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Merge pull request #771 from myersn024/master
implemented ForcedMarch.java
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commit
b95e7a0954
1 changed files with 74 additions and 0 deletions
74
Mage.Sets/src/mage/sets/mercadianmasques/ForcedMarch.java
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74
Mage.Sets/src/mage/sets/mercadianmasques/ForcedMarch.java
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/*
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* To change this license header, choose License Headers in Project Properties.
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* To change this template file, choose Tools | Templates
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* and open the template in the editor.
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*/
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package mage.sets.mercadianmasques;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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/**
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*
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* @author nick.myers
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*/
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.constants.Outcome;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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public class ForcedMarch extends CardImpl {
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public ForcedMarch(UUID ownerId) {
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super(ownerId, 136, "Forced March", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{X}{B}{B}{B}");
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this.expansionSetCode = "MMQ";
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// Destroy all creatures with converted mana cost X or less
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this.getSpellAbility().addEffect(new ForcedMarchEffect());
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}
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public ForcedMarch(final ForcedMarch card) {
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super(card);
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}
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@Override
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public ForcedMarch copy() {
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return new ForcedMarch(this);
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}
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}
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class ForcedMarchEffect extends OneShotEffect {
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public ForcedMarchEffect() {
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super(Outcome.DestroyPermanent);
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staticText = "Destroy all creatures with converted mana cost X or less";
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}
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public ForcedMarchEffect(final ForcedMarchEffect effect) {
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super(effect);
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}
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@Override
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public ForcedMarchEffect copy() {
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return new ForcedMarchEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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// for(Permanent permanent : game.getBattlefield().getAllActivePermanents(CardType.CREATURE)) {
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for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(),
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source.getControllerId(),
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source.getSourceId(),
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game)) {
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if (permanent.getManaCost().convertedManaCost() <= source.getManaCostsToPay().getX()) {
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permanent.destroy(source.getSourceId(), game, false);
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}
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}
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return true;
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}
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}
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