Merge branch 'master' into auriok-steelshaper

This commit is contained in:
Jason Wall 2015-04-19 16:23:24 -06:00
commit d5215e3e6d
17 changed files with 1356 additions and 1201 deletions

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@ -1,145 +1,146 @@
/* /*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
* *
* Redistribution and use in source and binary forms, with or without modification, are * Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met: * permitted provided that the following conditions are met:
* *
* 1. Redistributions of source code must retain the above copyright notice, this list of * 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer. * conditions and the following disclaimer.
* *
* 2. Redistributions in binary form must reproduce the above copyright notice, this list * 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials * of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution. * provided with the distribution.
* *
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
* The views and conclusions contained in the software and documentation are those of the * The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed * authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com. * or implied, of BetaSteward_at_googlemail.com.
*/ */
package mage.sets.championsofkamigawa; package mage.sets.championsofkamigawa;
import java.util.UUID; import java.util.UUID;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.condition.Condition; import mage.abilities.condition.Condition;
import mage.abilities.decorator.ConditionalOneShotEffect; import mage.abilities.decorator.ConditionalOneShotEffect;
import mage.abilities.effects.Effect; import mage.abilities.effects.Effect;
import mage.abilities.effects.common.discard.DiscardControllerEffect; import mage.abilities.effects.common.discard.DiscardControllerEffect;
import mage.abilities.effects.common.DrawCardSourceControllerEffect; import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect; import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Rarity; import mage.constants.Rarity;
import mage.constants.WatcherScope; import mage.constants.WatcherScope;
import mage.filter.common.FilterCreatureCard; import mage.filter.common.FilterCreatureCard;
import mage.filter.predicate.mageobject.NamePredicate; import mage.filter.predicate.mageobject.NamePredicate;
import mage.game.Game; import mage.game.Game;
import mage.game.events.GameEvent; import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType; import mage.game.events.GameEvent.EventType;
import mage.game.stack.Spell; import mage.game.stack.Spell;
import mage.target.common.TargetCardInLibrary; import mage.target.common.TargetCardInLibrary;
import mage.watchers.Watcher; import mage.watchers.Watcher;
/** /**
* *
* @author LevelX2 * @author LevelX2
*/ */
public class SiftThroughSands extends CardImpl { public class SiftThroughSands extends CardImpl {
private static final String rule = "If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle your library"; private static final String rule = "If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle your library";
private static final FilterCreatureCard filter = new FilterCreatureCard("a card named The Unspeakable"); private static final FilterCreatureCard filter = new FilterCreatureCard("a card named The Unspeakable");
static { static {
filter.add(new NamePredicate("The Unspeakable")); filter.add(new NamePredicate("The Unspeakable"));
} }
public SiftThroughSands(UUID ownerId) { public SiftThroughSands(UUID ownerId) {
super(ownerId, 84, "Sift Through Sands", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{1}{U}{U}"); super(ownerId, 84, "Sift Through Sands", Rarity.COMMON, new CardType[]{CardType.INSTANT}, "{1}{U}{U}");
this.expansionSetCode = "CHK"; this.expansionSetCode = "CHK";
this.subtype.add("Arcane"); this.subtype.add("Arcane");
this.color.setBlue(true); this.color.setBlue(true);
// Draw two cards, then discard a card. // Draw two cards, then discard a card.
this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(2)); this.getSpellAbility().addEffect(new DrawCardSourceControllerEffect(2));
Effect effect = new DiscardControllerEffect(1); Effect effect = new DiscardControllerEffect(1);
effect.setText(", then discard a card"); effect.setText(", then discard a card");
this.getSpellAbility().addEffect(effect); this.getSpellAbility().addEffect(effect);
// If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle your library.
this.getSpellAbility().addEffect(new ConditionalOneShotEffect(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(filter), false, true), new SiftThroughSandsCondition(), rule)); // If you've cast a spell named Peer Through Depths and a spell named Reach Through Mists this turn, you may search your library for a card named The Unspeakable, put it onto the battlefield, then shuffle your library.
this.getSpellAbility().addWatcher(new SiftThroughSandsWatcher()); this.getSpellAbility().addEffect(new ConditionalOneShotEffect(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(filter), false, true), new SiftThroughSandsCondition(), rule));
} this.getSpellAbility().addWatcher(new SiftThroughSandsWatcher());
}
public SiftThroughSands(final SiftThroughSands card) {
super(card); public SiftThroughSands(final SiftThroughSands card) {
} super(card);
}
@Override
public SiftThroughSands copy() { @Override
return new SiftThroughSands(this); public SiftThroughSands copy() {
} return new SiftThroughSands(this);
} }
}
class SiftThroughSandsCondition implements Condition {
class SiftThroughSandsCondition implements Condition {
@Override
public boolean apply(Game game, Ability source) { @Override
SiftThroughSandsWatcher watcher = (SiftThroughSandsWatcher) game.getState().getWatchers().get("SiftThroughSandsWatcher", source.getControllerId()); public boolean apply(Game game, Ability source) {
if (watcher != null) { SiftThroughSandsWatcher watcher = (SiftThroughSandsWatcher) game.getState().getWatchers().get("SiftThroughSandsWatcher", source.getControllerId());
return watcher.conditionMet(); if (watcher != null) {
} return watcher.conditionMet();
return false; }
} return false;
} }
}
class SiftThroughSandsWatcher extends Watcher {
class SiftThroughSandsWatcher extends Watcher {
boolean castPeerThroughDepths = false;
boolean castReachThroughMists = false; boolean castPeerThroughDepths = false;
boolean castReachThroughMists = false;
public SiftThroughSandsWatcher() {
super("SiftThroughSandsWatcher", WatcherScope.PLAYER); public SiftThroughSandsWatcher() {
} super("SiftThroughSandsWatcher", WatcherScope.PLAYER);
}
public SiftThroughSandsWatcher(final SiftThroughSandsWatcher watcher) {
super(watcher); public SiftThroughSandsWatcher(final SiftThroughSandsWatcher watcher) {
this.castPeerThroughDepths = watcher.castPeerThroughDepths; super(watcher);
this.castReachThroughMists = watcher.castReachThroughMists; this.castPeerThroughDepths = watcher.castPeerThroughDepths;
} this.castReachThroughMists = watcher.castReachThroughMists;
}
@Override
public SiftThroughSandsWatcher copy() { @Override
return new SiftThroughSandsWatcher(this); public SiftThroughSandsWatcher copy() {
} return new SiftThroughSandsWatcher(this);
}
@Override
public void watch(GameEvent event, Game game) { @Override
if (condition == true) { //no need to check - condition has already occured public void watch(GameEvent event, Game game) {
return; if (condition == true) { //no need to check - condition has already occured
} return;
if (event.getType() == EventType.SPELL_CAST }
&& controllerId == event.getPlayerId()) { if (event.getType() == EventType.SPELL_CAST
Spell spell = game.getStack().getSpell(event.getTargetId()); && controllerId == event.getPlayerId()) {
if (spell.getCard().getName().equals("Peer Through Depths")) { Spell spell = game.getStack().getSpell(event.getTargetId());
castPeerThroughDepths = true; if (spell.getCard().getName().equals("Peer Through Depths")) {
} else if (spell.getCard().getName().equals("Reach Through Mists")) { castPeerThroughDepths = true;
castReachThroughMists = true; } else if (spell.getCard().getName().equals("Reach Through Mists")) {
} castReachThroughMists = true;
condition = castPeerThroughDepths && castReachThroughMists; }
} condition = castPeerThroughDepths && castReachThroughMists;
} }
}
@Override
public void reset() { @Override
super.reset(); public void reset() {
this.castPeerThroughDepths = false; super.reset();
this.castReachThroughMists = false; this.castPeerThroughDepths = false;
} this.castReachThroughMists = false;
} }
}

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@ -70,7 +70,6 @@ public class DungeonGeists extends CardImpl {
this.expansionSetCode = "DKA"; this.expansionSetCode = "DKA";
this.subtype.add("Spirit"); this.subtype.add("Spirit");
this.color.setBlue(true);
this.power = new MageInt(3); this.power = new MageInt(3);
this.toughness = new MageInt(3); this.toughness = new MageInt(3);
@ -112,40 +111,52 @@ class DungeonGeistsEffect extends ContinuousRuleModifyingEffectImpl {
} }
@Override @Override
public boolean apply(Game game, Ability source) { public boolean checksEventType(GameEvent event, Game game) {
return false; return event.getType() == GameEvent.EventType.UNTAP || event.getType() == GameEvent.EventType.ZONE_CHANGE || event.getType() == GameEvent.EventType.LOST_CONTROL;
} }
@Override @Override
public boolean applies(GameEvent event, Ability source, Game game) { public boolean applies(GameEvent event, Ability source, Game game) {
// Source must be on the battlefield (it's neccessary to check here because if as response to the enter // Source must be on the battlefield (it's neccessary to check here because if as response to the enter
// the battlefield triggered ability the source dies (or will be exiled), then the ZONE_CHANGE or LOST_CONTROL // the battlefield triggered ability the source dies (or will be exiled), then the ZONE_CHANGE or LOST_CONTROL
// event will happen before this effect is applied ever) // event will happen before this effect is applied ever)
Permanent sourcePermanent = game.getPermanent(source.getSourceId()); Permanent sourcePermanent = (Permanent) source.getSourceObjectIfItStillExists(game);
if (sourcePermanent == null || !sourcePermanent.getControllerId().equals(source.getControllerId())) { if (sourcePermanent == null || !sourcePermanent.getControllerId().equals(source.getControllerId())) {
this.used = true; discard();
return false; return false;
} }
if (event.getType() == GameEvent.EventType.LOST_CONTROL) { switch(event.getType()) {
if (event.getTargetId().equals(source.getSourceId())) { case ZONE_CHANGE:
discard(); // end effect if source does a zone move
return false; if (event.getTargetId().equals(source.getSourceId())) {
} ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
discard();
return false;
}
}
break;
case UNTAP:
// prevent to untap the target creature
if (game.getTurn().getStepType() == PhaseStep.UNTAP && event.getTargetId().equals(targetPointer.getFirst(game, source))) {
Permanent targetCreature = game.getPermanent(targetPointer.getFirst(game, source));
if (targetCreature != null) {
return targetCreature.getControllerId().equals(game.getActivePlayerId());
} else {
discard();
return false;
}
}
break;
case LOST_CONTROL:
// end effect if source control is changed
if (event.getTargetId().equals(source.getSourceId())) {
discard();
return false;
}
break;
} }
if (event.getType() == GameEvent.EventType.ZONE_CHANGE && event.getTargetId().equals(source.getSourceId())) {
ZoneChangeEvent zEvent = (ZoneChangeEvent)event;
if (zEvent.getFromZone() == Zone.BATTLEFIELD) {
discard();
return false;
}
}
if (game.getTurn().getStepType() == PhaseStep.UNTAP && event.getType() == GameEvent.EventType.UNTAP) {
if (event.getTargetId().equals(targetPointer.getFirst(game, source))) {
return true;
}
}
return false; return false;
} }
} }

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@ -1,119 +1,117 @@
/* /*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
* *
* Redistribution and use in source and binary forms, with or without modification, are * Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met: * permitted provided that the following conditions are met:
* *
* 1. Redistributions of source code must retain the above copyright notice, this list of * 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer. * conditions and the following disclaimer.
* *
* 2. Redistributions in binary form must reproduce the above copyright notice, this list * 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials * of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution. * provided with the distribution.
* *
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
* The views and conclusions contained in the software and documentation are those of the * The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed * authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com. * or implied, of BetaSteward_at_googlemail.com.
*/ */
package mage.sets.gatecrash; package mage.sets.gatecrash;
import java.util.List; import java.util.List;
import java.util.UUID; import java.util.UUID;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Outcome; import mage.constants.Outcome;
import mage.constants.Rarity; import mage.constants.Rarity;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent; import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.game.permanent.token.Token; import mage.game.permanent.token.Token;
import mage.players.Player; import mage.players.Player;
/** /**
* *
* @author LevelX2 * @author LevelX2
*/ */
public class MimingSlime extends CardImpl { public class MimingSlime extends CardImpl {
public MimingSlime(UUID ownerId) { public MimingSlime(UUID ownerId) {
super(ownerId, 126, "Miming Slime", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{2}{G}"); super(ownerId, 126, "Miming Slime", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{2}{G}");
this.expansionSetCode = "GTC"; this.expansionSetCode = "GTC";
this.color.setGreen(true); // Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control.
this.getSpellAbility().addEffect(new MimingSlimeEffect());
// Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control. }
this.getSpellAbility().addEffect(new MimingSlimeEffect());
} public MimingSlime(final MimingSlime card) {
super(card);
public MimingSlime(final MimingSlime card) { }
super(card);
} @Override
public MimingSlime copy() {
@Override return new MimingSlime(this);
public MimingSlime copy() { }
return new MimingSlime(this); }
}
} class MimingSlimeEffect extends OneShotEffect {
class MimingSlimeEffect extends OneShotEffect { public MimingSlimeEffect() {
super(Outcome.PutCreatureInPlay);
public MimingSlimeEffect() { staticText = "Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control";
super(Outcome.PutCreatureInPlay); }
staticText = "Put an X/X green Ooze creature token onto the battlefield, where X is the greatest power among creatures you control";
} public MimingSlimeEffect(final MimingSlimeEffect effect) {
super(effect);
public MimingSlimeEffect(final MimingSlimeEffect effect) { }
super(effect);
} @Override
public MimingSlimeEffect copy() {
@Override return new MimingSlimeEffect(this);
public MimingSlimeEffect copy() { }
return new MimingSlimeEffect(this);
} @Override
public boolean apply(Game game, Ability source) {
@Override Player player = game.getPlayer(source.getControllerId());
public boolean apply(Game game, Ability source) { if (player != null) {
Player player = game.getPlayer(source.getControllerId()); List<Permanent> creatures = game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), player.getId(), game);
if (player != null) { int amount = 0;
List<Permanent> creatures = game.getBattlefield().getAllActivePermanents(new FilterCreaturePermanent(), player.getId(), game); for (Permanent creature : creatures) {
int amount = 0; int power = creature.getPower().getValue();
for (Permanent creature : creatures) { if (amount < power) {
int power = creature.getPower().getValue(); amount = power;
if (amount < power) { }
amount = power; }
} OozeToken oozeToken = new OozeToken();
} oozeToken.getPower().initValue(amount);
OozeToken oozeToken = new OozeToken(); oozeToken.getToughness().initValue(amount);
oozeToken.getPower().initValue(amount); oozeToken.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
oozeToken.getToughness().initValue(amount); return true;
oozeToken.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId()); }
return true; return false;
} }
return false; }
}
} class OozeToken extends Token {
public OozeToken() {
class OozeToken extends Token { super("Ooze", "X/X green Ooze creature token");
public OozeToken() { cardType.add(CardType.CREATURE);
super("Ooze", "X/X green Ooze creature token"); subtype.add("Ooze");
cardType.add(CardType.CREATURE); color.setGreen(true);
subtype.add("Ooze"); power = new MageInt(0);
color.setGreen(true); toughness = new MageInt(0);
power = new MageInt(0); setOriginalExpansionSetCode("RTR");
toughness = new MageInt(0); }
setOriginalExpansionSetCode("RTR"); }
}
}

View file

@ -1,111 +1,109 @@
/* /*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
* *
* Redistribution and use in source and binary forms, with or without modification, are * Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met: * permitted provided that the following conditions are met:
* *
* 1. Redistributions of source code must retain the above copyright notice, this list of * 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer. * conditions and the following disclaimer.
* *
* 2. Redistributions in binary form must reproduce the above copyright notice, this list * 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials * of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution. * provided with the distribution.
* *
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* *
* The views and conclusions contained in the software and documentation are those of the * The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed * authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com. * or implied, of BetaSteward_at_googlemail.com.
*/ */
package mage.sets.gatecrash; package mage.sets.gatecrash;
import java.util.UUID; import java.util.UUID;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Outcome; import mage.constants.Outcome;
import mage.constants.Rarity; import mage.constants.Rarity;
import mage.constants.Zone; import mage.constants.Zone;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.Cost; import mage.abilities.costs.Cost;
import mage.abilities.costs.common.RemoveVariableCountersTargetCost; import mage.abilities.costs.common.RemoveVariableCountersTargetCost;
import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.counters.CounterType; import mage.counters.CounterType;
import mage.filter.common.FilterControlledCreaturePermanent; import mage.filter.common.FilterControlledCreaturePermanent;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.token.Token; import mage.game.permanent.token.Token;
/** /**
* *
* @author LevelX2 * @author LevelX2
*/ */
public class OozeFlux extends CardImpl { public class OozeFlux extends CardImpl {
public OozeFlux(UUID ownerId) { public OozeFlux(UUID ownerId) {
super(ownerId, 128, "Ooze Flux", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{G}"); super(ownerId, 128, "Ooze Flux", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{3}{G}");
this.expansionSetCode = "GTC"; this.expansionSetCode = "GTC";
this.color.setGreen(true); // {1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new OozeFluxCreateTokenEffect(new OozeToken()),new ManaCostsImpl("{1}{G}"));
// {1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way. ability.addCost(new RemoveVariableCountersTargetCost(new FilterControlledCreaturePermanent("creatures you control"), CounterType.P1P1, "one or more", 1));
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new OozeFluxCreateTokenEffect(new OozeToken()),new ManaCostsImpl("{1}{G}")); this.addAbility(ability);
ability.addCost(new RemoveVariableCountersTargetCost(new FilterControlledCreaturePermanent("creatures you control"), CounterType.P1P1, "one or more", 1)); }
this.addAbility(ability);
} public OozeFlux(final OozeFlux card) {
super(card);
public OozeFlux(final OozeFlux card) { }
super(card);
} @Override
public OozeFlux copy() {
@Override return new OozeFlux(this);
public OozeFlux copy() { }
return new OozeFlux(this); }
}
} class OozeFluxCreateTokenEffect extends OneShotEffect {
class OozeFluxCreateTokenEffect extends OneShotEffect { private final Token token;
private Token token; public OozeFluxCreateTokenEffect(Token token) {
super(Outcome.PutCreatureInPlay);
public OozeFluxCreateTokenEffect(Token token) { this.token = token;
super(Outcome.PutCreatureInPlay); staticText = "Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way";
this.token = token; }
staticText = "Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way";
} public OozeFluxCreateTokenEffect(final OozeFluxCreateTokenEffect effect) {
super(effect);
public OozeFluxCreateTokenEffect(final OozeFluxCreateTokenEffect effect) { this.token = effect.token.copy();
super(effect); }
this.token = effect.token.copy();
} @Override
public OozeFluxCreateTokenEffect copy() {
@Override return new OozeFluxCreateTokenEffect(this);
public OozeFluxCreateTokenEffect copy() { }
return new OozeFluxCreateTokenEffect(this);
} @Override
public boolean apply(Game game, Ability source) {
@Override int xValue = 0;
public boolean apply(Game game, Ability source) { for (Cost cost : source.getCosts()) {
int xValue = 0; if (cost instanceof RemoveVariableCountersTargetCost) {
for (Cost cost : source.getCosts()) { xValue = ((RemoveVariableCountersTargetCost) cost).getAmount();
if (cost instanceof RemoveVariableCountersTargetCost) { break;
xValue = ((RemoveVariableCountersTargetCost) cost).getAmount(); }
break; }
} Token tokenCopy = token.copy();
} tokenCopy.getAbilities().newId();
Token tokenCopy = token.copy(); tokenCopy.getPower().initValue(xValue);
tokenCopy.getAbilities().newId(); tokenCopy.getToughness().initValue(xValue);
tokenCopy.getPower().initValue(xValue); tokenCopy.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
tokenCopy.getToughness().initValue(xValue); return true;
tokenCopy.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId()); }
return true; }
}
}

View file

@ -30,10 +30,12 @@ package mage.sets.limitedalpha;
import java.util.UUID; import java.util.UUID;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Outcome; import mage.constants.Outcome;
import mage.constants.Rarity; import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game; import mage.game.Game;
import mage.players.Player; import mage.players.Player;
@ -81,14 +83,23 @@ class TimetwisterEffect extends OneShotEffect {
for (UUID playerId: sourcePlayer.getInRange()) { for (UUID playerId: sourcePlayer.getInRange()) {
Player player = game.getPlayer(playerId); Player player = game.getPlayer(playerId);
if (player != null) { if (player != null) {
player.getLibrary().addAll(player.getHand().getCards(game), game); for (Card card: player.getHand().getCards(game)) {
player.getLibrary().addAll(player.getGraveyard().getCards(game), game); card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
}
for (Card card: player.getGraveyard().getCards(game)) {
card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
}
player.shuffleLibrary(game); player.shuffleLibrary(game);
player.getHand().clear();
player.getGraveyard().clear();
player.drawCards(7, game);
} }
} }
game.getState().handleSimultaneousEvent(game); // needed here so state based triggered effects
for (UUID playerId: sourcePlayer.getInRange()) {
Player player = game.getPlayer(playerId);
if (player != null) {
player.drawCards(7, game);
}
}
return true; return true;
} }

View file

@ -106,30 +106,24 @@ class GrandAbolisherEffect extends ContinuousRuleModifyingEffectImpl {
} }
@Override @Override
public boolean applies(GameEvent event, Ability source, Game game) { public boolean checksEventType(GameEvent event, Game game) {
boolean spell = event.getType() == GameEvent.EventType.CAST_SPELL; return event.getType() == GameEvent.EventType.CAST_SPELL || event.getType() == GameEvent.EventType.ACTIVATE_ABILITY;
boolean activated = event.getType() == GameEvent.EventType.ACTIVATE_ABILITY;
if ((spell || activated) && game.getActivePlayerId().equals(source.getControllerId()) && game.getOpponents(source.getControllerId()).contains(event.getPlayerId())) {
if (spell) {
return true;
}
// check source of activated ability
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent != null) {
return permanent.getCardType().contains(CardType.ARTIFACT) || permanent.getCardType().contains(CardType.CREATURE)
|| permanent.getCardType().contains(CardType.ENCHANTMENT);
} else {
MageObject object = game.getObject(event.getSourceId());
if (object != null) {
return object.getCardType().contains(CardType.ARTIFACT) || object.getCardType().contains(CardType.CREATURE)
|| object.getCardType().contains(CardType.ENCHANTMENT);
}
}
}
return false;
} }
@Override
public boolean applies(GameEvent event, Ability source, Game game) {
if (game.getActivePlayerId().equals(source.getControllerId()) && game.getOpponents(source.getControllerId()).contains(event.getPlayerId())) {
switch(event.getType()) {
case CAST_SPELL:
return true;
case ACTIVATE_ABILITY:
Permanent permanent = game.getPermanent(event.getSourceId());
if (permanent != null) {
return permanent.getCardType().contains(CardType.ARTIFACT) || permanent.getCardType().contains(CardType.CREATURE)
|| permanent.getCardType().contains(CardType.ENCHANTMENT);
}
}
}
return false;
}
} }

View file

@ -37,6 +37,9 @@ import mage.cards.CardImpl;
import mage.constants.CardType; import mage.constants.CardType;
import mage.constants.Outcome; import mage.constants.Outcome;
import mage.constants.Rarity; import mage.constants.Rarity;
import mage.constants.SetTargetPointer;
import mage.constants.Zone;
import mage.filter.FilterSpell;
import mage.game.Game; import mage.game.Game;
import mage.players.Player; import mage.players.Player;
import mage.target.common.TargetCardInHand; import mage.target.common.TargetCardInHand;
@ -52,7 +55,7 @@ public class PainfulQuandary extends CardImpl {
this.expansionSetCode = "SOM"; this.expansionSetCode = "SOM";
// Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card. // Whenever an opponent casts a spell, that player loses 5 life unless he or she discards a card.
this.addAbility(new SpellCastOpponentTriggeredAbility(new PainfulQuandryEffect(), false)); this.addAbility(new SpellCastOpponentTriggeredAbility(Zone.BATTLEFIELD, new PainfulQuandryEffect(), new FilterSpell(), false, SetTargetPointer.PLAYER));
} }
public PainfulQuandary(final PainfulQuandary card) { public PainfulQuandary(final PainfulQuandary card) {

View file

@ -36,6 +36,7 @@ import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility; import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ColoredManaCost; import mage.abilities.costs.mana.ColoredManaCost;
import mage.abilities.effects.common.RegenerateSourceEffect; import mage.abilities.effects.common.RegenerateSourceEffect;
import mage.abilities.effects.common.SacrificeControllerEffect;
import mage.abilities.effects.common.SacrificeEffect; import mage.abilities.effects.common.SacrificeEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.constants.ColoredManaSymbol; import mage.constants.ColoredManaSymbol;
@ -54,7 +55,6 @@ public class SpinedFluke extends CardImpl {
this.subtype.add("Worm"); this.subtype.add("Worm");
this.subtype.add("Horror"); this.subtype.add("Horror");
this.color.setBlack(true);
this.power = new MageInt(5); this.power = new MageInt(5);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);
} }
@ -62,7 +62,7 @@ public class SpinedFluke extends CardImpl {
@Override @Override
public void build() { public void build() {
// When Spined Fluke enters the battlefield, sacrifice a creature. // When Spined Fluke enters the battlefield, sacrifice a creature.
this.addAbility(new EntersBattlefieldTriggeredAbility(new SacrificeEffect(new FilterCreaturePermanent("a creature"), 1, ""))); this.addAbility(new EntersBattlefieldTriggeredAbility(new SacrificeControllerEffect(new FilterCreaturePermanent("a creature"), 1, "")));
// {B}: Regenerate Spined Fluke. // {B}: Regenerate Spined Fluke.
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ColoredManaCost(ColoredManaSymbol.B))); this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new RegenerateSourceEffect(), new ColoredManaCost(ColoredManaSymbol.B)));
} }

View file

@ -0,0 +1,51 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package org.mage.test.cards.abilities.activated;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.game.permanent.Permanent;
import org.junit.Assert;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class PutOntoBattlefieldTest extends CardTestPlayerBase {
/**
* Tests to put a token onto the battlefield
*/
@Test
public void testOozeFlux() {
// Enchantment
// {1}{G}, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.
addCard(Zone.BATTLEFIELD, playerA, "Ooze Flux");
// Trample
// Kalonian Hydra enters the battlefield with four +1/+1 counters on it.
// Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.
addCard(Zone.BATTLEFIELD, playerA, "Kalonian Hydra");
addCard(Zone.BATTLEFIELD, playerA, "Forest", 2);
activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerA, "{1}{G},");
setChoice(playerA, "X=2"); // Remove how many
setChoice(playerA,"Kalonian Hydra");
setChoice(playerA, "X=2"); // Remove from Hydra
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPowerToughness(playerA, "Kalonian Hydra", 2, 2);
assertPermanentCount(playerA, "Ooze", 1);
assertPowerToughness(playerA, "Ooze", 2, 2);
}
}

View file

@ -74,16 +74,20 @@ public class DungeonGeistsTest extends CardTestPlayerBase {
public void testWithBlink() { public void testWithBlink() {
addCard(Zone.BATTLEFIELD, playerA, "Island", 4); addCard(Zone.BATTLEFIELD, playerA, "Island", 4);
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4); addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
// When Dungeon Geists enters the battlefield, tap target creature an opponent controls.
// That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.
addCard(Zone.HAND, playerA, "Dungeon Geists"); addCard(Zone.HAND, playerA, "Dungeon Geists");
addCard(Zone.HAND, playerA, "Cloudshift"); addCard(Zone.HAND, playerA, "Cloudshift");
addCard(Zone.BATTLEFIELD, playerB, "Craw Wurm"); addCard(Zone.BATTLEFIELD, playerB, "Craw Wurm");
addCard(Zone.BATTLEFIELD, playerB, "Elite Vanguard"); addCard(Zone.BATTLEFIELD, playerB, "Elite Vanguard");
addTarget(playerA, "Craw Wurm"); // first target Craw Wurm
addTarget(playerA, "Elite Vanguard"); // after Cloudshift effect (return back to battlefield) target Elite Vanguard
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Dungeon Geists"); castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Dungeon Geists");
addTarget(playerA, "Craw Wurm"); // first target Craw Wurm
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Cloudshift", "Dungeon Geists"); castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Cloudshift", "Dungeon Geists");
addTarget(playerA, "Elite Vanguard"); // after Cloudshift effect (return back to battlefield) target Elite Vanguard
setStopAt(2, PhaseStep.DRAW); setStopAt(2, PhaseStep.DRAW);
execute(); execute();

View file

@ -0,0 +1,66 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package org.mage.test.cards.triggers.state;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import mage.counters.CounterType;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
*
* @author LevelX2
*/
public class SynodCenturionTest extends CardTestPlayerBase {
/**
* Check that Synod Centurion gets sacrificed if no other artifacts are on the battlefield
*
*/
@Test
public void testAlone() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 6);
addCard(Zone.BATTLEFIELD, playerA, "Demon's Horn");
addCard(Zone.HAND, playerA, "Shatter");
addCard(Zone.HAND, playerA, "Synod Centurion");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Synod Centurion");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Shatter", "Demon's Horn");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertGraveyardCount(playerA, "Demon's Horn", 1);
assertGraveyardCount(playerA, "Shatter", 1);
assertGraveyardCount(playerA, "Synod Centurion", 1);
}
/**
* Check that Synod Centurion gets sacrificed if the only other
* artifact left the battlefiled for a short time
*
*/
@Test
public void testWithFlicker() {
addCard(Zone.BATTLEFIELD, playerA, "Plains", 6);
addCard(Zone.BATTLEFIELD, playerA, "Bottle Gnomes");
addCard(Zone.HAND, playerA, "Cloudshift");
addCard(Zone.HAND, playerA, "Synod Centurion");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Synod Centurion");
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, "Cloudshift", "Bottle Gnomes");
setStopAt(1, PhaseStep.END_TURN);
execute();
assertPermanentCount(playerA, "Bottle Gnomes", 1);
assertGraveyardCount(playerA, "Cloudshift", 1);
assertGraveyardCount(playerA, "Synod Centurion", 1);
}
}

View file

@ -502,6 +502,18 @@ public class TestPlayer extends ComputerPlayer {
return super.announceXCost(min, max, message, game, ability, null); return super.announceXCost(min, max, message, game, ability, null);
} }
@Override
public int getAmount(int min, int max, String message, Game game) {
if (!choices.isEmpty()) {
if (choices.get(0).startsWith("X=")) {
int xValue = Integer.parseInt(choices.get(0).substring(2));
choices.remove(0);
return xValue;
}
}
return super.getAmount(min, max, message, game);
}
protected Permanent findPermanent(FilterPermanent filter, UUID controllerId, Game game) { protected Permanent findPermanent(FilterPermanent filter, UUID controllerId, Game game) {
List<Permanent> permanents = game.getBattlefield().getAllActivePermanents(filter, controllerId, game); List<Permanent> permanents = game.getBattlefield().getAllActivePermanents(filter, controllerId, game);
if (permanents.size() > 0) { if (permanents.size() > 0) {

View file

@ -215,14 +215,20 @@ public abstract class AbilityImpl implements Ability {
else { else {
game.addEffect((ContinuousEffect) effect, this); game.addEffect((ContinuousEffect) effect, this);
} }
/**
* All restrained trigger events are fired now.
* To restrain the events is mainly neccessary because of the movement of multiple object at once.
* If the event is fired directly as one object moved, other objects are not already in the correct zone
* to check for their effects. (e.g. Valakut, the Molten Pinnacle)
*/
game.getState().handleSimultaneousEvent(game);
game.resetShortLivingLKI();
/** /**
* game.applyEffects() has to be done at least for every effect that moves cards/permanent between zones, * game.applyEffects() has to be done at least for every effect that moves cards/permanent between zones,
* so Static effects work as intened if dependant from the moved objects zone it is in * so Static effects work as intened if dependant from the moved objects zone it is in
* Otherwise for example were static abilities with replacement effects deactivated to late * Otherwise for example were static abilities with replacement effects deactivated to late
* Example: {@link org.mage.test.cards.replacement.DryadMilitantTest#testDiesByDestroy testDiesByDestroy} * Example: {@link org.mage.test.cards.replacement.DryadMilitantTest#testDiesByDestroy testDiesByDestroy}
*/ */
// game.applyEffects();
// some effects must be applied before next effect is resolved, because effect is dependend.
if (effect.applyEffectsAfter()) { if (effect.applyEffectsAfter()) {
game.applyEffects(); game.applyEffects();
} }

File diff suppressed because it is too large Load diff

View file

@ -108,7 +108,7 @@ public class PermanentToken extends PermanentImpl {
if (!game.replaceEvent(new ZoneChangeEvent(this, sourceId, this.getControllerId(), Zone.BATTLEFIELD, Zone.EXILED))) { if (!game.replaceEvent(new ZoneChangeEvent(this, sourceId, this.getControllerId(), Zone.BATTLEFIELD, Zone.EXILED))) {
game.rememberLKI(objectId, Zone.BATTLEFIELD, this); game.rememberLKI(objectId, Zone.BATTLEFIELD, this);
if (game.getPlayer(controllerId).removeFromBattlefield(this, game)) { if (game.getPlayer(controllerId).removeFromBattlefield(this, game)) {
game.fireEvent(new ZoneChangeEvent(this, sourceId, this.getControllerId(), Zone.BATTLEFIELD, Zone.EXILED)); game.addSimultaneousEvent(new ZoneChangeEvent(this, sourceId, this.getControllerId(), Zone.BATTLEFIELD, Zone.EXILED));
return true; return true;
} }
} }

View file

@ -201,8 +201,8 @@ public class Spell implements StackObject, Card {
result |= spellAbility.resolve(game); result |= spellAbility.resolve(game);
} }
} }
game.getState().handleSimultaneousEvent(game); // game.getState().handleSimultaneousEvent(game);
game.resetShortLivingLKI(); // game.resetShortLivingLKI();
index++; index++;
} }
} }

View file

@ -132,7 +132,7 @@ public class CardUtil {
* @param increaseCount * @param increaseCount
*/ */
public static void increaseCost(Ability ability, int increaseCount) { public static void increaseCost(Ability ability, int increaseCount) {
adjustCost(ability, -increaseCount); adjustAbilityCost(ability, -increaseCount);
adjustAlternativeCosts(ability, -increaseCount); adjustAlternativeCosts(ability, -increaseCount);
} }
@ -143,7 +143,7 @@ public class CardUtil {
* @param reduceCount * @param reduceCount
*/ */
public static void reduceCost(Ability ability, int reduceCount) { public static void reduceCost(Ability ability, int reduceCount) {
adjustCost(ability, reduceCount); adjustAbilityCost(ability, reduceCount);
adjustAlternativeCosts(ability, reduceCount); adjustAlternativeCosts(ability, reduceCount);
} }
@ -154,7 +154,7 @@ public class CardUtil {
* @param reduceCount * @param reduceCount
*/ */
public static void adjustCost(SpellAbility spellAbility, int reduceCount) { public static void adjustCost(SpellAbility spellAbility, int reduceCount) {
CardUtil.adjustCost((Ability) spellAbility, reduceCount); CardUtil.adjustAbilityCost((Ability) spellAbility, reduceCount);
adjustAlternativeCosts(spellAbility, reduceCount); adjustAlternativeCosts(spellAbility, reduceCount);
} }
@ -208,7 +208,7 @@ public class CardUtil {
* @param ability * @param ability
* @param reduceCount * @param reduceCount
*/ */
private static void adjustCost(Ability ability, int reduceCount) { public static void adjustAbilityCost(Ability ability, int reduceCount) {
ManaCosts<ManaCost> adjustedCost = adjustCost(ability.getManaCostsToPay(), reduceCount); ManaCosts<ManaCost> adjustedCost = adjustCost(ability.getManaCostsToPay(), reduceCount);
ability.getManaCostsToPay().clear(); ability.getManaCostsToPay().clear();
ability.getManaCostsToPay().addAll(adjustedCost); ability.getManaCostsToPay().addAll(adjustedCost);