* Tezzeret the Schemer - Fixed that the -2 ability boost value was wrongly continuously changed with the number of controlled artifacts.

This commit is contained in:
LevelX2 2017-02-04 18:10:05 +01:00
parent 1d404ee57f
commit cdd147ee61

View file

@ -74,7 +74,7 @@ public class TezzeretTheSchemer extends CardImpl {
// -2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control.
DynamicValue count = new PermanentsOnBattlefieldCount(new FilterControlledArtifactPermanent("artifacts you control"));
Effect effect = new BoostTargetEffect(count, new SignInversionDynamicValue(count), Duration.EndOfTurn);
Effect effect = new BoostTargetEffect(count, new SignInversionDynamicValue(count), Duration.EndOfTurn, true);
effect.setText("Target creature gets +X/-X until end of turn, where X is the number of artifacts you control");
Ability ability = new LoyaltyAbility(effect, -2);
ability.addTarget(new TargetCreaturePermanent());