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* Daybreak Coronet - Fixed that it was not checked correctly if the target of Daybreak Coronet was still legal.
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e453c44f2f
commit
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2 changed files with 149 additions and 16 deletions
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@ -30,10 +30,9 @@ package mage.sets.futuresight;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.UUID;
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import mage.constants.*;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.continious.BoostEnchantedEffect;
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import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
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@ -42,6 +41,12 @@ import mage.abilities.keyword.FirstStrikeAbility;
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import mage.abilities.keyword.LifelinkAbility;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicate;
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import mage.game.Game;
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@ -55,12 +60,6 @@ import mage.target.common.TargetCreaturePermanent;
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*/
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public class DaybreakCoronet extends CardImpl {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with another Aura attached to it.");
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static {
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filter.add(new AuraAttachedPredicate());
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}
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public DaybreakCoronet(UUID ownerId) {
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super(ownerId, 21, "Daybreak Coronet", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{W}{W}");
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this.expansionSetCode = "FUT";
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@ -69,6 +68,8 @@ public class DaybreakCoronet extends CardImpl {
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this.color.setWhite(true);
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// Enchant creature with another Aura attached to it
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FilterCreaturePermanent filter = new FilterCreaturePermanent("creature with another Aura attached to it.");
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filter.add(new AuraAttachedPredicate(this.getId()));
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TargetPermanent auraTarget = new TargetCreaturePermanent(filter);
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this.getSpellAbility().addTarget(auraTarget);
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this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
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@ -76,10 +77,17 @@ public class DaybreakCoronet extends CardImpl {
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this.addAbility(ability);
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// Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(3, 3, Duration.WhileOnBattlefield)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.AURA)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(VigilanceAbility.getInstance(), AttachmentType.AURA)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(LifelinkAbility.getInstance(), AttachmentType.AURA)));
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ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(3, 3, Duration.WhileOnBattlefield));
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Effect effect = new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.AURA);
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effect.setText("and has first strike");
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ability.addEffect(effect);
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effect = new GainAbilityAttachedEffect(VigilanceAbility.getInstance(), AttachmentType.AURA);
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effect.setText(", vigilance");
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ability.addEffect(effect);
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effect = new GainAbilityAttachedEffect(LifelinkAbility.getInstance(), AttachmentType.AURA);
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effect.setText(", and lifelink");
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ability.addEffect(effect);
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this.addAbility(ability);
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}
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public DaybreakCoronet(final DaybreakCoronet card) {
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@ -94,17 +102,25 @@ public class DaybreakCoronet extends CardImpl {
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class AuraAttachedPredicate implements Predicate<Permanent> {
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private final UUID ownId;
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public AuraAttachedPredicate(UUID ownId) {
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this.ownId = ownId;
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}
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@Override
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public boolean apply(Permanent input, Game game) {
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List<UUID> attachments = new LinkedList();
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attachments.addAll(input.getAttachments());
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for (UUID uuid : attachments) {
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if (!uuid.equals(ownId)) {
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Permanent attachment = game.getPermanent(uuid);
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if (attachment != null
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&& attachment.getSubtype().contains("Aura")) {
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return true;
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}
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}
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}
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return false;
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}
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@ -0,0 +1,117 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.single;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class DaybreakCoronetTest extends CardTestPlayerBase {
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// Daybreak Coronet {W}{W}
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// Enchantment — Aura
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// Enchant creature with another Aura attached to it
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// Enchanted creature gets +3/+3 and has first strike, vigilance, and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
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@Test
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public void testCantEnchantTargetWithoutAura() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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addCard(Zone.HAND, playerA, "Daybreak Coronet");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Daybreak Coronet", "Silvercoat Lion");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertPermanentCount(playerA, "Daybreak Coronet", 0);
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}
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@Test
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public void testCanBeCastIfEnchantedByAura() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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addCard(Zone.HAND, playerA, "Holy Strength");
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addCard(Zone.HAND, playerA, "Daybreak Coronet");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Holy Strength", "Silvercoat Lion");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Daybreak Coronet", "Silvercoat Lion");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertPermanentCount(playerA, "Daybreak Coronet", 1);
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}
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/*
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If Daybreak Coronet is already attached to a permanent and
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the other aura is destroyed. The target for Daybreak Coronet
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gets illegal and the Daybreak Coronet has to go to graveyard.
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*/
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@Test
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public void testTargetGetsIllegal() {
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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addCard(Zone.HAND, playerA, "Holy Strength");
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addCard(Zone.HAND, playerA, "Daybreak Coronet");
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addCard(Zone.BATTLEFIELD, playerB, "Plains", 1);
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addCard(Zone.HAND, playerB, "Demystify");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Holy Strength", "Silvercoat Lion");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Daybreak Coronet", "Silvercoat Lion");
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castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Demystify", "Holy Strength");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertGraveyardCount(playerA, "Holy Strength", 1);
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assertGraveyardCount(playerB, "Demystify", 1);
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assertPermanentCount(playerA, "Daybreak Coronet", 0);
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assertGraveyardCount(playerA, "Daybreak Coronet", 1);
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}
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}
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