Implemented Giant Shark

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package mage.cards.g;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BlocksOrBecomesBlockedTriggeredAbility;
import mage.abilities.common.ControlsPermanentsControllerTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.SacrificeSourceEffect;
import mage.abilities.effects.common.combat.CantAttackUnlessDefenderControllsPermanent;
import mage.abilities.effects.common.continuous.BoostSourceEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.ComparisonType;
import mage.constants.SubType;
import mage.constants.Duration;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.common.FilterLandPermanent;
import mage.filter.predicate.mageobject.SubtypePredicate;
import mage.filter.predicate.permanent.WasDealtDamageThisTurnPredicate;
/**
*
* @author KholdFuzion & L_J
*
*/
public class GiantShark extends CardImpl {
private static final FilterLandPermanent filter = new FilterLandPermanent("an Island");
private static final FilterCreaturePermanent filter2 = new FilterCreaturePermanent("creature that has been dealt damage this turn");
static {
filter.add(new SubtypePredicate(SubType.ISLAND));
filter2.add(new WasDealtDamageThisTurnPredicate());
}
public GiantShark(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{5}{U}");
this.subtype.add(SubType.FISH);
this.power = new MageInt(4);
this.toughness = new MageInt(4);
// Giant Shark can't attack unless defending player controls an Island.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new CantAttackUnlessDefenderControllsPermanent(filter)));
// Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn.
Ability ability = new BlocksOrBecomesBlockedTriggeredAbility(new BoostSourceEffect(2, 0, Duration.EndOfTurn).setText("{this} gets +2/+0"), filter2, false);
ability.addEffect(new GainAbilitySourceEffect(TrampleAbility.getInstance(), Duration.EndOfTurn).setText("and gains trample until end of turn"));
this.addAbility(ability);
// When you control no Islands, sacrifice Giant Shark.
this.addAbility(new ControlsPermanentsControllerTriggeredAbility(
new FilterLandPermanent(SubType.ISLAND, "no Islands"), ComparisonType.EQUAL_TO, 0,
new SacrificeSourceEffect()));
}
public GiantShark(final GiantShark card) {
super(card);
}
@Override
public GiantShark copy() {
return new GiantShark(this);
}
}