mirror of
https://github.com/correl/mage.git
synced 2024-11-15 19:19:33 +00:00
- Added Slumbering Dragon, Worldfire, Thundermaw Hellkite. <M13>
This commit is contained in:
parent
7d1bdfb0ce
commit
eb27f08ce2
3 changed files with 391 additions and 0 deletions
160
Mage.Sets/src/mage/sets/magic2013/SlumberingDragon.java
Normal file
160
Mage.Sets/src/mage/sets/magic2013/SlumberingDragon.java
Normal file
|
@ -0,0 +1,160 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.sets.magic2013;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.TriggeredAbilityImpl;
|
||||
import mage.abilities.common.SimpleStaticAbility;
|
||||
import mage.abilities.effects.RestrictionEffect;
|
||||
import mage.abilities.effects.common.counter.AddCountersSourceEffect;
|
||||
import mage.abilities.keyword.FlyingAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.counters.CounterType;
|
||||
import mage.game.Game;
|
||||
import mage.game.events.GameEvent;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.target.targetpointer.FixedTarget;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author jeffwadsworth
|
||||
*/
|
||||
public class SlumberingDragon extends CardImpl<SlumberingDragon> {
|
||||
|
||||
public SlumberingDragon(UUID ownerId) {
|
||||
super(ownerId, 148, "Slumbering Dragon", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{R}");
|
||||
this.expansionSetCode = "M13";
|
||||
this.subtype.add("Dragon");
|
||||
|
||||
this.color.setRed(true);
|
||||
this.power = new MageInt(3);
|
||||
this.toughness = new MageInt(3);
|
||||
|
||||
// Flying
|
||||
this.addAbility(FlyingAbility.getInstance());
|
||||
|
||||
// Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it.
|
||||
this.addAbility(new SimpleStaticAbility(Constants.Zone.BATTLEFIELD, new SlumberingDragonEffect()));
|
||||
|
||||
// Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon.
|
||||
this.addAbility(new SlumberingDragonTriggeredAbility());
|
||||
|
||||
}
|
||||
|
||||
public SlumberingDragon(final SlumberingDragon card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SlumberingDragon copy() {
|
||||
return new SlumberingDragon(this);
|
||||
}
|
||||
}
|
||||
|
||||
class SlumberingDragonEffect extends RestrictionEffect<SlumberingDragonEffect> {
|
||||
|
||||
public SlumberingDragonEffect() {
|
||||
super(Constants.Duration.WhileOnBattlefield);
|
||||
staticText = "{this} can't attack or block unless it has five or more +1/+1 counters on it";
|
||||
}
|
||||
|
||||
public SlumberingDragonEffect(final SlumberingDragonEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean applies(Permanent permanent, Ability source, Game game) {
|
||||
if (permanent.getId().equals(source.getSourceId())) {
|
||||
if (permanent.getCounters().getCount(CounterType.P1P1) >= 5) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
// don't apply for all other creatures!
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canBlock(Permanent attacker, Permanent blocker, Ability source, Game game) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean canAttack(Game game) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public SlumberingDragonEffect copy() {
|
||||
return new SlumberingDragonEffect(this);
|
||||
}
|
||||
}
|
||||
|
||||
class SlumberingDragonTriggeredAbility extends TriggeredAbilityImpl<SlumberingDragonTriggeredAbility> {
|
||||
|
||||
public SlumberingDragonTriggeredAbility() {
|
||||
super(Constants.Zone.BATTLEFIELD, new AddCountersSourceEffect(CounterType.P1P1.createInstance()), false);
|
||||
}
|
||||
|
||||
public SlumberingDragonTriggeredAbility(final SlumberingDragonTriggeredAbility ability) {
|
||||
super(ability);
|
||||
}
|
||||
|
||||
@Override
|
||||
public SlumberingDragonTriggeredAbility copy() {
|
||||
return new SlumberingDragonTriggeredAbility(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkTrigger(GameEvent event, Game game) {
|
||||
if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED) {
|
||||
if (event.getTargetId().equals(controllerId)) {
|
||||
this.getEffects().get(0).setTargetPointer(new FixedTarget(event.getSourceId()));
|
||||
return true;
|
||||
}
|
||||
Permanent permanent = game.getPermanent(event.getTargetId());
|
||||
if (permanent != null && permanent.getCardType().contains(CardType.PLANESWALKER) && permanent.getControllerId().equals(controllerId)) {
|
||||
this.getEffects().get(0).setTargetPointer(new FixedTarget(event.getSourceId()));
|
||||
return true;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String getRule() {
|
||||
return "Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on {this}.";
|
||||
}
|
||||
}
|
||||
|
||||
|
119
Mage.Sets/src/mage/sets/magic2013/ThundermawHellkite.java
Normal file
119
Mage.Sets/src/mage/sets/magic2013/ThundermawHellkite.java
Normal file
|
@ -0,0 +1,119 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.sets.magic2013;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.MageInt;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.abilities.effects.common.DamageAllEffect;
|
||||
import mage.abilities.keyword.FlyingAbility;
|
||||
import mage.abilities.keyword.HasteAbility;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.filter.common.FilterCreaturePermanent;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author jeffwadsworth
|
||||
*/
|
||||
public class ThundermawHellkite extends CardImpl<ThundermawHellkite> {
|
||||
|
||||
final static FilterCreaturePermanent filter = new FilterCreaturePermanent("creatures with flying your opponents control");
|
||||
|
||||
static {
|
||||
filter.getAbilities().add(FlyingAbility.getInstance());
|
||||
filter.setTargetController(Constants.TargetController.OPPONENT);
|
||||
}
|
||||
|
||||
public ThundermawHellkite(UUID ownerId) {
|
||||
super(ownerId, 150, "Thundermaw Hellkite", Rarity.MYTHIC, new CardType[]{CardType.CREATURE}, "{3}{R}{R}");
|
||||
this.expansionSetCode = "M13";
|
||||
this.subtype.add("Dragon");
|
||||
|
||||
this.color.setRed(true);
|
||||
this.power = new MageInt(5);
|
||||
this.toughness = new MageInt(5);
|
||||
|
||||
// Flying
|
||||
this.addAbility(FlyingAbility.getInstance());
|
||||
|
||||
// Haste
|
||||
this.addAbility(HasteAbility.getInstance());
|
||||
|
||||
// When Thundermaw Hellkite enters the battlefield, it deals 1 damage to each creature with flying your opponents control. Tap those creatures.
|
||||
Ability ability = new EntersBattlefieldTriggeredAbility(new DamageAllEffect(1, filter));
|
||||
ability.addEffect(new TapAllEffect(filter));
|
||||
this.addAbility(ability);
|
||||
}
|
||||
|
||||
public ThundermawHellkite(final ThundermawHellkite card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public ThundermawHellkite copy() {
|
||||
return new ThundermawHellkite(this);
|
||||
}
|
||||
}
|
||||
|
||||
class TapAllEffect extends OneShotEffect<TapAllEffect> {
|
||||
|
||||
private FilterCreaturePermanent filter;
|
||||
|
||||
public TapAllEffect(FilterCreaturePermanent filter) {
|
||||
super(Constants.Outcome.Tap);
|
||||
this.filter = filter;
|
||||
staticText = "Tap those creatures";
|
||||
}
|
||||
|
||||
public TapAllEffect(final TapAllEffect effect) {
|
||||
super(effect);
|
||||
this.filter = effect.filter.copy();
|
||||
}
|
||||
|
||||
@Override
|
||||
public TapAllEffect copy() {
|
||||
return new TapAllEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
|
||||
permanent.tap(game);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
|
112
Mage.Sets/src/mage/sets/magic2013/Worldfire.java
Normal file
112
Mage.Sets/src/mage/sets/magic2013/Worldfire.java
Normal file
|
@ -0,0 +1,112 @@
|
|||
/*
|
||||
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without modification, are
|
||||
* permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||
* conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||
* provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
* The views and conclusions contained in the software and documentation are those of the
|
||||
* authors and should not be interpreted as representing official policies, either expressed
|
||||
* or implied, of BetaSteward_at_googlemail.com.
|
||||
*/
|
||||
package mage.sets.magic2013;
|
||||
|
||||
import java.util.UUID;
|
||||
import mage.Constants;
|
||||
import mage.Constants.CardType;
|
||||
import mage.Constants.Rarity;
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.OneShotEffect;
|
||||
import mage.cards.Card;
|
||||
import mage.cards.CardImpl;
|
||||
import mage.filter.FilterPermanent;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
import mage.players.Player;
|
||||
|
||||
/**
|
||||
*
|
||||
* @author jeffwadsworth
|
||||
*/
|
||||
public class Worldfire extends CardImpl<Worldfire> {
|
||||
|
||||
public Worldfire(UUID ownerId) {
|
||||
super(ownerId, 158, "Worldfire", Rarity.MYTHIC, new CardType[]{CardType.SORCERY}, "{6}{R}{R}{R}");
|
||||
this.expansionSetCode = "M13";
|
||||
|
||||
this.color.setRed(true);
|
||||
|
||||
// Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1.
|
||||
this.getSpellAbility().addEffect(new WorldfireEffect());
|
||||
}
|
||||
|
||||
public Worldfire(final Worldfire card) {
|
||||
super(card);
|
||||
}
|
||||
|
||||
@Override
|
||||
public Worldfire copy() {
|
||||
return new Worldfire(this);
|
||||
}
|
||||
}
|
||||
|
||||
class WorldfireEffect extends OneShotEffect<WorldfireEffect> {
|
||||
|
||||
private static FilterPermanent filter = new FilterPermanent();
|
||||
|
||||
public WorldfireEffect() {
|
||||
super(Constants.Outcome.Detriment);
|
||||
staticText = "Exile all permanents. Exile all cards from all hands and graveyards. Each player's life total becomes 1";
|
||||
}
|
||||
|
||||
public WorldfireEffect(final WorldfireEffect effect) {
|
||||
super(effect);
|
||||
}
|
||||
|
||||
@Override
|
||||
public WorldfireEffect copy() {
|
||||
return new WorldfireEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
for (Permanent permanent : game.getBattlefield().getAllActivePermanents(filter, game)) {
|
||||
permanent.moveToExile(id, "all permanents", id, game);
|
||||
}
|
||||
for (UUID playerId : game.getPlayerList()) {
|
||||
Player player = game.getPlayer(playerId);
|
||||
if (player != null) {
|
||||
for (UUID cid : player.getHand().copy()) {
|
||||
Card c = game.getCard(cid);
|
||||
if (c != null) {
|
||||
c.moveToExile(null, null, source.getId(), game);
|
||||
}
|
||||
}
|
||||
for (UUID cid : player.getGraveyard().copy()) {
|
||||
Card c = game.getCard(cid);
|
||||
if (c != null) {
|
||||
c.moveToExile(null, null, source.getId(), game);
|
||||
}
|
||||
}
|
||||
player.setLife(1, game);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue