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[VOW] Implemented Cemetery Prowler
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Mage.Sets/src/mage/cards/c/CemeteryProwler.java
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Mage.Sets/src/mage/cards/c/CemeteryProwler.java
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package mage.cards.c;
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import java.util.HashSet;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.common.EntersBattlefieldOrAttacksSourceTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.cost.CostModificationEffectImpl;
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import mage.cards.Card;
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import mage.constants.*;
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import mage.abilities.keyword.VigilanceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.game.ExileZone;
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import mage.game.Game;
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import mage.players.Player;
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import mage.target.common.TargetCardInGraveyard;
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import mage.util.CardUtil;
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/**
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*
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* @author weirddan455
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*/
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public final class CemeteryProwler extends CardImpl {
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public CemeteryProwler(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{G}{G}");
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this.subtype.add(SubType.WOLF);
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this.power = new MageInt(3);
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this.toughness = new MageInt(4);
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// Vigilance
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this.addAbility(VigilanceAbility.getInstance());
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// Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard.
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this.addAbility(new EntersBattlefieldOrAttacksSourceTriggeredAbility(new CemeteryProwlerExileEffect()));
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// Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler.
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this.addAbility(new SimpleStaticAbility(new CemeteryProwlerCostReductionEffect()));
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}
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private CemeteryProwler(final CemeteryProwler card) {
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super(card);
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}
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@Override
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public CemeteryProwler copy() {
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return new CemeteryProwler(this);
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}
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}
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class CemeteryProwlerExileEffect extends OneShotEffect {
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public CemeteryProwlerExileEffect() {
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super(Outcome.Exile);
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staticText = "exile a card from a graveyard";
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}
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private CemeteryProwlerExileEffect(final CemeteryProwlerExileEffect effect) {
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super(effect);
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}
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@Override
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public CemeteryProwlerExileEffect copy() {
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return new CemeteryProwlerExileEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller != null) {
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TargetCardInGraveyard target = new TargetCardInGraveyard();
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target.setNotTarget(true);
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controller.choose(outcome, target, source.getSourceId(), game);
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Card card = game.getCard(target.getFirstTarget());
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if (card != null) {
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UUID exileId = CardUtil.getExileZoneId(game, source.getSourceId(), source.getSourceObjectZoneChangeCounter());
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MageObject sourceObject = source.getSourceObject(game);
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String exileName = sourceObject == null ? null : sourceObject.getIdName();
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return controller.moveCardsToExile(card, source, game, true, exileId, exileName);
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}
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}
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return false;
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}
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}
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class CemeteryProwlerCostReductionEffect extends CostModificationEffectImpl {
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public CemeteryProwlerCostReductionEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Benefit, CostModificationType.REDUCE_COST);
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staticText = "Spells you cast cost {1} less to cast for each card type they share with cards exiled with {this}";
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}
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private CemeteryProwlerCostReductionEffect(final CemeteryProwlerCostReductionEffect effect) {
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super(effect);
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}
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@Override
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public CemeteryProwlerCostReductionEffect copy() {
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return new CemeteryProwlerCostReductionEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source, Ability abilityToModify) {
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if (abilityToModify instanceof SpellAbility) {
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// sourceObjectZoneChangeCounter is not working here. Getting it from GameState works.
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UUID exileId = CardUtil.getExileZoneId(game, source.getSourceId(), game.getState().getZoneChangeCounter(source.getSourceId()));
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ExileZone exileZone = game.getExile().getExileZone(exileId);
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Card castCard = ((SpellAbility) abilityToModify).getCharacteristics(game);
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if (exileZone != null && castCard != null) {
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HashSet<CardType> cardTypes = new HashSet<>();
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for (UUID cardId : exileZone) {
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Card card = game.getCard(cardId);
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if (card != null) {
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cardTypes.addAll(card.getCardType(game));
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}
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}
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int sharedTypes = 0;
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for (CardType type : castCard.getCardType(game)) {
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if (cardTypes.contains(type)) {
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sharedTypes++;
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}
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}
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if (sharedTypes > 0) {
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CardUtil.reduceCost(abilityToModify, sharedTypes);
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public boolean applies(Ability abilityToModify, Ability source, Game game) {
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return abilityToModify instanceof SpellAbility && abilityToModify.isControlledBy(source.getControllerId());
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}
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}
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@ -47,6 +47,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
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cards.add(new SetCardInfo("Bramble Wurm", 189, Rarity.UNCOMMON, mage.cards.b.BrambleWurm.class));
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cards.add(new SetCardInfo("Bramble Wurm", 189, Rarity.UNCOMMON, mage.cards.b.BrambleWurm.class));
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cards.add(new SetCardInfo("By Invitation Only", 5, Rarity.RARE, mage.cards.b.ByInvitationOnly.class));
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cards.add(new SetCardInfo("By Invitation Only", 5, Rarity.RARE, mage.cards.b.ByInvitationOnly.class));
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cards.add(new SetCardInfo("Cemetery Protector", 6, Rarity.MYTHIC, mage.cards.c.CemeteryProtector.class));
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cards.add(new SetCardInfo("Cemetery Protector", 6, Rarity.MYTHIC, mage.cards.c.CemeteryProtector.class));
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cards.add(new SetCardInfo("Cemetery Prowler", 191, Rarity.MYTHIC, mage.cards.c.CemeteryProwler.class));
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cards.add(new SetCardInfo("Change of Fortune", 150, Rarity.RARE, mage.cards.c.ChangeOfFortune.class));
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cards.add(new SetCardInfo("Change of Fortune", 150, Rarity.RARE, mage.cards.c.ChangeOfFortune.class));
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cards.add(new SetCardInfo("Clever Distraction", 9, Rarity.UNCOMMON, mage.cards.c.CleverDistraction.class));
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cards.add(new SetCardInfo("Clever Distraction", 9, Rarity.UNCOMMON, mage.cards.c.CleverDistraction.class));
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cards.add(new SetCardInfo("Cloaked Cadet", 192, Rarity.UNCOMMON, mage.cards.c.CloakedCadet.class));
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cards.add(new SetCardInfo("Cloaked Cadet", 192, Rarity.UNCOMMON, mage.cards.c.CloakedCadet.class));
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