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* Commune with the Gods - Fixed that the choosen card went wrongly to graveyard instead to hand as intended.
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1 changed files with 1 additions and 2 deletions
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@ -56,7 +56,6 @@ public class CommuneWithTheGods extends CardImpl {
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super(ownerId, 155, "Commune with the Gods", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{G}");
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this.expansionSetCode = "THS";
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// Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
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this.getSpellAbility().addEffect(new CommuneWithTheGodsEffect());
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@ -119,7 +118,7 @@ class CommuneWithTheGodsEffect extends OneShotEffect {
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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cards.remove(card);
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controller.moveCards(card, Zone.LIBRARY, Zone.GRAVEYARD, source, game);
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controller.moveCards(card, Zone.LIBRARY, Zone.HAND, source, game);
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}
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}
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