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Minor changes.
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4644a8d62f
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2 changed files with 5 additions and 4 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -44,6 +44,7 @@ Mage.Server.Plugins/Mage.Game.CommanderDuel/target
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Mage.Server.Plugins/Mage.Game.CommanderFreeForAll/target/
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Mage.Server.Plugins/Mage.Game.CommanderFreeForAll/target/
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Mage.Server.Plugins/Mage.Game.FreeForAll/target
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Mage.Server.Plugins/Mage.Game.FreeForAll/target
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Mage.Server.Plugins/Mage.Game.MomirDuel/target
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Mage.Server.Plugins/Mage.Game.MomirDuel/target
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Mage.Server.Plugins/Mage.Game.MomirGame/target/
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Mage.Server.Plugins/Mage.Game.PennyDreadfulCommanderFreeForAll/target
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Mage.Server.Plugins/Mage.Game.PennyDreadfulCommanderFreeForAll/target
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Mage.Server.Plugins/Mage.Game.TinyLeadersDuel/target
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Mage.Server.Plugins/Mage.Game.TinyLeadersDuel/target
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Mage.Server.Plugins/Mage.Game.TwoPlayerDuel/target
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Mage.Server.Plugins/Mage.Game.TwoPlayerDuel/target
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@ -39,11 +39,11 @@ import mage.abilities.keyword.SwampwalkAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.constants.SubLayer;
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import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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@ -56,15 +56,15 @@ import mage.target.common.TargetOpponent;
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public class WitchEngine extends CardImpl {
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public class WitchEngine extends CardImpl {
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public WitchEngine(UUID ownerId, CardSetInfo setInfo) {
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public WitchEngine(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{B}");
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{5}{B}");
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this.subtype.add(SubType.HORROR);
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this.subtype.add(SubType.HORROR);
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this.power = new MageInt(4);
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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this.toughness = new MageInt(4);
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// Swampwalk
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// Swampwalk
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this.addAbility(new SwampwalkAbility());
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this.addAbility(new SwampwalkAbility());
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// {tap}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine.
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// {tap}: Add {B}{B}{B}{B} to your mana pool. Target opponent gains control of Witch Engine. (Activate this ability only any time you could cast an instant.)
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BasicManaEffect(Mana.BlackMana(4)), new TapSourceCost());
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BasicManaEffect(Mana.BlackMana(4)), new TapSourceCost());
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ability.addEffect(new WitchEngineEffect());
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ability.addEffect(new WitchEngineEffect());
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ability.addTarget(new TargetOpponent());
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ability.addTarget(new TargetOpponent());
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