[MOM] add set

This commit is contained in:
theelk801 2023-02-19 16:24:26 -05:00
parent 7f118e2290
commit daf943a56e
5 changed files with 65 additions and 0 deletions

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@ -527,6 +527,7 @@ public class ScryfallImageSupportCards {
add("DMR"); // Dominaria Remastered
add("ONE"); // Phyrexia: All Will Be One
add("ONC"); // Phyrexia: All Will Be One Commander
add("MOM"); // March of the Machine
}
};

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@ -0,0 +1,39 @@
package mage.sets;
import mage.cards.ExpansionSet;
import mage.constants.Rarity;
import mage.constants.SetType;
/**
* @author TheElk801
*/
public final class MarchOfTheMachine extends ExpansionSet {
private static final MarchOfTheMachine instance = new MarchOfTheMachine();
public static MarchOfTheMachine getInstance() {
return instance;
}
private MarchOfTheMachine() {
super("March of the Machine", "MOM", ExpansionSet.buildDate(2023, 4, 21), SetType.EXPANSION);
this.blockName = "March of the Machine";
this.hasBoosters = false; // temporary
cards.add(new SetCardInfo("Bloodfell Caves", 267, Rarity.COMMON, mage.cards.b.BloodfellCaves.class));
cards.add(new SetCardInfo("Blossoming Sands", 268, Rarity.COMMON, mage.cards.b.BlossomingSands.class));
cards.add(new SetCardInfo("Dismal Backwater", 269, Rarity.COMMON, mage.cards.d.DismalBackwater.class));
cards.add(new SetCardInfo("Jungle Hollow", 270, Rarity.COMMON, mage.cards.j.JungleHollow.class));
cards.add(new SetCardInfo("Rugged Highlands", 271, Rarity.COMMON, mage.cards.r.RuggedHighlands.class));
cards.add(new SetCardInfo("Scoured Barrens", 272, Rarity.COMMON, mage.cards.s.ScouredBarrens.class));
cards.add(new SetCardInfo("Swiftwater Cliffs", 273, Rarity.MYTHIC, mage.cards.s.SwiftwaterCliffs.class));
cards.add(new SetCardInfo("Thornwood Falls", 274, Rarity.COMMON, mage.cards.t.ThornwoodFalls.class));
cards.add(new SetCardInfo("Tranquil Cove", 275, Rarity.COMMON, mage.cards.t.TranquilCove.class));
cards.add(new SetCardInfo("Wind-Scarred Crag", 276, Rarity.COMMON, mage.cards.w.WindScarredCrag.class));
}
// @Override
// public BoosterCollator createCollator() {
// return new MarchOfTheMachineCollator();
// }
}

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@ -160,6 +160,7 @@ Masters Edition III|MastersEditionIII|
Masters Edition IV|MastersEditionIV|
Masters 25|Masters25|
Media Inserts|MediaInserts|
March of the Machine|MarchOfTheMachine
Mercadian Masques|MercadianMasques|
Mirage|Mirage|
Mirrodin|Mirrodin|

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@ -48068,3 +48068,26 @@ Temple of Silence|Phyrexia: All Will Be One Commander|171|R||Land|||Temple of Si
Temple of the False God|Phyrexia: All Will Be One Commander|172|U||Land|||{T}: Add {C}{C}. Activate only if you control five or more lands.|
Temple of Triumph|Phyrexia: All Will Be One Commander|173|R||Land|||Temple of Triumph enters the battlefield tapped.$When Temple of Triumph enters the battlefield, scry 1.${T}: Add {R} or {W}.|
Windbrisk Heights|Phyrexia: All Will Be One Commander|174|R||Land|||Hideaway 4$Windbrisk Heights enters the battlefield tapped.${T}: Add {W}.${W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.|
Heliod, the Radiant Dawn|March of the Machine|17|R|{2}{W}{W}|Legendary Enchantment Creature - God|4|4|When Heliod, the Radiant Dawn enters the battlefield, return target enchantment card that isn't a God from your graveyard to your hand.${3}{U/P}: Transform Heliod, the Radiant Dawn. Activate only as a sorcery.|
Heliod, the Warped Eclipse|March of the Machine|17|R||Legendary Enchantment Creature - Phyrexian God|4|6|You may cast spells as though they had flash.$Spells you cast cost {1} less to cast for each card your opponents have drawn this turn.|
Faerie Mastermind|March of the Machine|58|R|{1}{U}|Creature - Faerie Rogue|2|1|Flash$Flying$Whenever an opponent draws their second card each turn, you draw a card.${3}{U}: Each player draws a card.|
Jin-Gitaxias|March of the Machine|65|M|{3}{U}{U}|Legendary Creature - Phyrexian Praetor|5|5|Ward {2}$Whenever you cast a noncreature spell with mana value 3 or greater, draw a card.${3}{U}: Exile Jin-Gitaxias, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you have seven or more cards in hand.|
The Great Synthesis|March of the Machine|65|M||Enchantment - Saga|||(As this saga enters and after your draw step, add a lore counter.)$I -- Draw cards equal to the number of cards in your hand. You have no maximum hand size for as long as you control The Great Synthesis.$II -- Return all non-Phyrexian creatures to their owners' hands.$III -- You may cast any number of spells from your hand without paying their mana cost. Exile The Great Synthesis, then return it to the battlefield.|
Moment of Truth|March of the Machine|67|C|{1}{U}|Instant|||Look at the top three cards of your library. Put one of those cards into your hand, one into your graveyard, and one on the bottom of your library.|
Breach the Multiverse|March of the Machine|94|R|{5}{B}{B}|Sorcery|||Each player mills ten cards. For each player, choose a creature or palneswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.|
Chandra, Hope's Beacon|March of the Machine|134|M|{4}{R}{R}|Legendary Planeswalker - Chandra|5|Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn.$+2: Add two mana in any combination of colors.$+1: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards.$-X: Chandra, Hope's Beacon deals X damage to each of up to two targets.|
Drana and Linvala|March of the Machine|222|R|{1}{W}{W}{B}|Legendary Creature - Vampire Angel|3|4|Flying, vigilance$Activated abilities of creatures your opponents control can't be activated.$Drana and Linvala has alla ctivated abilities of all creatures your opponents control. You may spend mana as though it were mana of any colo to activate those abilities.|
Ghalta and Mavren|March of the Machine|225|R|{3}{G}{G}{W}{W}|Legendary Creature - Dinosaur Vampire|12|12|Trample$Whenever you attack, choose one --$* Create a tapped and attacking X/X green Dniosaur creature token with trample, where X is the greatest power among other attacking creatures.$* Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.|
Omnath, Locus of All|March of the Machine|249|R|{W}{U}{B/P}{R}{G}|Legendary Creature - Phyrexian Elemental|4|4|If you would lose unspent mana, that mana becomes black instead.$At the beginning of your precombat main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of colors and put it into your hand. If you don't reveal it, put it into your hand.|
Thalia and The Gitrog Monster|March of the Machine|255|M|{1}{W}{B}{G}|Legendary Creature - Human Frog Horror|4|4|First strike, deathtouch$You may play an additional land on each of your turns.$Creatures and nonbasic lands your opponents control enter the battlefield tapped.$Wheenver Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card.|
Yargle and Multani|March of the Machine|256|R|{3}{B}{B}{G}|Legendary Creature - Frog Spirit Elemental|18|6||
Bloodfell Caves|March of the Machine|267|C||Land|||Bloodfell Caves enters the battlefield tapped.$When Bloodfell Caves enters the battlefield, you gain 1 life.${T}: Add {B} or {R}.|
Blossoming Sands|March of the Machine|268|C||Land|||Blossoming Sands enters the battlefield tapped.$When Blossoming Sands enters the battlefield, you gain 1 life.${T}: Add {G} or {W}.|
Dismal Backwater|March of the Machine|269|C||Land|||Dismal Backwater enters the battlefield tapped.$When Dismal Backwater enters the battlefield, you gain 1 life.${T}: Add {U} or {B}.|
Jungle Hollow|March of the Machine|270|C||Land|||Jungle Hollow enters the battlefield tapped.$When Jungle Hollow enters the battlefield, you gain 1 life.${T}: Add {B} or {G}.|
Rugged Highlands|March of the Machine|271|C||Land|||Rugged Highlands enters the battlefield tapped.$When Rugged Highlands enters the battlefield, you gain 1 life.${T}: Add {R} or {G}.|
Scoured Barrens|March of the Machine|272|C||Land|||Scoured Barrens enters the battlefield tapped.$When Scoured Barrens enters the battlefield, you gain 1 life.${T}: Add {W} or {B}.|
Swiftwater Cliffs|March of the Machine|273|M||Land|||Swiftwater Cliffs enters the battlefield tapped.$When Swiftwater Cliffs enters the battlefield, you gain 1 life.${T}: Add {U} or {R}.|
Thornwood Falls|March of the Machine|274|C||Land|||Thornwood Falls enters the battlefield tapped.$When Thornwood Falls enters the battlefield, you gain 1 life.${T}: Add {G} or {U}.|
Tranquil Cove|March of the Machine|275|C||Land|||Tranquil Cove enters the battlefield tapped.$When Tranquil Cove enters the battlefield, you gain 1 life.${T}: Add {W} or {U}.|
Wind-Scarred Crag|March of the Machine|276|C||Land|||Wind-Scarred Crag enters the battlefield tapped.$When Wind-Scarred Crag enters the battlefield, you gain 1 life.${T}: Add {R} or {W}.|

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@ -153,6 +153,7 @@ Masters 25|A25|
Magic: The Gathering-Commander|CMD|
Magic: The Gathering-Conspiracy|CNS|
Media Inserts|MBP|
March of the Machine|MOM|
Mirrodin Besieged|MBS|
Masters Edition II|ME2|
Masters Edition III|ME3|