spjspj - Armory Automaton C16

This commit is contained in:
spjspj 2016-10-31 21:42:10 +11:00
parent 64baf2ce90
commit dbae43e35f

View file

@ -0,0 +1,166 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.a;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.Target;
import mage.target.TargetPermanent;
/**
*
* @author spjspj
*/
public class ArmoryAutomaton extends CardImpl {
public ArmoryAutomaton(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT, CardType.CREATURE}, "{3}");
this.subtype.add("Construct");
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Whenever Armory Automaton enters the battlefield or attacks, attach any number of target Equipments to it.
this.addAbility(new ArmoryAutomatonAbility());
}
public ArmoryAutomaton(final ArmoryAutomaton card) {
super(card);
}
@Override
public ArmoryAutomaton copy() {
return new ArmoryAutomaton(this);
}
}
class ArmoryAutomatonEffect extends OneShotEffect {
public ArmoryAutomatonEffect() {
super(Outcome.Benefit);
this.staticText = "Whenever {this} enters the battlefield or attacks, attach any number of target Equipments to it";
}
public ArmoryAutomatonEffect(final ArmoryAutomatonEffect effect) {
super(effect);
}
@Override
public ArmoryAutomatonEffect copy() {
return new ArmoryAutomatonEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
UUID aautomaton = source.getSourceId();
Player player = game.getPlayer(source.getControllerId());
FilterPermanent filterEquipment = new FilterPermanent("Equipment");
filterEquipment.add(new CardTypePredicate(CardType.ARTIFACT));
filterEquipment.add(new SubtypePredicate("Equipment"));
if (player == null) {
return false;
}
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent == null) {
return false;
}
int countBattlefield = game.getBattlefield().getAllActivePermanents(filterEquipment, game).size() - permanent.getAttachments().size();
while (player.canRespond()
&& countBattlefield > 0
&& player.chooseUse(Outcome.Benefit, "Attach a target Equipment?", source, game)) {
Target targetEquipment = new TargetPermanent(filterEquipment);
if (player.choose(Outcome.Benefit, targetEquipment, source.getSourceId(), game)) {
Permanent aura = game.getPermanent(targetEquipment.getFirstTarget());
if (aura != null) {
Permanent attachedTo = game.getPermanent(aura.getAttachedTo());
if (attachedTo != null) {
attachedTo.removeAttachment(aura.getId(), game);
}
permanent.addAttachment(aura.getId(), game);
}
}
countBattlefield = game.getBattlefield().getAllActivePermanents(filterEquipment, game).size() - permanent.getAttachments().size();
}
return true;
}
}
class ArmoryAutomatonAbility extends TriggeredAbilityImpl {
public ArmoryAutomatonAbility() {
super(Zone.BATTLEFIELD, new ArmoryAutomatonEffect(), false);
}
public ArmoryAutomatonAbility(final ArmoryAutomatonAbility ability) {
super(ability);
}
@Override
public ArmoryAutomatonAbility copy() {
return new ArmoryAutomatonAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.ATTACKER_DECLARED || event.getType() == EventType.ENTERS_THE_BATTLEFIELD;
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.ATTACKER_DECLARED && event.getSourceId().equals(this.getSourceId())) {
return true;
}
return event.getType() == EventType.ENTERS_THE_BATTLEFIELD && event.getTargetId().equals(this.getSourceId());
}
@Override
public String getRule() {
return super.getRule();
}
}