* Commune with the Gods - Fixed that the choosen card went wrongly to graveyard instead to hand as intended.

This commit is contained in:
LevelX2 2015-05-25 19:08:46 +02:00
parent 7ca6c87fe5
commit b71ae8aeef

View file

@ -56,7 +56,6 @@ public class CommuneWithTheGods extends CardImpl {
super(ownerId, 155, "Commune with the Gods", Rarity.COMMON, new CardType[]{CardType.SORCERY}, "{1}{G}");
this.expansionSetCode = "THS";
// Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
this.getSpellAbility().addEffect(new CommuneWithTheGodsEffect());
@ -119,7 +118,7 @@ class CommuneWithTheGodsEffect extends OneShotEffect {
Card card = game.getCard(target.getFirstTarget());
if (card != null) {
cards.remove(card);
controller.moveCards(card, Zone.LIBRARY, Zone.GRAVEYARD, source, game);
controller.moveCards(card, Zone.LIBRARY, Zone.HAND, source, game);
}
}