* Fixed that continuous effects of copied cards with limited duration stop to work as the copied card stops to exist.

This commit is contained in:
LevelX2 2015-04-10 00:39:06 +02:00
parent 7292a1625c
commit d3dba58358
11 changed files with 113 additions and 38 deletions

View file

@ -1,6 +1,6 @@
package mage.client.util.layout;
import javax.swing.*;
import javax.swing.JLayeredPane;
/**
* Interface for operations that modify cards' layout

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@ -1,16 +1,16 @@
package mage.client.util.layout.impl;
import java.awt.Dimension;
import java.awt.Rectangle;
import java.util.Map;
import java.util.UUID;
import javax.swing.JLayeredPane;
import mage.cards.MagePermanent;
import mage.client.game.BattlefieldPanel;
import mage.client.plugins.impl.Plugins;
import mage.client.util.layout.CardLayoutStrategy;
import mage.view.PermanentView;
import javax.swing.*;
import java.awt.*;
import java.util.Map;
import java.util.UUID;
/**
* Card layout for client version 1.3.0 and earlier.
*
@ -54,14 +54,14 @@ public class OldCardLayoutStrategy implements CardLayoutStrategy {
}
int position = jLayeredPane.getPosition(perm);
perm.getLinks().clear();
Rectangle r = perm.getBounds();
Rectangle rectangleBaseCard = perm.getBounds();
if (!Plugins.getInstance().isCardPluginLoaded()) {
for (UUID attachmentId: permanent.getAttachments()) {
MagePermanent link = permanents.get(attachmentId);
if (link != null) {
perm.getLinks().add(link);
r.translate(20, 20);
link.setBounds(r);
rectangleBaseCard.translate(20, 20);
link.setBounds(rectangleBaseCard);
jLayeredPane.setPosition(link, ++position);
}
}
@ -70,14 +70,14 @@ public class OldCardLayoutStrategy implements CardLayoutStrategy {
for (UUID attachmentId: permanent.getAttachments()) {
MagePermanent link = permanents.get(attachmentId);
if (link != null) {
link.setBounds(r);
link.setBounds(rectangleBaseCard);
perm.getLinks().add(link);
if (index == 1) {
r.translate(ATTACHMENTS_DX_OFFSET, ATTACHMENT_DY_OFFSET); // do it once
rectangleBaseCard.translate(ATTACHMENTS_DX_OFFSET, ATTACHMENT_DY_OFFSET); // do it once
} else {
r.translate(ATTACHMENT_DX_OFFSET, ATTACHMENT_DY_OFFSET);
rectangleBaseCard.translate(ATTACHMENT_DX_OFFSET, ATTACHMENT_DY_OFFSET);
}
perm.setBounds(r);
perm.setBounds(rectangleBaseCard);
jLayeredPane.moveToFront(link);
jLayeredPane.moveToFront(perm);
jPanel.setComponentZOrder(link, index);

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@ -28,11 +28,10 @@
package mage.sets.magic2012;
import java.util.UUID;
import mage.constants.*;
import mage.abilities.Ability;
import mage.abilities.common.DiesAttachedTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.effects.common.ReturnToHandSourceEffect;
import mage.abilities.effects.common.continuous.AddCardSubtypeAttachedEffect;
@ -42,6 +41,12 @@ import mage.abilities.keyword.EnchantAbility;
import mage.abilities.keyword.FirstStrikeAbility;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
@ -56,19 +61,27 @@ public class AngelicDestiny extends CardImpl {
this.expansionSetCode = "M12";
this.subtype.add("Aura");
this.color.setWhite(true);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(4, 4, Duration.WhileOnBattlefield)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FlyingAbility.getInstance(), AttachmentType.AURA)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.AURA)));
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AddCardSubtypeAttachedEffect("Angel", Duration.WhileOnBattlefield, AttachmentType.AURA)));
// Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
ability = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(4, 4, Duration.WhileOnBattlefield));
Effect effect = new GainAbilityAttachedEffect(FlyingAbility.getInstance(), AttachmentType.AURA);
effect.setText(", has flying");
ability.addEffect(effect);
effect = new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.AURA);
effect.setText("and first strike");
ability.addEffect(effect);
effect = new AddCardSubtypeAttachedEffect("Angel", Duration.WhileOnBattlefield, AttachmentType.AURA);
effect.setText(", and is an Angel in addition to its other types");
ability.addEffect(effect);
this.addAbility(ability);
// When enchanted creature dies, return Angelic Destiny to its owner's hand.
this.addAbility(new DiesAttachedTriggeredAbility(new ReturnToHandSourceEffect(), "enchanted creature"));
}

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@ -62,7 +62,7 @@ public class IsochronScepter extends CardImpl {
this.expansionSetCode = "MRD";
// Imprint - When Isochron Scepter enters the battlefield, you may exile an instant card with converted mana cost 2 or less from your hand.
this.addAbility(new EntersBattlefieldTriggeredAbility(new IsochronScepterImprintEffect(), true, "<i>Imprint - </i>"));
this.addAbility(new EntersBattlefieldTriggeredAbility(new IsochronScepterImprintEffect(), true, "<i>Imprint &mdash; </i>"));
// {2}, {tap}: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new IsochronScepterCopyEffect(), new GenericManaCost(2));

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@ -29,6 +29,7 @@
package mage.sets.returntoravnica;
import java.util.UUID;
import mage.MageObject;
import mage.constants.AttachmentType;
import mage.constants.CardType;
import mage.constants.Duration;
@ -64,7 +65,6 @@ public class SoulTithe extends CardImpl {
super(ownerId, 23, "Soul Tithe", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{W}");
this.expansionSetCode = "RTR";
this.subtype.add("Aura");
this.color.setWhite(true);
// Enchant nonland permanent
TargetPermanent auraTarget = new TargetNonlandPermanent();
@ -106,12 +106,12 @@ class SoulTitheSacrificeSourceUnlessPaysEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player != null && permanent != null) {
MageObject sourceObject = source.getSourceObject(game);
if (player != null && permanent != null && sourceObject != null) {
int cmc = permanent.getManaCost().convertedManaCost();
if (player.chooseUse(Outcome.Benefit, "Pay {" + cmc + "} for " + permanent.getName() + "?", game)) {
if (player.chooseUse(Outcome.Benefit, "Pay {" + cmc + "} for " + permanent.getName() + "? (otherwise you sacrifice it)", game)) {
Cost cost = new GenericManaCost(cmc);
if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), false))
{
if (cost.pay(source, game, source.getSourceId(), source.getControllerId(), false)) {
return true;
}
}

View file

@ -111,4 +111,35 @@ public class IsochronScepterTest extends CardTestPlayerBase {
}
@Test
public void testAngelsGrace() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
addCard(Zone.HAND, playerA, "Isochron Scepter");
addCard(Zone.HAND, playerA, "Angel's Grace");
addCard(Zone.BATTLEFIELD, playerB, "Dross Crocodile", 4);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Isochron Scepter");
addTarget(playerA, "Angel's Grace");
attack(2, playerB, "Dross Crocodile");
attack(2, playerB, "Dross Crocodile");
attack(2, playerB, "Dross Crocodile");
attack(2, playerB, "Dross Crocodile");
activateAbility(2, PhaseStep.DECLARE_BLOCKERS, playerA, "{2},{T}:");
setChoice(playerA, "Yes");
setChoice(playerA, "Yes");
setStopAt(2, PhaseStep.END_COMBAT);
execute();
assertPermanentCount(playerA, "Isochron Scepter", 1);
assertExileCount("Angel's Grace", 1);
assertGraveyardCount(playerA, "Angel's Grace", 0);
assertLife(playerA, 1);
assertLife(playerB, 20);
}
}

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@ -127,10 +127,8 @@ class PutIntoGraveFromAnywhereEffect extends ReplacementEffectImpl {
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (((ZoneChangeEvent)event).getToZone() == Zone.GRAVEYARD
&& event.getTargetId().equals(source.getSourceId()))
{
if (condition == null || condition.apply(game, source))
{
&& event.getTargetId().equals(source.getSourceId())) {
if (condition == null || condition.apply(game, source)) {
return true;
}
}

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@ -351,10 +351,8 @@ public class ContinuousEffects implements Serializable {
if (ability.getAbilityType() != AbilityType.STATIC || ability.isInUseableZone(game, null, event)) {
if (effect.getDuration() != Duration.OneUse || !effect.isUsed()) {
if (!game.getScopeRelevant() || effect.hasSelfScope() || !event.getTargetId().equals(ability.getSourceId())) {
if (checkAbilityStillExists(ability, effect, event, game)) { // TODO: This is really needed???
if (effect.applies(event, ability, game)) {
applicableAbilities.add(ability);
}
if (effect.applies(event, ability, game)) {
applicableAbilities.add(ability);
}
}
}

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@ -117,10 +117,15 @@ public class ContinuousEffectsList<T extends ContinuousEffect> extends ArrayList
return false;
} else if (effect.isDiscarded()) {
it.remove();
} else if (ability.getSourceId() != null && game.getObject(ability.getSourceId()) == null) { // Commander effects have no sourceId
it.remove(); // if the related source object does no longer exist the effect has to be removed
} else {
switch(effect.getDuration()) {
case WhileOnBattlefield:
case WhileInGraveyard:
case WhileOnStack:
if (ability.getSourceId() != null && game.getObject(ability.getSourceId()) == null) { // Commander effects have no sourceId
it.remove(); // if the related source object does no longer exist in game - the effect has to be removed
}
break;
case OneUse:
if (effect.isUsed()) {
it.remove();

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@ -1424,6 +1424,35 @@ public abstract class GameImpl implements Game, Serializable {
Card card = copiedCards.next();
Zone zone = state.getZone(card.getId());
if (zone != Zone.BATTLEFIELD && zone != Zone.STACK) {
switch (zone) {
case GRAVEYARD:
for(Player player: getPlayers().values()) {
if (player.getGraveyard().contains(card.getId())) {
player.getGraveyard().remove(card);
break;
}
}
break;
case HAND:
for(Player player: getPlayers().values()) {
if (player.getHand().contains(card.getId())) {
player.getHand().remove(card);
break;
}
}
break;
case LIBRARY:
for(Player player: getPlayers().values()) {
if (player.getLibrary().getCard(card.getId(), this) != null) {
player.getLibrary().remove(card.getId(), this);
break;
}
}
break;
case EXILED:
getExile().removeCard(card, this);
break;
}
copiedCards.remove();
}
}

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@ -136,9 +136,10 @@ public class PermanentCard extends PermanentImpl {
public boolean moveToZone(Zone toZone, UUID sourceId, Game game, boolean flag, ArrayList<UUID> appliedEffects) {
Zone fromZone = game.getState().getZone(objectId);
Player controller = game.getPlayer(controllerId);
if (controller != null && controller.removeFromBattlefield(this, game)) {
if (controller != null) {
ZoneChangeEvent event = new ZoneChangeEvent(this, sourceId, controllerId, fromZone, toZone, appliedEffects);
if (!game.replaceEvent(event)) {
controller.removeFromBattlefield(this, game);
Player owner = game.getPlayer(ownerId);
game.rememberLKI(objectId, Zone.BATTLEFIELD, this);
if (owner != null) {