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* Strength from the Fallen - Fixed wrong card name (was wrongly Strange of the Fallen).
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1 changed files with 7 additions and 7 deletions
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@ -44,15 +44,15 @@ import mage.target.common.TargetCreaturePermanent;
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*
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* @author LevelX2
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*/
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public class StrengthOfTheFallen extends CardImpl<StrengthOfTheFallen> {
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public class StrengthFromTheFallen extends CardImpl<StrengthFromTheFallen> {
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public StrengthOfTheFallen(UUID ownerId) {
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super(ownerId, 143, "Strength of the Fallen", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
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public StrengthFromTheFallen(UUID ownerId) {
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super(ownerId, 143, "Strength from the Fallen", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{1}{G}");
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this.expansionSetCode = "JOU";
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this.color.setGreen(true);
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// Constellation - Whenever Strength of the Fallen or another entchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
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// Constellation - Whenever Strength from the Fallen or another entchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
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DynamicValue xValue = new CardsInControllerGraveyardCount(new FilterCreatureCard("creature cards"));
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Ability ability = new ConstellationAbility(new BoostTargetEffect(xValue, xValue, Duration.EndOfTurn, true));
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ability.addTarget(new TargetCreaturePermanent(true));
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@ -60,12 +60,12 @@ public class StrengthOfTheFallen extends CardImpl<StrengthOfTheFallen> {
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}
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public StrengthOfTheFallen(final StrengthOfTheFallen card) {
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public StrengthFromTheFallen(final StrengthFromTheFallen card) {
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super(card);
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}
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@Override
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public StrengthOfTheFallen copy() {
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return new StrengthOfTheFallen(this);
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public StrengthFromTheFallen copy() {
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return new StrengthFromTheFallen(this);
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}
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}
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