* Daybreak Coronet - Fixed that it was not checked correctly if the target of Daybreak Coronet was still legal.

This commit is contained in:
LevelX2 2014-09-20 20:17:12 +02:00
parent e453c44f2f
commit b4ca801766
2 changed files with 149 additions and 16 deletions

View file

@ -30,10 +30,9 @@ package mage.sets.futuresight;
import java.util.LinkedList;
import java.util.List;
import java.util.UUID;
import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.continious.BoostEnchantedEffect;
import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
@ -42,6 +41,12 @@ import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.LifelinkAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.Predicate;
import mage.game.Game;
@ -55,12 +60,6 @@ import mage.target.common.TargetCreaturePermanent;
*/
public class DaybreakCoronet extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with another Aura attached to it.");
static {
filter.add(new AuraAttachedPredicate());
}
public DaybreakCoronet(UUID ownerId) {
super(ownerId, 21, "Daybreak Coronet", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{W}{W}");
this.expansionSetCode = "FUT";
@ -69,6 +68,8 @@ public class DaybreakCoronet extends CardImpl {
this.color.setWhite(true);
// Enchant creature with another Aura attached to it
FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with another Aura attached to it.");
filter.add(new AuraAttachedPredicate(this.getId()));
TargetPermanent auraTarget = new TargetCreaturePermanent(filter);
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
@ -76,10 +77,17 @@ public class DaybreakCoronet extends CardImpl {
this.addAbility(ability);
// Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(3, 3, Duration.WhileOnBattlefield)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.AURA)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(VigilanceAbility.getInstance(), AttachmentType.AURA)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(LifelinkAbility.getInstance(), AttachmentType.AURA)));
ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(3, 3, Duration.WhileOnBattlefield));
Effect effect = new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.AURA);
effect.setText("and has first strike");
ability.addEffect(effect);
effect = new GainAbilityAttachedEffect(VigilanceAbility.getInstance(), AttachmentType.AURA);
effect.setText(", vigilance");
ability.addEffect(effect);
effect = new GainAbilityAttachedEffect(LifelinkAbility.getInstance(), AttachmentType.AURA);
effect.setText(", and lifelink");
ability.addEffect(effect);
this.addAbility(ability);
}
public DaybreakCoronet(final DaybreakCoronet card) {
@ -93,16 +101,24 @@ public class DaybreakCoronet extends CardImpl {
}
class AuraAttachedPredicate implements Predicate<Permanent> {
private final UUID ownId;
public AuraAttachedPredicate(UUID ownId) {
this.ownId = ownId;
}
@Override
public boolean apply(Permanent input, Game game) {
List<UUID> attachments = new LinkedList();
attachments.addAll(input.getAttachments());
for (UUID uuid : attachments) {
Permanent attachment = game.getPermanent(uuid);
if (attachment != null
&& attachment.getSubtype().contains("Aura")) {
return true;
if (!uuid.equals(ownId)) {
Permanent attachment = game.getPermanent(uuid);
if (attachment != null
&& attachment.getSubtype().contains("Aura")) {
return true;
}
}
}
return false;

View file

@ -0,0 +1,117 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
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* or implied, of BetaSteward_at_googlemail.com.
*/
package org.mage.test.cards.single;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class DaybreakCoronetTest extends CardTestPlayerBase {
// Daybreak Coronet {W}{W}
// Enchantment Aura
// Enchant creature with another Aura attached to it
// Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
@Test
public void testCantEnchantTargetWithoutAura() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.HAND, playerA, "Daybreak Coronet");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Daybreak Coronet", "Silvercoat Lion");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Daybreak Coronet", 0);
}
@Test
public void testCanBeCastIfEnchantedByAura() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.HAND, playerA, "Holy Strength");
addCard(Zone.HAND, playerA, "Daybreak Coronet");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Holy Strength", "Silvercoat Lion");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Daybreak Coronet", "Silvercoat Lion");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Daybreak Coronet", 1);
}
/*
If Daybreak Coronet is already attached to a permanent and
the other aura is destroyed. The target for Daybreak Coronet
gets illegal and the Daybreak Coronet has to go to graveyard.
*/
@Test
public void testTargetGetsIllegal() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
addCard(Zone.HAND, playerA, "Holy Strength");
addCard(Zone.HAND, playerA, "Daybreak Coronet");
addCard(Zone.BATTLEFIELD, playerB, "Plains", 1);
addCard(Zone.HAND, playerB, "Demystify");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Holy Strength", "Silvercoat Lion");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Daybreak Coronet", "Silvercoat Lion");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Demystify", "Holy Strength");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertGraveyardCount(playerA, "Holy Strength", 1);
assertGraveyardCount(playerB, "Demystify", 1);
assertPermanentCount(playerA, "Daybreak Coronet", 0);
assertGraveyardCount(playerA, "Daybreak Coronet", 1);
}
}