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- Reverted old fix 08d9e8cfa0
. It is no longer required for Animate Dead and friends.
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1 changed files with 1 additions and 5 deletions
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@ -109,11 +109,7 @@ public class PermanentCard extends PermanentImpl {
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} else {
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// copy only own abilities; all dynamic added abilities must be added in the parent call
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this.abilities = card.getAbilities().copy();
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// only set spellAbility to null if it has no targets IE: Dance of the Dead bug #7031
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if (this.getSpellAbility() != null
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&& this.getSpellAbility().getTargets().isEmpty()) {
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this.spellAbility = null; // will be set on first getSpellAbility call if card has one.
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}
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this.spellAbility = null; // will be set on first getSpellAbility call if card has one.
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}
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this.abilities.setControllerId(this.controllerId);
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this.abilities.setSourceId(objectId);
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