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[GTC] small fix
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3 changed files with 7 additions and 4 deletions
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@ -59,7 +59,7 @@ public class FiremaneAvenger extends CardImpl<FiremaneAvenger> {
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// Battalion - Whenever Firemane Avenger and at least two other creatures attack, Firemane Avenger deals 3 damage to target creature or player and you gain 3 life.
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Ability ability = new BattalionAbility(new DamageTargetEffect(3));
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ability.addTarget(new TargetCreatureOrPlayer());
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ability.addTarget(new TargetCreatureOrPlayer(true));
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ability.addEffect(new GainLifeEffect(3));
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this.addAbility(ability);
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}
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@ -42,6 +42,7 @@ import mage.counters.CounterType;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.game.Game;
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import mage.game.events.DamagedCreatureEvent;
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import mage.game.events.DamagedEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetCreatureOrPlayer;
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@ -98,7 +99,7 @@ class FiveAlarmFireTriggeredAbility extends TriggeredAbilityImpl<FiveAlarmFireTr
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.DAMAGED_CREATURE || event.getType() == GameEvent.EventType.DAMAGED_PLANESWALKER || event.getType() == GameEvent.EventType.DAMAGED_PLAYER) {
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Permanent permanent = game.getPermanent(event.getSourceId());
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if(permanent != null && filter.match(permanent, sourceId, controllerId, game) && ((DamagedCreatureEvent) event).isCombatDamage()){
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if(permanent != null && filter.match(permanent, sourceId, controllerId, game) && ((DamagedEvent) event).isCombatDamage()){
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return true;
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}
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}
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@ -72,10 +72,12 @@ public class ZameckGuildmage extends CardImpl<ZameckGuildmage> {
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// {G}{U}: This turn, each creature you control enters the battlefield with an additional +1/+1 counter on it.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new EntersBattlefieldEffect(new AddCountersTargetEffect(CounterType.P1P1.createInstance(1)), ruleText),new ManaCostsImpl("{G}{U}")));
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new EntersBattlefieldEffect(new AddCountersTargetEffect(CounterType.P1P1.createInstance(1)), ruleText), new ManaCostsImpl("{G}{U}")));
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// {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
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this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardControllerEffect(1),new RemoveCounterCost(new TargetControlledCreaturePermanent(), CounterType.P1P1)));
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new DrawCardControllerEffect(1), new ManaCostsImpl("{G}{U}"));
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ability.addCost(new RemoveCounterCost(new TargetControlledCreaturePermanent(), CounterType.P1P1));
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this.addAbility(ability);
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}
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public ZameckGuildmage(final ZameckGuildmage card) {
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