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[ZNR] Implemented Mind Carver
This commit is contained in:
parent
da65fa2cc1
commit
b54c9449ef
6 changed files with 113 additions and 59 deletions
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@ -3,6 +3,7 @@ package mage.cards.i;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.CardsInOpponentGraveCondition;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.cost.SpellCostReductionSourceEffect;
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import mage.abilities.effects.common.cost.SpellCostReductionSourceEffect;
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import mage.abilities.hint.ConditionHint;
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import mage.abilities.hint.ConditionHint;
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@ -26,8 +27,8 @@ public final class IntoTheStory extends CardImpl {
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// This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard.
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// This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard.
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this.addAbility(new SimpleStaticAbility(
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this.addAbility(new SimpleStaticAbility(
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Zone.ALL, new SpellCostReductionSourceEffect(3, IntoTheStoryCondition.instance)
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Zone.ALL, new SpellCostReductionSourceEffect(3, CardsInOpponentGraveCondition.SEVEN)
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).setRuleAtTheTop(true).addHint(new ConditionHint(IntoTheStoryCondition.instance, "Opponent has seven or more cards in their graveyard")));
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).setRuleAtTheTop(true).addHint(CardsInOpponentGraveCondition.SEVEN.getHint()));
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// Draw four cards.
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// Draw four cards.
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this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(4));
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this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(4));
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@ -42,23 +43,3 @@ public final class IntoTheStory extends CardImpl {
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return new IntoTheStory(this);
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return new IntoTheStory(this);
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}
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}
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}
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}
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enum IntoTheStoryCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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return game
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.getOpponents(source.getControllerId())
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.stream()
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.map(game::getPlayer)
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.map(Player::getGraveyard)
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.mapToInt(Graveyard::size)
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.anyMatch(i -> i >= 7);
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}
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@Override
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public String toString() {
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return "an opponent has seven or more cards in their graveyard";
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}
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}
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@ -1,12 +1,13 @@
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package mage.cards.j;
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package mage.cards.j;
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import java.util.UUID;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.CardsInOpponentGraveCondition;
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import mage.abilities.condition.common.CardsInOpponentGraveCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.hint.ConditionHint;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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@ -16,13 +17,12 @@ import mage.constants.Duration;
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import mage.constants.Zone;
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import mage.constants.Zone;
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/**
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/**
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*
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* @author Loki
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* @author Loki
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*/
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*/
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public final class JacesPhantasm extends CardImpl {
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public final class JacesPhantasm extends CardImpl {
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public JacesPhantasm(UUID ownerId, CardSetInfo setInfo) {
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public JacesPhantasm(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{U}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{U}");
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this.subtype.add(SubType.ILLUSION);
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this.subtype.add(SubType.ILLUSION);
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this.power = new MageInt(1);
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this.power = new MageInt(1);
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@ -31,7 +31,11 @@ public final class JacesPhantasm extends CardImpl {
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// Flying
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(FlyingAbility.getInstance());
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// Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
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// Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new ConditionalContinuousEffect(new BoostSourceEffect(4, 4, Duration.WhileOnBattlefield), new CardsInOpponentGraveCondition(10), "{this} gets +4/+4 as long as an opponent has ten or more cards in their graveyard")));
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
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new BoostSourceEffect(4, 4, Duration.WhileOnBattlefield),
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CardsInOpponentGraveCondition.TEN, "{this} gets +4/+4 as long as " +
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"an opponent has ten or more cards in their graveyard"
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)).addHint(CardsInOpponentGraveCondition.TEN.getHint()));
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}
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}
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public JacesPhantasm(final JacesPhantasm card) {
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public JacesPhantasm(final JacesPhantasm card) {
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58
Mage.Sets/src/mage/cards/m/MindCarver.java
Normal file
58
Mage.Sets/src/mage/cards/m/MindCarver.java
Normal file
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@ -0,0 +1,58 @@
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package mage.cards.m;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.CardsInOpponentGraveCondition;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.target.common.TargetControlledCreaturePermanent;
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/**
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* @author TheElk801
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*/
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public final class MindCarver extends CardImpl {
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public MindCarver(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{B}");
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this.subtype.add(SubType.EQUIPMENT);
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// When Mind Carver enters the battlefield, attach it to target creature you control.
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Ability ability = new EntersBattlefieldTriggeredAbility(new AttachEffect(
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Outcome.BoostCreature, "attach it to target creature you control"
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), false);
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ability.addTarget(new TargetControlledCreaturePermanent());
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this.addAbility(ability);
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// Equipped Creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.
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this.addAbility(new SimpleStaticAbility(new ConditionalContinuousEffect(
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new BoostEquippedEffect(3, 1),
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new BoostEquippedEffect(1, 0),
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CardsInOpponentGraveCondition.EIGHT, "Equipped creature gets +1/+0. " +
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"It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard."
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)));
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// Equip {2}{B}
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this.addAbility(new EquipAbility(Outcome.BoostCreature, new ManaCostsImpl<>("{2}{B}")));
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}
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private MindCarver(final MindCarver card) {
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super(card);
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}
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@Override
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public MindCarver copy() {
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return new MindCarver(this);
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}
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}
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@ -5,10 +5,12 @@ import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldThisOrAnotherTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldThisOrAnotherTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.common.CardsInOpponentGraveCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveEachPlayerEffect;
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import mage.abilities.effects.common.PutTopCardOfLibraryIntoGraveEachPlayerEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.BoostSourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
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import mage.abilities.hint.ConditionHint;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.abilities.keyword.DeathtouchAbility;
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import mage.abilities.keyword.FlashAbility;
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import mage.abilities.keyword.FlashAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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@ -53,13 +55,13 @@ public final class ThievesGuildEnforcer extends CardImpl {
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// As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch.
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// As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch.
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Ability ability = new SimpleStaticAbility(new ConditionalContinuousEffect(
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Ability ability = new SimpleStaticAbility(new ConditionalContinuousEffect(
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new BoostSourceEffect(2, 1, Duration.WhileOnBattlefield),
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new BoostSourceEffect(2, 1, Duration.WhileOnBattlefield),
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ThievesGuildEnforcerCondition.instance, "as long as an opponent " +
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CardsInOpponentGraveCondition.EIGHT, "as long as an opponent " +
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"has eight or more cards in their graveyard, {this} gets +2/+1"
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"has eight or more cards in their graveyard, {this} gets +2/+1"
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));
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));
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ability.addEffect(new ConditionalContinuousEffect(new GainAbilitySourceEffect(
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ability.addEffect(new ConditionalContinuousEffect(new GainAbilitySourceEffect(
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DeathtouchAbility.getInstance(), Duration.WhileOnBattlefield
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DeathtouchAbility.getInstance(), Duration.WhileOnBattlefield
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), ThievesGuildEnforcerCondition.instance, "and has deathtouch"));
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), CardsInOpponentGraveCondition.EIGHT, "and has deathtouch"));
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this.addAbility(ability);
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this.addAbility(ability.addHint(CardsInOpponentGraveCondition.EIGHT.getHint()));
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}
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}
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private ThievesGuildEnforcer(final ThievesGuildEnforcer card) {
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private ThievesGuildEnforcer(final ThievesGuildEnforcer card) {
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@ -71,19 +73,3 @@ public final class ThievesGuildEnforcer extends CardImpl {
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return new ThievesGuildEnforcer(this);
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return new ThievesGuildEnforcer(this);
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}
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}
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}
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}
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enum ThievesGuildEnforcerCondition implements Condition {
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instance;
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@Override
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public boolean apply(Game game, Ability source) {
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return game
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.getOpponents(source.getControllerId())
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.stream()
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.map(game::getPlayer)
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.filter(Objects::nonNull)
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.map(Player::getGraveyard)
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.mapToInt(Graveyard::size)
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.anyMatch(i -> i >= 8);
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}
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}
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@ -112,6 +112,7 @@ public final class ZendikarRising extends ExpansionSet {
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cards.add(new SetCardInfo("Linvala, Shield of Sea Gate", 226, Rarity.RARE, mage.cards.l.LinvalaShieldOfSeaGate.class));
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cards.add(new SetCardInfo("Linvala, Shield of Sea Gate", 226, Rarity.RARE, mage.cards.l.LinvalaShieldOfSeaGate.class));
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cards.add(new SetCardInfo("Lotus Cobra", 193, Rarity.RARE, mage.cards.l.LotusCobra.class));
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cards.add(new SetCardInfo("Lotus Cobra", 193, Rarity.RARE, mage.cards.l.LotusCobra.class));
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cards.add(new SetCardInfo("Might of Murasa", 194, Rarity.COMMON, mage.cards.m.MightOfMurasa.class));
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cards.add(new SetCardInfo("Might of Murasa", 194, Rarity.COMMON, mage.cards.m.MightOfMurasa.class));
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cards.add(new SetCardInfo("Mind Carver", 113, Rarity.UNCOMMON, mage.cards.m.MindCarver.class));
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cards.add(new SetCardInfo("Mountain", 275, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Mountain", 275, Rarity.LAND, mage.cards.basiclands.Mountain.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Murasa Rootgrazer", 229, Rarity.UNCOMMON, mage.cards.m.MurasaRootgrazer.class));
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cards.add(new SetCardInfo("Murasa Rootgrazer", 229, Rarity.UNCOMMON, mage.cards.m.MurasaRootgrazer.class));
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cards.add(new SetCardInfo("Murkwater Pathway", 260, Rarity.RARE, mage.cards.m.MurkwaterPathway.class));
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cards.add(new SetCardInfo("Murkwater Pathway", 260, Rarity.RARE, mage.cards.m.MurkwaterPathway.class));
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.condition.Condition;
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import mage.abilities.condition.Condition;
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import mage.abilities.hint.ConditionHint;
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import mage.abilities.hint.Hint;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.Graveyard;
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import mage.players.Player;
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import mage.players.Player;
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import mage.util.CardUtil;
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import java.util.Objects;
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import java.util.UUID;
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import java.util.UUID;
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/**
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/**
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* Condition for -
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* Condition for -
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* Any opponent has X or more cards in their graveyard
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* Any opponent has X or more cards in their graveyard
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* @author Loki
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*
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* @author TheElk801
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*/
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*/
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public class CardsInOpponentGraveCondition implements Condition {
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public enum CardsInOpponentGraveCondition implements Condition {
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private final int value;
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SEVEN(7),
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EIGHT(8),
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TEN(10);
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public CardsInOpponentGraveCondition(int value) {
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private final int value;
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private final Hint hint;
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CardsInOpponentGraveCondition(int value) {
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this.value = value;
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this.value = value;
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this.hint = new ConditionHint(this, "O" + this.makeStem());
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}
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}
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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Player player = game.getPlayer(source.getControllerId());
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return game
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if (player != null) {
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.getOpponents(source.getControllerId())
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for (UUID playerId : game.getOpponents(source.getControllerId())) {
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.stream()
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Player opponent = game.getPlayer(playerId);
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.map(game::getPlayer)
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if (opponent != null && opponent.getGraveyard().size() >= value)
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.filter(Objects::nonNull)
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return true;
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.map(Player::getGraveyard)
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}
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.mapToInt(Graveyard::size)
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}
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.anyMatch(i -> i >= this.value);
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return false;
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}
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@Override
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public String toString() {
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return "an o" + this.makeStem();
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}
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private String makeStem() {
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return "pponent has " + CardUtil.numberToText(value) + " or more cards in their graveyard";
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}
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public Hint getHint() {
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return hint;
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}
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}
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}
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}
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