Ogre Slumlord triggered ability is handled optional now.

This commit is contained in:
LevelX2 2013-03-01 13:36:06 +01:00
parent 586d3b794d
commit b320da88d5

View file

@ -76,7 +76,7 @@ public class OgreSlumlord extends CardImpl<OgreSlumlord> {
this.color.setBlack(true); this.color.setBlack(true);
// Whenever another nontoken creature dies, you may put a 1/1 black Rat creature token onto the battlefield. // Whenever another nontoken creature dies, you may put a 1/1 black Rat creature token onto the battlefield.
this.addAbility(new DiesCreatureTriggeredAbility(new CreateTokenEffect(new RatToken()), false, filter)); this.addAbility(new DiesCreatureTriggeredAbility(new CreateTokenEffect(new RatToken()), true, filter));
// Rats you control have deathtouch. // Rats you control have deathtouch.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(DeathtouchAbility.getInstance(), Duration.WhileOnBattlefield, filter2))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAllEffect(DeathtouchAbility.getInstance(), Duration.WhileOnBattlefield, filter2)));