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[MID] Implemented Can't Stay Away
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129
Mage.Sets/src/mage/cards/c/CantStayAway.java
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129
Mage.Sets/src/mage/cards/c/CantStayAway.java
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package mage.cards.c;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.keyword.FlashbackAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.common.FilterCreatureCard;
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import mage.filter.predicate.mageobject.ManaValuePredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author weirddan455
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*/
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public final class CantStayAway extends CardImpl {
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private static final FilterCreatureCard filter = new FilterCreatureCard("creature card with mana value 3 or less from your graveyard");
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static {
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filter.add(new ManaValuePredicate(ComparisonType.FEWER_THAN, 4));
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}
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public CantStayAway(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{W}{B}");
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// Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "If this creature would die, exile it instead."
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this.getSpellAbility().addEffect(new CantStayAwayEffect());
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this.getSpellAbility().addTarget(new TargetCardInYourGraveyard(filter));
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// Flashback {3}{W}{B}
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this.addAbility(new FlashbackAbility(new ManaCostsImpl<>("{3}{W}{B}"), TimingRule.SORCERY));
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}
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private CantStayAway(final CantStayAway card) {
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super(card);
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}
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@Override
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public CantStayAway copy() {
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return new CantStayAway(this);
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}
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}
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class CantStayAwayEffect extends OneShotEffect {
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public CantStayAwayEffect() {
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super(Outcome.PutCreatureInPlay);
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staticText = "Return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains \"If this creature would die, exile it instead.\"";
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}
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private CantStayAwayEffect(final CantStayAwayEffect effect) {
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super(effect);
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}
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@Override
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public CantStayAwayEffect copy() {
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return new CantStayAwayEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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Card targetCard = game.getCard(source.getFirstTarget());
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if (controller == null || targetCard == null) {
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return false;
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}
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controller.moveCards(targetCard, Zone.BATTLEFIELD, source, game);
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Permanent permanent = game.getPermanent(targetCard.getId());
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if (permanent != null) {
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ContinuousEffect effect = new GainAbilityTargetEffect(new SimpleStaticAbility(new CantStayAwayReplacementEffect()), Duration.Custom);
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effect.setTargetPointer(new FixedTarget(permanent, game));
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game.addEffect(effect, source);
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}
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return true;
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}
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}
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class CantStayAwayReplacementEffect extends ReplacementEffectImpl {
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public CantStayAwayReplacementEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Exile);
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staticText = "If {this} would die, exile it instead";
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}
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private CantStayAwayReplacementEffect(final CantStayAwayReplacementEffect effect) {
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super(effect);
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}
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@Override
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public CantStayAwayReplacementEffect copy() {
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return new CantStayAwayReplacementEffect(this);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getTargetId().equals(source.getSourceId())) {
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ZoneChangeEvent zce = (ZoneChangeEvent) event;
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return zce.isDiesEvent();
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}
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return false;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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((ZoneChangeEvent) event).setToZone(Zone.EXILED);
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return false;
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}
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}
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@ -33,6 +33,7 @@ public final class InnistradMidnightHunt extends ExpansionSet {
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cards.add(new SetCardInfo("Arrogant Outlaw", 84, Rarity.COMMON, mage.cards.a.ArrogantOutlaw.class));
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cards.add(new SetCardInfo("Bladestitched Skaab", 212, Rarity.UNCOMMON, mage.cards.b.BladestitchedSkaab.class));
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cards.add(new SetCardInfo("Can't Stay Away", 368, Rarity.RARE, mage.cards.c.CantStayAway.class));
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cards.add(new SetCardInfo("Candlelit Cavalry", 175, Rarity.COMMON, mage.cards.c.CandlelitCavalry.class));
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cards.add(new SetCardInfo("Champion of the Perished", 91, Rarity.RARE, mage.cards.c.ChampionOfThePerished.class));
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cards.add(new SetCardInfo("Clear Shot", 176, Rarity.UNCOMMON, mage.cards.c.ClearShot.class));
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