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[DGM] Rot Farm Skeleton. Changed Deranged Assistant to use common cost class.
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2 changed files with 81 additions and 45 deletions
79
Mage.Sets/src/mage/sets/dragonsmaze/RotFarmSkeleton.java
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79
Mage.Sets/src/mage/sets/dragonsmaze/RotFarmSkeleton.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.dragonsmaze;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateAsSorceryActivatedAbility;
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import mage.abilities.common.CantBlockAbility;
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import mage.abilities.costs.common.PutTopCardOfYourLibraryToGraveyardCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.common.ReturnSourceFromGraveyardToBattlefieldEffect;
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import mage.cards.CardImpl;
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/**
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*
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* @author LevelX2
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*/
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public class RotFarmSkeleton extends CardImpl<RotFarmSkeleton> {
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public RotFarmSkeleton (UUID ownerId) {
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super(ownerId, 98, "Rot Farm Skeleton", Rarity.UNCOMMON, new CardType[]{CardType.CREATURE}, "{2}{B}{G}");
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this.expansionSetCode = "DGM";
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this.subtype.add("Plant");
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this.subtype.add("Skeleton");
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this.color.setBlack(true);
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this.color.setGreen(true);
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this.power = new MageInt(4);
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this.toughness = new MageInt(1);
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// Rot Farm Skeleton can't block.
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this.addAbility(new CantBlockAbility());
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// 2{B}{G}, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.
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Ability ability = new ActivateAsSorceryActivatedAbility(Zone.GRAVEYARD, new ReturnSourceFromGraveyardToBattlefieldEffect(), new ManaCostsImpl("{2}{B}{G}"));
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ability.addCost(new PutTopCardOfYourLibraryToGraveyardCost(4));
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this.addAbility(ability);
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}
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public RotFarmSkeleton (final RotFarmSkeleton card) {
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super(card);
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}
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@Override
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public RotFarmSkeleton copy() {
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return new RotFarmSkeleton(this);
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}
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}
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@ -30,15 +30,10 @@ package mage.sets.innistrad;
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import java.util.UUID;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.costs.CostImpl;
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import mage.abilities.costs.common.PutTopCardOfYourLibraryToGraveyardCost;
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import mage.abilities.mana.ColorlessManaAbility;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.players.Player;
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/**
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*
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@ -58,7 +53,7 @@ public class DerangedAssistant extends CardImpl<DerangedAssistant> {
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// {tap}, Put the top card of your library into your graveyard: Add {1} to your mana pool.
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ColorlessManaAbility ability = new ColorlessManaAbility();
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ability.addCost(new DerangedAssistantCost());
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ability.addCost(new PutTopCardOfYourLibraryToGraveyardCost());
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this.addAbility(ability);
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}
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@ -71,41 +66,3 @@ public class DerangedAssistant extends CardImpl<DerangedAssistant> {
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return new DerangedAssistant(this);
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}
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}
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class DerangedAssistantCost extends CostImpl<DerangedAssistantCost> {
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public DerangedAssistantCost() {
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this.text = "Put the top card of your library into your graveyard";
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}
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public DerangedAssistantCost(DerangedAssistantCost cost) {
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super(cost);
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}
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@Override
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public boolean pay(Ability ability, Game game, UUID sourceId, UUID controllerId, boolean noMana) {
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Player player = game.getPlayer(controllerId);
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if (player != null) {
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Card card = player.getLibrary().removeFromTop(game);
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if (card != null) {
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paid = card.moveToZone(Zone.GRAVEYARD, sourceId, game, true);
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}
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}
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return paid;
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}
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@Override
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public boolean canPay(UUID sourceId, UUID controllerId, Game game) {
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Player player = game.getPlayer(controllerId);
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if (player != null && player.getLibrary().size() > 0) {
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return true;
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}
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return false;
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}
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@Override
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public DerangedAssistantCost copy() {
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return new DerangedAssistantCost(this);
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}
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}
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