Refactored method in KjeldoranRoyalGuard to not always return same value.

This commit is contained in:
Danny Plenge 2018-03-20 12:03:09 +01:00
parent becae01f73
commit dfba153519

View file

@ -99,7 +99,6 @@ class KjeldoranRoyalGuardEffect extends ReplacementEffectImpl {
Permanent p = game.getPermanent(source.getSourceId()); Permanent p = game.getPermanent(source.getSourceId());
if (p != null) { if (p != null) {
p.damage(damageEvent.getAmount(), event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable()); p.damage(damageEvent.getAmount(), event.getSourceId(), game, damageEvent.isCombatDamage(), damageEvent.isPreventable());
return true;
} }
return true; return true;
} }