* Scion of Oona - Fixed that shroud for Faeries did not work.

This commit is contained in:
LevelX2 2013-09-23 08:05:04 +02:00
parent bf1080db7b
commit ddcbf13e36

View file

@ -66,13 +66,15 @@ public class ScionOfOona extends CardImpl<ScionOfOona> {
this.color.setBlue(true); this.color.setBlue(true);
this.power = new MageInt(1); this.power = new MageInt(1);
this.toughness = new MageInt(1); this.toughness = new MageInt(1);
this.addAbility(FlashAbility.getInstance());
this.addAbility(FlyingAbility.getInstance());
// Flash
this.addAbility(FlashAbility.getInstance());
// Flying
this.addAbility(FlyingAbility.getInstance());
// Other Faerie creatures you control get +1/+1. // Other Faerie creatures you control get +1/+1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filter, true))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filter, true)));
// Other Faeries you control have shroud. // Other Faeries you control have shroud.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(ShroudAbility.getInstance(), Duration.EndOfTurn, filter, true))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(ShroudAbility.getInstance(), Duration.WhileOnBattlefield, filter, true)));
} }
public ScionOfOona(final ScionOfOona card) { public ScionOfOona(final ScionOfOona card) {