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- Magic2014: Added Banisher Priest.
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Mage.Sets/src/mage/sets/magic2014/BanisherPriest.java
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Mage.Sets/src/mage/sets/magic2014/BanisherPriest.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.magic2014;
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import java.util.LinkedList;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.common.ExileTargetEffect;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.WatcherScope;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.permanent.ControllerIdPredicate;
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import mage.game.ExileZone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.watchers.WatcherImpl;
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/**
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*
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* @author jeffwadsworth using LevelX2 tech
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*/
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public class BanisherPriest extends CardImpl<BanisherPriest> {
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private UUID exileId = UUID.randomUUID();
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public BanisherPriest(UUID ownerId) {
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super(ownerId, 7, "Banisher Priest", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{1}{W}{W}");
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this.expansionSetCode = "M14";
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this.subtype.add("Human");
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this.subtype.add("Cleric");
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this.color.setWhite(true);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield.
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this.addAbility(new BanisherPriestTriggeredAbility(exileId));
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this.addWatcher(new BanisherPriestWatcher(exileId));
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}
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public BanisherPriest(final BanisherPriest card) {
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super(card);
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}
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@Override
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public BanisherPriest copy() {
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return new BanisherPriest(this);
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}
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}
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class BanisherPriestTriggeredAbility extends TriggeredAbilityImpl<BanisherPriestTriggeredAbility> {
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public BanisherPriestTriggeredAbility(UUID exileId) {
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super(Zone.BATTLEFIELD, null, false);
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this.addEffect(new ExileTargetEffect(exileId, "Banisher Priest"));
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}
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public BanisherPriestTriggeredAbility(final BanisherPriestTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId())) {
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FilterCreaturePermanent filter = new FilterCreaturePermanent("creature an opponent controls");
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filter.add(Predicates.not(new ControllerIdPredicate(controllerId)));
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this.getTargets().clear();
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TargetCreaturePermanent target = new TargetCreaturePermanent(filter);
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target.setRequired(true);
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this.addTarget(target);
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return true;
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}
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return false;
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}
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@Override
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public String getRule() {
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return "Whenever {this} enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield.";
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}
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@Override
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public BanisherPriestTriggeredAbility copy() {
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return new BanisherPriestTriggeredAbility(this);
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}
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}
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class BanisherPriestWatcher extends WatcherImpl<BanisherPriestWatcher> {
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UUID exileId;
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BanisherPriestWatcher(UUID exileId) {
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super("BattlefieldLeft", WatcherScope.CARD);
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this.exileId = exileId;
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}
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BanisherPriestWatcher(final BanisherPriestWatcher watcher) {
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super(watcher);
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this.exileId = watcher.exileId;
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}
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(sourceId)) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
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ExileZone exile = game.getExile().getExileZone(exileId);
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if (exile != null) {
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LinkedList<UUID> cards = new LinkedList<UUID>(exile);
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for (UUID cardId : cards) {
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Card card = game.getCard(cardId);
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card.moveToZone(Zone.BATTLEFIELD, this.getSourceId(), game, false);
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}
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exile.clear();
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}
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}
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}
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}
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@Override
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public void reset() {
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//don't reset condition each turn - only when this leaves the battlefield
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}
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@Override
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public BanisherPriestWatcher copy() {
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return new BanisherPriestWatcher(this);
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}
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}
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