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Implement Living Armor
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98
Mage.Sets/src/mage/sets/chronicles/LivingArmor.java
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98
Mage.Sets/src/mage/sets/chronicles/LivingArmor.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.chronicles;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.counters.BoostCounter;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author Derpthemeus
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*/
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public class LivingArmor extends CardImpl {
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public LivingArmor(UUID ownerId) {
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super(ownerId, 83, "Living Armor", Rarity.COMMON, new CardType[]{CardType.ARTIFACT}, "{4}");
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this.expansionSetCode = "CHR";
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// {tap}, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost.
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new LivingArmorEffect(), new TapSourceCost());
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ability.addCost(new SacrificeSourceCost());
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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}
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public LivingArmor(final LivingArmor card) {
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super(card);
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}
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@Override
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public LivingArmor copy() {
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return new LivingArmor(this);
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}
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class LivingArmorEffect extends OneShotEffect {
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public LivingArmorEffect() {
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super(Outcome.BoostCreature);
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this.staticText = "Put X +0/+1 counters on target creature, where X is that creature's converted mana cost";
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}
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public LivingArmorEffect(final LivingArmorEffect effect) {
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super(effect);
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}
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@Override
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public LivingArmorEffect copy() {
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return new LivingArmorEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent creature = game.getPermanent(source.getTargets().getFirstTarget());
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if (creature != null) {
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int amount = creature.getConvertedManaCost();
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creature.addCounters(new BoostCounter(0, 1, amount), game);
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}
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return false;
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}
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}
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}
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54
Mage.Sets/src/mage/sets/thedark/LivingArmor.java
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54
Mage.Sets/src/mage/sets/thedark/LivingArmor.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.thedark;
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import java.util.UUID;
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import mage.constants.Rarity;
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/**
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*
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* @author Derpthemeus
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*/
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public class LivingArmor extends mage.sets.chronicles.LivingArmor {
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public LivingArmor(UUID ownerId) {
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super(ownerId);
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this.cardNumber = "101";
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this.expansionSetCode = "DRK";
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this.rarity = Rarity.UNCOMMON;
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}
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public LivingArmor(final LivingArmor card) {
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super(card);
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}
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@Override
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public LivingArmor copy() {
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return new LivingArmor(this);
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}
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}
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