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updated discard effect to prevent unnecessary choosing from an empty hand (fixes #7064)
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1 changed files with 8 additions and 3 deletions
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@ -89,9 +89,14 @@ public class DiscardEachPlayerEffect extends OneShotEffect {
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}
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int numberOfCardsToDiscard = Math.min(toDiscard, player.getHand().size());
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Cards cards = new CardsImpl();
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Target target = new TargetDiscard(numberOfCardsToDiscard, numberOfCardsToDiscard, StaticFilters.FILTER_CARD, playerId);
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player.chooseTarget(outcome, target, source, game);
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cards.addAll(target.getTargets());
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if (numberOfCardsToDiscard > 0) {
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Target target = new TargetDiscard(
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numberOfCardsToDiscard, numberOfCardsToDiscard,
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StaticFilters.FILTER_CARD, playerId
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);
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player.chooseTarget(outcome, target, source, game);
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cards.addAll(target.getTargets());
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}
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cardsToDiscard.put(playerId, cards);
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}
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if (randomDiscard) {
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