayedTriggeredAbility delayedAbility = new AtEndOfTurnDelayedTriggeredAbility(sacrificeEffect);
delayedAbility.setSourceId(source.getSourceId());
delayedAbility.setControllerId(source.getControllerId());
game.addDelayedTriggeredAbility(delayedAbility);
}
return true;
}
}
}
return true;
}
return false;
}
}

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@ -0,0 +1,159 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.championsofkamigawa;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.combat.CombatGroup;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class TideOfWar extends CardImpl<TideOfWar> {
public TideOfWar(UUID ownerId) {
super(ownerId, 194, "Tide of War", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{R}{R}");
this.expansionSetCode = "CHK";
this.color.setRed(true);
// Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.
this.addAbility(new BlocksTriggeredAbility(new TideOfWarEffect(), false));
}
public TideOfWar(final TideOfWar card) {
super(card);
}
@Override
public TideOfWar copy() {
return new TideOfWar(this);
}
}
class BlocksTriggeredAbility extends TriggeredAbilityImpl<BlocksTriggeredAbility> {
public BlocksTriggeredAbility(Effect effect, boolean optional) {
super(Zone.BATTLEFIELD, effect, optional);
}
public BlocksTriggeredAbility(final BlocksTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.DECLARED_BLOCKERS) {
for (CombatGroup combatGroup: game.getCombat().getGroups()) {
if (!combatGroup.getBlockers().isEmpty()) {
return true;
}
}
}
return false;
}
@Override
public String getRule() {
return "Whenever one or more creatures block, " + super.getRule();
}
@Override
public BlocksTriggeredAbility copy() {
return new BlocksTriggeredAbility(this);
}
}
class TideOfWarEffect extends OneShotEffect<TideOfWarEffect> {
public TideOfWarEffect() {
super(Outcome.Benefit);
this.staticText = "flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller";
}
public TideOfWarEffect(final TideOfWarEffect effect) {
super(effect);
}
@Override
public TideOfWarEffect copy() {
return new TideOfWarEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Set<UUID> toSacrifice = new HashSet<UUID>();
if (controller.flipCoin(game)) {
// each blocking creature is sacrificed by its controller
for (CombatGroup combatGroup: game.getCombat().getGroups()) {
for (UUID blockerId: combatGroup.getBlockers()) {
toSacrifice.add(blockerId);
}
}
} else {
// each blocked creature is sacrificed by its controller
for (CombatGroup combatGroup: game.getCombat().getGroups()) {
if (!combatGroup.getBlockers().isEmpty()) {
for (UUID attackerId: combatGroup.getAttackers()) {
toSacrifice.add(attackerId);
}
}
}
}
for(UUID creatureId: toSacrifice) {
Permanent creature = game.getPermanent(creatureId);
if (creature != null) {
creature.sacrifice(source.getSourceId(), game);
Player player = game.getPlayer(creature.getControllerId());
if (player != null) {
game.informPlayers(new StringBuilder(player.getName()).append(" sacrifices ").append(creature.getName()).toString());
}
}
}
return true;
}
return false;
}
}

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@ -77,13 +77,17 @@ public class RemoveVariableCountersSourceCost extends CostImpl<RemoveVariableCou
@Override
public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
Permanent permanent = game.getPermanent(sourceId);
Player player = game.getPlayer(permanent.getControllerId());
this.amountPaid = player.getAmount(minimalCountersToPay, permanent.getCounters().getCount(name), "Choose X counters to remove", game);
if (this.amountPaid >= minimalCountersToPay) {
permanent.removeCounters(name, amountPaid, game);
this.paid = true;
if (permanent != null) {
Player player = game.getPlayer(permanent.getControllerId());
if (player != null) {
this.amountPaid = player.getAmount(minimalCountersToPay, permanent.getCounters().getCount(name), "Choose X counters to remove", game);
if (this.amountPaid >= minimalCountersToPay) {
permanent.removeCounters(name, amountPaid, game);
this.paid = true;
}
game.informPlayers(new StringBuilder(player.getName()).append(" removes ").append(this.amountPaid).append(" ").append(name).append(" counter from ").append(permanent.getName()).toString());
}
}
game.informPlayers(player.getName() + " removes " + this.amountPaid + " " + name + " counter from " + permanent.getName());
return paid;
}