This commit is contained in:
jeffwadsworth 2012-05-19 23:56:17 -05:00
commit be968adb77
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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.avacynrestored;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.CompositeCost;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.common.AddContinuousEffectToGame;
import mage.abilities.mana.ColorlessManaAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.game.Game;
import java.util.UUID;
/**
*
* @author noxx
*/
public class AlchemistsRefuge extends CardImpl<AlchemistsRefuge> {
public AlchemistsRefuge(UUID ownerId) {
super(ownerId, 225, "Alchemist's Refuge", Rarity.RARE, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "AVR";
// {tap}: Add {1} to your mana pool.
this.addAbility(new ColorlessManaAbility());
// {G}{U}, {tap}: You may cast nonland cards this turn as though they had flash.
this.addAbility(new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new AddContinuousEffectToGame(new AlchemistsRefugeEffect()), new CompositeCost(new ManaCostsImpl("{G}{U}"), new TapSourceCost(), "{G}{U}, {tap}")));
}
public AlchemistsRefuge(final AlchemistsRefuge card) {
super(card);
}
@Override
public AlchemistsRefuge copy() {
return new AlchemistsRefuge(this);
}
}
class AlchemistsRefugeEffect extends AsThoughEffectImpl<AlchemistsRefugeEffect> {
public AlchemistsRefugeEffect() {
super(Constants.AsThoughEffectType.CAST, Constants.Duration.EndOfTurn, Constants.Outcome.Benefit);
staticText = "You may cast nonland cards this turn as though they had flash";
}
public AlchemistsRefugeEffect(final AlchemistsRefugeEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public AlchemistsRefugeEffect copy() {
return new AlchemistsRefugeEffect(this);
}
@Override
public boolean applies(UUID sourceId, Ability source, Game game) {
Card card = game.getCard(sourceId);
if (card != null) {
if (!card.getCardType().contains(CardType.LAND) && card.getOwnerId().equals(source.getControllerId())) {
return true;
}
}
return false;
}
}

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package org.mage.test.cards.asthough;
import mage.Constants;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* Alchemist's Refuge:
* {G}{U}, {tap}: You may cast nonland cards this turn as though they had flash.
*
* @author noxx
*/
public class AlchemistsRefugeTest extends CardTestPlayerBase {
@Test
public void testCastAsThoughHasFlash() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Alchemist's Refuge");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Forest");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Island");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains");
addCard(Constants.Zone.HAND, playerA, "Elite Vanguard");
activateAbility(2, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "{G}{U}, {tap}:");
castSpell(2, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Elite Vanguard");
setStopAt(2, Constants.PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
assertPermanentCount(playerA, "Elite Vanguard", 1);
}
/**
* Tests playing the same card but without Alchemist's Refuge effect
*/
@Test
public void testNoCastPossibleOnOpponentsTurn() {
addCard(Constants.Zone.BATTLEFIELD, playerA, "Alchemist's Refuge");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Forest");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Island");
addCard(Constants.Zone.BATTLEFIELD, playerA, "Plains");
addCard(Constants.Zone.HAND, playerA, "Elite Vanguard");
castSpell(2, Constants.PhaseStep.PRECOMBAT_MAIN, playerA, "Elite Vanguard");
setStopAt(2, Constants.PhaseStep.BEGIN_COMBAT);
execute();
assertLife(playerA, 20);
assertLife(playerB, 20);
// it shouldn't be possible, so no Elite Vanguard on the battlefield
assertPermanentCount(playerA, "Elite Vanguard", 0);
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.effects.common;
import mage.Constants.Outcome;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffect;
import mage.abilities.effects.OneShotEffect;
import mage.game.Game;
/**
* @author noxx
*/
public class AddContinuousEffectToGame extends OneShotEffect<AddContinuousEffectToGame> {
private ContinuousEffect effect;
public AddContinuousEffectToGame(ContinuousEffect effect) {
super(Outcome.Benefit);
this.effect = effect;
}
public AddContinuousEffectToGame(final AddContinuousEffectToGame effect) {
super(effect);
this.effect = effect.effect;
}
@Override
public AddContinuousEffectToGame copy() {
return new AddContinuousEffectToGame(this);
}
@Override
public boolean apply(Game game, Ability source) {
ContinuousEffect effectToAdd = (ContinuousEffect) effect.copy();
game.addEffect(effectToAdd, source);
return true;
}
}