* Renegade Krasis - Fixed that check if Renegade Krasis was evolved did not always work correctly.

This commit is contained in:
LevelX2 2015-11-07 21:21:03 +01:00
parent 9602c57bdf
commit f3e8a93316
5 changed files with 81 additions and 69 deletions

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@ -25,7 +25,6 @@
* authors and should not be interpreted as representing official policies, either expressed * authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com. * or implied, of BetaSteward_at_googlemail.com.
*/ */
package mage.sets.dragonsmaze; package mage.sets.dragonsmaze;
import java.util.UUID; import java.util.UUID;
@ -44,13 +43,10 @@ import mage.filter.predicate.permanent.CounterPredicate;
import mage.game.Game; import mage.game.Game;
import mage.game.events.GameEvent; import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType; import mage.game.events.GameEvent.EventType;
import mage.game.stack.StackObject;
public class RenegadeKrasis extends CardImpl { public class RenegadeKrasis extends CardImpl {
public RenegadeKrasis (UUID ownerId) { public RenegadeKrasis(UUID ownerId) {
super(ownerId, 47, "Renegade Krasis", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{G}{G}"); super(ownerId, 47, "Renegade Krasis", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{G}{G}");
this.expansionSetCode = "DGM"; this.expansionSetCode = "DGM";
this.subtype.add("Beast"); this.subtype.add("Beast");
@ -66,7 +62,7 @@ public class RenegadeKrasis extends CardImpl {
this.addAbility(new RenegadeKrasisTriggeredAbility()); this.addAbility(new RenegadeKrasisTriggeredAbility());
} }
public RenegadeKrasis (final RenegadeKrasis card) { public RenegadeKrasis(final RenegadeKrasis card) {
super(card); super(card);
} }
@ -80,13 +76,14 @@ public class RenegadeKrasis extends CardImpl {
class RenegadeKrasisTriggeredAbility extends TriggeredAbilityImpl { class RenegadeKrasisTriggeredAbility extends TriggeredAbilityImpl {
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent(); private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent();
static { static {
filter.add(new AnotherPredicate()); filter.add(new AnotherPredicate());
filter.add(new CounterPredicate(CounterType.P1P1)); filter.add(new CounterPredicate(CounterType.P1P1));
} }
public RenegadeKrasisTriggeredAbility() { public RenegadeKrasisTriggeredAbility() {
super(Zone.BATTLEFIELD, new AddCountersAllEffect(CounterType.P1P1.createInstance(1),filter), false); super(Zone.BATTLEFIELD, new AddCountersAllEffect(CounterType.P1P1.createInstance(1), filter), false);
} }
public RenegadeKrasisTriggeredAbility(final RenegadeKrasisTriggeredAbility ability) { public RenegadeKrasisTriggeredAbility(final RenegadeKrasisTriggeredAbility ability) {
@ -100,31 +97,16 @@ class RenegadeKrasisTriggeredAbility extends TriggeredAbilityImpl {
@Override @Override
public boolean checkEventType(GameEvent event, Game game) { public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == EventType.COUNTER_ADDED; return event.getType() == EventType.EVOLVED_CREATURE;
} }
@Override @Override
public boolean checkTrigger(GameEvent event, Game game) { public boolean checkTrigger(GameEvent event, Game game) {
if (event.getTargetId().equals(getSourceId())) { return event.getTargetId().equals(getSourceId());
Object object = game.getState().getValue("EvolveAddCounterActive");
if (object != null && (Boolean) object) {
StackObject stackObject = game.getStack().getLast();
if (stackObject.getStackAbility() instanceof EvolveAbility) {
object = game.getState().getValue(this.getId() + "_lastUsedEvolveStackObject");
if (object != null && ((UUID) object).equals(stackObject.getId())) {
// this evolve was already handled before (prevents to trigger multiple times if counter from evolve is e.g. doubled)
return false;
}
game.getState().setValue(this.getId() + "_lastUsedEvolveStackObject", stackObject.getId());
return true;
}
}
}
return false;
} }
@Override @Override
public String getRule() { public String getRule() {
return "Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it."; return "Whenever {this} evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.";
} }
} }

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@ -25,11 +25,11 @@
* authors and should not be interpreted as representing official policies, either expressed * authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com. * or implied, of BetaSteward_at_googlemail.com.
*/ */
package org.mage.test.cards.abilities.keywords; package org.mage.test.cards.abilities.keywords;
import mage.constants.PhaseStep; import mage.constants.PhaseStep;
import mage.constants.Zone; import mage.constants.Zone;
import mage.filter.Filter;
import org.junit.Test; import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase; import org.mage.test.serverside.base.CardTestPlayerBase;
@ -37,15 +37,12 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
* *
* @author LevelX2 * @author LevelX2
*/ */
public class EvolveTest extends CardTestPlayerBase { public class EvolveTest extends CardTestPlayerBase {
@Test @Test
public void testCreatureComesIntoPlay() { public void testCreatureComesIntoPlay() {
// Cloudfin Raptor gets one +1/+1 because Mindeye Drake comes into play // Cloudfin Raptor gets one +1/+1 because Mindeye Drake comes into play
addCard(Zone.BATTLEFIELD, playerA, "Island", 5); addCard(Zone.BATTLEFIELD, playerA, "Island", 5);
addCard(Zone.BATTLEFIELD, playerA, "Cloudfin Raptor", 1); addCard(Zone.BATTLEFIELD, playerA, "Cloudfin Raptor", 1);
@ -70,7 +67,6 @@ public class EvolveTest extends CardTestPlayerBase {
public void testCreatureComesIntoPlayNoCounter() { public void testCreatureComesIntoPlayNoCounter() {
// Experiment One gets no counter because Kird Ape is 1/1 with no Forest in play // Experiment One gets no counter because Kird Ape is 1/1 with no Forest in play
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1); addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
addCard(Zone.BATTLEFIELD, playerA, "Experiment One", 1); addCard(Zone.BATTLEFIELD, playerA, "Experiment One", 1);
@ -95,7 +91,6 @@ public class EvolveTest extends CardTestPlayerBase {
public void testCreatureComesStrongerIntoPlayCounter() { public void testCreatureComesStrongerIntoPlayCounter() {
// Experiment One gets a counter because Kird Ape is 2/2 with a Forest in play // Experiment One gets a counter because Kird Ape is 2/2 with a Forest in play
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1); addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1); addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Experiment One", 1); addCard(Zone.BATTLEFIELD, playerA, "Experiment One", 1);
@ -121,7 +116,6 @@ public class EvolveTest extends CardTestPlayerBase {
public void testEvolveWithMasterBiomance() { public void testEvolveWithMasterBiomance() {
// Experiment One gets a counter because Kird Ape is 2/2 with a Forest in play // Experiment One gets a counter because Kird Ape is 2/2 with a Forest in play
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1); addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
addCard(Zone.BATTLEFIELD, playerA, "Experiment One", 1); addCard(Zone.BATTLEFIELD, playerA, "Experiment One", 1);
addCard(Zone.BATTLEFIELD, playerA, "Master Biomancer", 1); addCard(Zone.BATTLEFIELD, playerA, "Master Biomancer", 1);
@ -150,7 +144,6 @@ public class EvolveTest extends CardTestPlayerBase {
public void testMultipleCreaturesComeIntoPlay() { public void testMultipleCreaturesComeIntoPlay() {
// Cloudfin Raptor gets one +1/+1 because itself and other creatur return from exile // Cloudfin Raptor gets one +1/+1 because itself and other creatur return from exile
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 6); addCard(Zone.BATTLEFIELD, playerA, "Mountain", 6);
addCard(Zone.BATTLEFIELD, playerA, "Judge's Familiar", 1); addCard(Zone.BATTLEFIELD, playerA, "Judge's Familiar", 1);
addCard(Zone.BATTLEFIELD, playerA, "Cloudfin Raptor", 1); addCard(Zone.BATTLEFIELD, playerA, "Cloudfin Raptor", 1);
@ -159,7 +152,6 @@ public class EvolveTest extends CardTestPlayerBase {
addCard(Zone.BATTLEFIELD, playerB, "Plains", 6); addCard(Zone.BATTLEFIELD, playerB, "Plains", 6);
addCard(Zone.HAND, playerB, "Banisher Priest", 2); addCard(Zone.HAND, playerB, "Banisher Priest", 2);
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Banisher Priest"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Banisher Priest");
addTarget(playerB, "Cloudfin Raptor"); addTarget(playerB, "Cloudfin Raptor");
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Banisher Priest"); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Banisher Priest");
@ -183,7 +175,6 @@ public class EvolveTest extends CardTestPlayerBase {
assertPowerToughness(playerA, "Cloudfin Raptor", 1, 2); assertPowerToughness(playerA, "Cloudfin Raptor", 1, 2);
} }
@Test @Test
@ -193,16 +184,13 @@ public class EvolveTest extends CardTestPlayerBase {
// Sorcery {5}{W} // Sorcery {5}{W}
// Exile all nonland permanents target player controls. Return the exiled cards // Exile all nonland permanents target player controls. Return the exiled cards
// to the battlefield under their owner's control at the beginning of the next end step. // to the battlefield under their owner's control at the beginning of the next end step.
// Battering Krasis (2/1) and Crocanura (1/3) get both a +1/+1 counter each other because they come into play at the same time // Battering Krasis (2/1) and Crocanura (1/3) get both a +1/+1 counter each other because they come into play at the same time
addCard(Zone.BATTLEFIELD, playerA, "Battering Krasis", 1); addCard(Zone.BATTLEFIELD, playerA, "Battering Krasis", 1);
addCard(Zone.BATTLEFIELD, playerA, "Crocanura", 1); addCard(Zone.BATTLEFIELD, playerA, "Crocanura", 1);
addCard(Zone.BATTLEFIELD, playerB, "Plains", 6); addCard(Zone.BATTLEFIELD, playerB, "Plains", 6);
addCard(Zone.HAND, playerB, "Sudden Disappearance", 2); addCard(Zone.HAND, playerB, "Sudden Disappearance", 2);
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Sudden Disappearance", playerA); castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Sudden Disappearance", playerA);
setStopAt(3, PhaseStep.PRECOMBAT_MAIN); setStopAt(3, PhaseStep.PRECOMBAT_MAIN);
@ -220,8 +208,57 @@ public class EvolveTest extends CardTestPlayerBase {
assertPowerToughness(playerA, "Battering Krasis", 3, 2); assertPowerToughness(playerA, "Battering Krasis", 3, 2);
assertPowerToughness(playerA, "Crocanura", 2, 4); assertPowerToughness(playerA, "Crocanura", 2, 4);
} }
/*
* Renegade Krasis's ability when trigger it evolves is not triggered under
* case.
*
* I control Renegade Krasis and two Ivy Lane Denizen. (Renegade Krasis and
* one of Ivy Lane Denizen have a +1/+1 counter on it)
* I cast Adaptive Snapjaw.
* When it resolves, there are three abilities on going to stack,
* Renegade Krasis's Evolve Ability, two Ivy Lane Denizen ability.
* I take two Ivy Lane Denizen on to the stack and then Renegade Krasis's Evolve
* Ability, so resolving Renegade Krasis's Evolve Ability is first . (Maybe
* Ivy Lane Denizen's target is any.) When Renegade Krasis's Evolve Ability
* resolves, +1/+1 counter is placed on it, but doesn't triggers Renegade
* Krasis's second ability.
*/
@Test
public void testRenegadeKrasis() {
// Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness
// than this creature, put a +1/+1 counter on this creature.)
// Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
addCard(Zone.BATTLEFIELD, playerA, "Renegade Krasis", 1); // 3/2
addCard(Zone.BATTLEFIELD, playerA, "Ivy Lane Denizen", 1);
addCard(Zone.BATTLEFIELD, playerA, "Forest", 9);
// Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.
addCard(Zone.HAND, playerA, "Ivy Lane Denizen", 1); // {3}{G} - Creature 2/3
// Evolve
addCard(Zone.HAND, playerA, "Adaptive Snapjaw", 1); // {4}{G} - Creature 6/2
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Ivy Lane Denizen");
addTarget(playerA, "Ivy Lane Denizen");
setChoice(playerA, "Evolve");
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Adaptive Snapjaw");
addTarget(playerA, "Adaptive Snapjaw");
addTarget(playerA, "Adaptive Snapjaw");
setStopAt(1, PhaseStep.BEGIN_COMBAT);
execute();
assertPermanentCount(playerA, "Renegade Krasis", 1);
assertPermanentCount(playerA, "Ivy Lane Denizen", 2);
assertPermanentCount(playerA, "Adaptive Snapjaw", 1);
assertPowerToughness(playerA, "Adaptive Snapjaw", 9, 5); // +2 from Ivys +1 from add to all with +1/+1 counter
assertPowerToughness(playerA, "Renegade Krasis", 5, 4); // +1 Evolve by Ivy +1 Evolve by Snapjaw
assertPowerToughness(playerA, "Ivy Lane Denizen", 2, 3, Filter.ComparisonScope.Any);
assertPowerToughness(playerA, "Ivy Lane Denizen", 5, 6, Filter.ComparisonScope.Any); // +1 from Other Ivy + 2 from Krasis
}
} }

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@ -27,12 +27,10 @@
*/ */
package mage.abilities.effects.common.counter; package mage.abilities.effects.common.counter;
import java.util.List;
import java.util.UUID;
import mage.MageObject; import mage.MageObject;
import mage.constants.Outcome;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect; import mage.abilities.effects.OneShotEffect;
import mage.constants.Outcome;
import mage.counters.Counter; import mage.counters.Counter;
import mage.filter.FilterPermanent; import mage.filter.FilterPermanent;
import mage.game.Game; import mage.game.Game;
@ -67,16 +65,11 @@ public class AddCountersAllEffect extends OneShotEffect {
MageObject sourceObject = game.getObject(source.getSourceId()); MageObject sourceObject = game.getObject(source.getSourceId());
if (controller != null && sourceObject != null) { if (controller != null && sourceObject != null) {
if (counter != null) { if (counter != null) {
UUID controllerId = source.getControllerId(); for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
List<Permanent> permanents = game.getBattlefield().getAllActivePermanents(); permanent.addCounters(counter.copy(), game);
for (Permanent permanent : permanents) { if (!game.isSimulation()) {
if (filter.match(permanent, source.getSourceId(), controllerId, game)) { game.informPlayers(sourceObject.getLogName() + ": " + controller.getLogName() + " puts " + counter.getCount() + " " + counter.getName().toLowerCase()
permanent.addCounters(counter.copy(), game); + " counter on " + permanent.getLogName());
if (!game.isSimulation())
game.informPlayers(new StringBuilder(sourceObject.getName()).append(": ")
.append(controller.getLogName()).append(" puts ")
.append(counter.getCount()).append(" ").append(counter.getName().toLowerCase())
.append(" counter on ").append(permanent.getName()).toString());
} }
} }
} }

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@ -166,9 +166,8 @@ class EvolveEffect extends OneShotEffect {
if (triggeringCreature != null) { if (triggeringCreature != null) {
Permanent sourceCreature = game.getPermanent(source.getSourceId()); Permanent sourceCreature = game.getPermanent(source.getSourceId());
if (sourceCreature != null && EvolveAbility.isPowerOrThoughnessGreater(sourceCreature, triggeringCreature)) { if (sourceCreature != null && EvolveAbility.isPowerOrThoughnessGreater(sourceCreature, triggeringCreature)) {
game.getState().setValue("EvolveAddCounterActive", Boolean.TRUE);
sourceCreature.addCounters(CounterType.P1P1.createInstance(), game); sourceCreature.addCounters(CounterType.P1P1.createInstance(), game);
game.getState().setValue("EvolveAddCounterActive", Boolean.FALSE); game.fireEvent(GameEvent.getEvent(GameEvent.EventType.EVOLVED_CREATURE, sourceCreature.getId(), source.getSourceId(), source.getControllerId()));
} }
return true; return true;
} }

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@ -214,6 +214,7 @@ public class GameEvent implements Serializable {
SACRIFICE_PERMANENT, SACRIFICED_PERMANENT, SACRIFICE_PERMANENT, SACRIFICED_PERMANENT,
FIGHTED_PERMANENT, FIGHTED_PERMANENT,
EXPLOITED_CREATURE, EXPLOITED_CREATURE,
EVOLVED_CREATURE,
ATTACH, ATTACHED, ATTACH, ATTACHED,
UNATTACH, UNATTACHED, UNATTACH, UNATTACHED,
ADD_COUNTER, COUNTER_ADDED, ADD_COUNTER, COUNTER_ADDED,