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Fixed annoyed random fails of ThousandYearStormTest
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1 changed files with 1 additions and 2 deletions
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@ -279,8 +279,6 @@ public class ThousandYearStormTest extends CardTestPlayerBase {
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You control enchanted permanent.
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You control enchanted permanent.
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Cycling {2} ({2}, Discard this card: Draw a card.)
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Cycling {2} ({2}, Discard this card: Draw a card.)
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*/
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*/
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// Test fails sometimes with the following message:
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// Can't find available command - activate:Cast Lightning Bolt$targetPlayer=PlayerA
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@Test
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@Test
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public void test_GetControlNotCounts() {
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public void test_GetControlNotCounts() {
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
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@ -305,6 +303,7 @@ public class ThousandYearStormTest extends CardTestPlayerBase {
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checkLife("a 1x copy", 2, PhaseStep.END_COMBAT, playerB, 20 - 3 - 3 * 2);
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checkLife("a 1x copy", 2, PhaseStep.END_COMBAT, playerB, 20 - 3 - 3 * 2);
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// change controller to B
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// change controller to B
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activateManaAbility(2, PhaseStep.POSTCOMBAT_MAIN, playerB, "{T}: Add {U}", 7);
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castSpell(2, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lay Claim", "Thousand-Year Storm");
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castSpell(2, PhaseStep.POSTCOMBAT_MAIN, playerB, "Lay Claim", "Thousand-Year Storm");
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// cast bolt without pump
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// cast bolt without pump
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castSpell(2, PhaseStep.END_TURN, playerB, "Lightning Bolt", playerA);
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castSpell(2, PhaseStep.END_TURN, playerB, "Lightning Bolt", playerA);
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