- Added Slumbering Dragon, Worldfire, Thundermaw Hellkite. <M13>

This commit is contained in:
jeffwadsworth 2012-07-08 12:45:47 -05:00
parent 7d1bdfb0ce
commit eb27f08ce2
3 changed files with 391 additions and 0 deletions

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2013;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.RestrictionEffect;
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.counters.CounterType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.target.targetpointer.FixedTarget;
/**
*
* @author jeffwadsworth
*/
public class SlumberingDragon extends CardImpl<SlumberingDragon> {
public SlumberingDragon(UUID ownerId) {
super(ownerId, 148, "Slumbering Dragon", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{R}");
this.expansionSetCode = "M13";
this.subtype.add("Dragon");
this.color.setRed(true);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it.
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new SlumberingDragonEffect()));
// Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.
this.addAbility(new SlumberingDragonTriggeredAbility());
}
public SlumberingDragon(final SlumberingDragon card) {
super(card);
}
@Override
public SlumberingDragon copy() {
return new SlumberingDragon(this);
}
}
class SlumberingDragonEffect extends RestrictionEffect<SlumberingDragonEffect> {
public SlumberingDragonEffect() {
super(Constants.Duration.WhileOnBattlefield);
staticText = "{this} can't attack or block unless it has five or more +1/+1 counters on it";
}
public SlumberingDragonEffect(final SlumberingDragonEffect effect) {
super(effect);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
if (permanent.getId().equals(source.getSourceId())) {
if (permanent.getCounters().getCount(CounterType.P1P1) >= 5) {
return false;
}
return true;
}
// don't apply for all other creatures!
return false;
}
@Override
public boolean canBlock(Permanent attacker, Permanent blocker, Ability source, Game game) {
return false;
}
@Override
public boolean canAttack(Game game) {
return false;
}
@Override
public SlumberingDragonEffect copy() {
return new SlumberingDragonEffect(this);
}
}
class SlumberingDragonTriggeredAbility extends TriggeredAbilityImpl<SlumberingDragonTriggeredAbility> {
public SlumberingDragonTriggeredAbility() {
super(Constants.Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false);
}
public SlumberingDragonTriggeredAbility(final SlumberingDragonTriggeredAbility ability) {
super(ability);
}
@Override
public SlumberingDragonTriggeredAbility copy() {
return new SlumberingDragonTriggeredAbility(this);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED) {
if (event.getTargetId().equals(controllerId)) {
this.getEffects().get(0).setTargetPointer(new FixedTarget(event.getSourceId()));
return true;
}
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent != null && permanent.getCardType().contains(CardType.PLANESWALKER) && permanent.getControllerId().equals(controllerId)) {
this.getEffects().get(0).setTargetPointer(new FixedTarget(event.getSourceId()));
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on {this}.";
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2013;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.DamageAllEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.HasteAbility;
import mage.cards.CardImpl;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author jeffwadsworth
*/
public class ThundermawHellkite extends CardImpl<ThundermawHellkite> {
final static FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures with flying your opponents control");
static {
filter.getAbilities().add(FlyingAbility.getInstance());
filter.setTargetController(Constants.TargetController.OPPONENT);
}
public ThundermawHellkite(UUID ownerId) {
super(ownerId, 150, "Thundermaw Hellkite", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
this.expansionSetCode = "M13";
this.subtype.add("Dragon");
this.color.setRed(true);
this.power = new MageInt(5);
this.toughness = new MageInt(5);
// Flying
this.addAbility(FlyingAbility.getInstance());
// Haste
this.addAbility(HasteAbility.getInstance());
// When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
Ability ability = new EntersBattlefieldTriggeredAbility(new DamageAllEffect(1, filter));
ability.addEffect(new TapAllEffect(filter));
this.addAbility(ability);
}
public ThundermawHellkite(final ThundermawHellkite card) {
super(card);
}
@Override
public ThundermawHellkite copy() {
return new ThundermawHellkite(this);
}
}
class TapAllEffect extends OneShotEffect<TapAllEffect> {
private FilterCreaturePermanent filter;
public TapAllEffect(FilterCreaturePermanent filter) {
super(Constants.Outcome.Tap);
this.filter = filter;
staticText = "Tap those creatures";
}
public TapAllEffect(final TapAllEffect effect) {
super(effect);
this.filter = effect.filter.copy();
}
@Override
public TapAllEffect copy() {
return new TapAllEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
permanent.tap(game);
}
return true;
}
}

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/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.magic2013;
import java.util.UUID;
import mage.Constants;
import mage.Constants.CardType;
import mage.Constants.Rarity;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author jeffwadsworth
*/
public class Worldfire extends CardImpl<Worldfire> {
public Worldfire(UUID ownerId) {
super(ownerId, 158, "Worldfire", Rarity.MYTHIC, new CardType[]{CardType.SORCERY}, "{6}{R}{R}{R}");
this.expansionSetCode = "M13";
this.color.setRed(true);
// Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
this.getSpellAbility().addEffect(new WorldfireEffect());
}
public Worldfire(final Worldfire card) {
super(card);
}
@Override
public Worldfire copy() {
return new Worldfire(this);
}
}
class WorldfireEffect extends OneShotEffect<WorldfireEffect> {
private static FilterPermanent filter = new FilterPermanent();
public WorldfireEffect() {
super(Constants.Outcome.Detriment);
staticText = "Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1";
}
public WorldfireEffect(final WorldfireEffect effect) {
super(effect);
}
@Override
public WorldfireEffect copy() {
return new WorldfireEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, game)) {
permanent.moveToExile(id, "all permanents", id, game);
}
for (UUID playerId : game.getPlayerList()) {
Player player = game.getPlayer(playerId);
if (player != null) {
for (UUID cid : player.getHand().copy()) {
Card c = game.getCard(cid);
if (c != null) {
c.moveToExile(null, null, source.getId(), game);
}
}
for (UUID cid : player.getGraveyard().copy()) {
Card c = game.getCard(cid);
if (c != null) {
c.moveToExile(null, null, source.getId(), game);
}
}
player.setLife(1, game);
}
}
return true;
}
}