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Hero of Bladehold
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Mage.Sets/src/mage/sets/mirrodinbesieged/HeroofBladehold.java
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Mage.Sets/src/mage/sets/mirrodinbesieged/HeroofBladehold.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.mirrodinbesieged;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.AttacksTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.BattleCryAbility;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.SoldierToken;
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import mage.players.Player;
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/**
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* @author Loki
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*/
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public class HeroofBladehold extends CardImpl<HeroofBladehold> {
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public HeroofBladehold(UUID ownerId) {
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super(ownerId, 8, "Hero of Bladehold", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{2}{W}{W}");
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this.expansionSetCode = "MBS";
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this.subtype.add("Human");
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this.subtype.add("Knight");
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this.color.setWhite(true);
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this.power = new MageInt(3);
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this.toughness = new MageInt(4);
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this.addAbility(new BattleCryAbility());
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this.addAbility(new AttacksTriggeredAbility(new HeroofBladeholdEffect(), false));
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}
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public HeroofBladehold(final HeroofBladehold card) {
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super(card);
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}
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@Override
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public HeroofBladehold copy() {
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return new HeroofBladehold(this);
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}
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}
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class HeroofBladeholdEffect extends OneShotEffect<HeroofBladeholdEffect> {
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HeroofBladeholdEffect() {
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super(Constants.Outcome.PutCreatureInPlay);
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}
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HeroofBladeholdEffect(final HeroofBladeholdEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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SoldierToken token = new SoldierToken();
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Player player = game.getPlayer(source.getControllerId());
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if (player != null) {
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for (int i = 1; i <= 2; i++) {
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token.putOntoBattlefield(game, source.getId(), source.getControllerId());
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Permanent p = game.getPermanent(token.getLastAddedToken());
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game.getCombat().declareAttacker(p.getId(), game.getCombat().getDefendingPlayer(source.getSourceId()), game);
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p.setTapped(true);
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}
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}
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return true;
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}
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@Override
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public HeroofBladeholdEffect copy() {
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return new HeroofBladeholdEffect(this);
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}
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@Override
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public String getText(Ability source) {
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return "put two 1/1 white Soldier creature tokens onto the battlefield tapped and attacking";
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}
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}
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