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Mage.Sets/src/mage/sets/urzasdestiny/Repercussion.java
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Mage.Sets/src/mage/sets/urzasdestiny/Repercussion.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.urzasdestiny;
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import java.util.UUID;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.DealtDamageToSourceTriggeredAbility;
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import mage.abilities.effects.common.DamagePlayersEffect;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.players.Player;
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import mage.target.targetpointer.FixedTarget;
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/**
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*
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* @author cbrianhill
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*/
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public class Repercussion extends CardImpl {
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public Repercussion(UUID ownerId) {
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super(ownerId, 95, "Repercussion", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{1}{R}{R}");
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this.expansionSetCode = "UDS";
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// Whenever a creature is dealt damage, Repercussion deals that much damage to that creature's controller.
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this.addAbility(new RepercussionTriggeredAbility(new RepercussionEffect()));
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}
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public Repercussion(final Repercussion card) {
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super(card);
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}
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@Override
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public Repercussion copy() {
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return new Repercussion(this);
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}
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}
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class RepercussionTriggeredAbility extends TriggeredAbilityImpl {
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static final String PLAYER_DAMAGE_AMOUNT_KEY = "playerDamage";
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private int count;
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public RepercussionTriggeredAbility(Effect effect) {
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super(Zone.BATTLEFIELD, effect);
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}
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public RepercussionTriggeredAbility(final RepercussionTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DAMAGED_CREATURE;
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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MageObject eventSource = game.getObject(event.getSourceId());
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this.getEffects().get(0).setValue(PLAYER_DAMAGE_AMOUNT_KEY, event.getAmount());
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this.getEffects().get(0).setTargetPointer(new FixedTarget(game.getControllerId(eventSource.getId())));
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return true;
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}
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@Override
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public String getRule() {
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return "Whenever a creature is dealt damage, {this} deals that much damage to that creature's controller.";
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}
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@Override
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public TriggeredAbility copy() {
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return new RepercussionTriggeredAbility(this);
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}
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}
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class RepercussionEffect extends OneShotEffect {
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public RepercussionEffect() {
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super(Outcome.Damage);
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}
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public RepercussionEffect(final RepercussionEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Integer playerDamage = (Integer)this.getValue(RepercussionTriggeredAbility.PLAYER_DAMAGE_AMOUNT_KEY);
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UUID targetId = this.targetPointer.getFirst(game, source);
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if (playerDamage != null && targetId != null) {
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Player player = game.getPlayer(targetId);
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if (player != null) {
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player.damage(playerDamage, source.getSourceId(), game, false, true);
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return true;
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}
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}
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return false;
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}
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@Override
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public Effect copy() {
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return new RepercussionEffect(this);
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}
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}
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