[SLD] Implement Doric, Nature's Warden / Doric, Owlbear Avenger

This commit is contained in:
theelk801 2023-04-08 20:07:22 -04:00
parent 928107ff5d
commit c50cd8d8ad
2 changed files with 134 additions and 0 deletions

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package mage.cards.d;
import mage.MageInt;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.TransformSourceEffect;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
import mage.abilities.keyword.TransformAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.filter.common.FilterLandCard;
import mage.target.common.TargetCardInLibrary;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class DoricNaturesWarden extends CardImpl {
private static final FilterLandCard filter = new FilterLandCard("Forest card");
static {
filter.add(SubType.FOREST.getPredicate());
}
public DoricNaturesWarden(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.TIEFLING);
this.subtype.add(SubType.DRUID);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
this.secondSideCardClazz = mage.cards.d.DoricOwlbearAvenger.class;
// Vigilance
this.addAbility(VigilanceAbility.getInstance());
// When Doric, Nature's Warden enters the battlefield, search your library for a Forest card, put it into the battlefield tapped, then shuffle.
this.addAbility(new EntersBattlefieldTriggeredAbility(
new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(filter), true, true)
));
// Whenever Doric attacks, you may pay {1}{G}. If you do, transform her.
this.addAbility(new TransformAbility());
this.addAbility(new AttacksTriggeredAbility(new DoIfCostPaid(
new TransformSourceEffect().setText("transform her"), new ManaCostsImpl<>("{1}{G}")
)));
}
private DoricNaturesWarden(final DoricNaturesWarden card) {
super(card);
}
@Override
public DoricNaturesWarden copy() {
return new DoricNaturesWarden(this);
}
}

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package mage.cards.d;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
import mage.abilities.common.TransformIntoSourceTriggeredAbility;
import mage.abilities.effects.common.TransformSourceEffect;
import mage.abilities.effects.common.continuous.BoostControlledEffect;
import mage.abilities.effects.common.continuous.GainAbilityControlledEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.abilities.keyword.VigilanceAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterCreaturePermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class DoricOwlbearAvenger extends CardImpl {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
static {
filter.add(SuperType.LEGENDARY.getPredicate());
}
public DoricOwlbearAvenger(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.BIRD);
this.subtype.add(SubType.BEAR);
this.power = new MageInt(6);
this.toughness = new MageInt(6);
this.color.setGreen(true);
this.nightCard = true;
// Vigilance
this.addAbility(VigilanceAbility.getInstance());
// Trample
this.addAbility(TrampleAbility.getInstance());
// When this creature transforms into Doric, Owlbear Avenger, other legendary creatures you control get +2/+2 and gain trample until end of turn.
Ability ability = new TransformIntoSourceTriggeredAbility(new BoostControlledEffect(
2, 2, Duration.EndOfTurn, filter, true
).setText("other legendary creatures you control get +2/+2"));
ability.addEffect(new GainAbilityControlledEffect(
TrampleAbility.getInstance(), Duration.EndOfTurn, filter, true
).setText("and gain trample until end of turn"));
this.addAbility(ability);
// At the beginning of your upkeep, transform Doric.
this.addAbility(new BeginningOfUpkeepTriggeredAbility(new TransformSourceEffect(), TargetController.YOU, false));
}
private DoricOwlbearAvenger(final DoricOwlbearAvenger card) {
super(card);
}
@Override
public DoricOwlbearAvenger copy() {
return new DoricOwlbearAvenger(this);
}
}