Fixed intermittent test failure for Soul Warden

This commit is contained in:
Alex Vasile 2022-08-26 20:22:57 -04:00
parent 4368bae50c
commit c670ec5764

View file

@ -19,8 +19,8 @@ public class SoulWardenTest extends CardTestPlayerBase {
*/ */
@Test @Test
public void testDisabledEffectOnChangeZone() { public void testDisabledEffectOnChangeZone() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3); // Can't use basic lands since AI may tap them incorrectly when paying for generic mana costs
addCard(Zone.BATTLEFIELD, playerA, "Plains", 3); addCard(Zone.BATTLEFIELD, playerA, "Plateau", 6);
addCard(Zone.BATTLEFIELD, playerA, "Soul Warden", 1); addCard(Zone.BATTLEFIELD, playerA, "Soul Warden", 1);
addCard(Zone.HAND, playerA, "Lightning Bolt", 1); addCard(Zone.HAND, playerA, "Lightning Bolt", 1);
addCard(Zone.HAND, playerA, "Elite Vanguard", 2); addCard(Zone.HAND, playerA, "Elite Vanguard", 2);