mirror of
https://github.com/correl/mage.git
synced 2024-11-28 19:19:55 +00:00
* Renegade Krasis - Fixed that check if Renegade Krasis was evolved did not always work correctly.
This commit is contained in:
parent
9602c57bdf
commit
f3e8a93316
5 changed files with 81 additions and 69 deletions
|
@ -25,7 +25,6 @@
|
||||||
* authors and should not be interpreted as representing official policies, either expressed
|
* authors and should not be interpreted as representing official policies, either expressed
|
||||||
* or implied, of BetaSteward_at_googlemail.com.
|
* or implied, of BetaSteward_at_googlemail.com.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
package mage.sets.dragonsmaze;
|
package mage.sets.dragonsmaze;
|
||||||
|
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
@ -44,13 +43,10 @@ import mage.filter.predicate.permanent.CounterPredicate;
|
||||||
import mage.game.Game;
|
import mage.game.Game;
|
||||||
import mage.game.events.GameEvent;
|
import mage.game.events.GameEvent;
|
||||||
import mage.game.events.GameEvent.EventType;
|
import mage.game.events.GameEvent.EventType;
|
||||||
import mage.game.stack.StackObject;
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public class RenegadeKrasis extends CardImpl {
|
public class RenegadeKrasis extends CardImpl {
|
||||||
|
|
||||||
public RenegadeKrasis (UUID ownerId) {
|
public RenegadeKrasis(UUID ownerId) {
|
||||||
super(ownerId, 47, "Renegade Krasis", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{G}{G}");
|
super(ownerId, 47, "Renegade Krasis", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{G}{G}");
|
||||||
this.expansionSetCode = "DGM";
|
this.expansionSetCode = "DGM";
|
||||||
this.subtype.add("Beast");
|
this.subtype.add("Beast");
|
||||||
|
@ -66,7 +62,7 @@ public class RenegadeKrasis extends CardImpl {
|
||||||
this.addAbility(new RenegadeKrasisTriggeredAbility());
|
this.addAbility(new RenegadeKrasisTriggeredAbility());
|
||||||
}
|
}
|
||||||
|
|
||||||
public RenegadeKrasis (final RenegadeKrasis card) {
|
public RenegadeKrasis(final RenegadeKrasis card) {
|
||||||
super(card);
|
super(card);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -80,13 +76,14 @@ public class RenegadeKrasis extends CardImpl {
|
||||||
class RenegadeKrasisTriggeredAbility extends TriggeredAbilityImpl {
|
class RenegadeKrasisTriggeredAbility extends TriggeredAbilityImpl {
|
||||||
|
|
||||||
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent();
|
private static final FilterControlledCreaturePermanent filter = new FilterControlledCreaturePermanent();
|
||||||
|
|
||||||
static {
|
static {
|
||||||
filter.add(new AnotherPredicate());
|
filter.add(new AnotherPredicate());
|
||||||
filter.add(new CounterPredicate(CounterType.P1P1));
|
filter.add(new CounterPredicate(CounterType.P1P1));
|
||||||
}
|
}
|
||||||
|
|
||||||
public RenegadeKrasisTriggeredAbility() {
|
public RenegadeKrasisTriggeredAbility() {
|
||||||
super(Zone.BATTLEFIELD, new AddCountersAllEffect(CounterType.P1P1.createInstance(1),filter), false);
|
super(Zone.BATTLEFIELD, new AddCountersAllEffect(CounterType.P1P1.createInstance(1), filter), false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public RenegadeKrasisTriggeredAbility(final RenegadeKrasisTriggeredAbility ability) {
|
public RenegadeKrasisTriggeredAbility(final RenegadeKrasisTriggeredAbility ability) {
|
||||||
|
@ -100,31 +97,16 @@ class RenegadeKrasisTriggeredAbility extends TriggeredAbilityImpl {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean checkEventType(GameEvent event, Game game) {
|
public boolean checkEventType(GameEvent event, Game game) {
|
||||||
return event.getType() == EventType.COUNTER_ADDED;
|
return event.getType() == EventType.EVOLVED_CREATURE;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean checkTrigger(GameEvent event, Game game) {
|
public boolean checkTrigger(GameEvent event, Game game) {
|
||||||
if (event.getTargetId().equals(getSourceId())) {
|
return event.getTargetId().equals(getSourceId());
|
||||||
Object object = game.getState().getValue("EvolveAddCounterActive");
|
|
||||||
if (object != null && (Boolean) object) {
|
|
||||||
StackObject stackObject = game.getStack().getLast();
|
|
||||||
if (stackObject.getStackAbility() instanceof EvolveAbility) {
|
|
||||||
object = game.getState().getValue(this.getId() + "_lastUsedEvolveStackObject");
|
|
||||||
if (object != null && ((UUID) object).equals(stackObject.getId())) {
|
|
||||||
// this evolve was already handled before (prevents to trigger multiple times if counter from evolve is e.g. doubled)
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
game.getState().setValue(this.getId() + "_lastUsedEvolveStackObject", stackObject.getId());
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public String getRule() {
|
public String getRule() {
|
||||||
return "Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.";
|
return "Whenever {this} evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -25,11 +25,11 @@
|
||||||
* authors and should not be interpreted as representing official policies, either expressed
|
* authors and should not be interpreted as representing official policies, either expressed
|
||||||
* or implied, of BetaSteward_at_googlemail.com.
|
* or implied, of BetaSteward_at_googlemail.com.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
package org.mage.test.cards.abilities.keywords;
|
package org.mage.test.cards.abilities.keywords;
|
||||||
|
|
||||||
import mage.constants.PhaseStep;
|
import mage.constants.PhaseStep;
|
||||||
import mage.constants.Zone;
|
import mage.constants.Zone;
|
||||||
|
import mage.filter.Filter;
|
||||||
import org.junit.Test;
|
import org.junit.Test;
|
||||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||||
|
|
||||||
|
@ -37,15 +37,12 @@ import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||||
*
|
*
|
||||||
* @author LevelX2
|
* @author LevelX2
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
public class EvolveTest extends CardTestPlayerBase {
|
public class EvolveTest extends CardTestPlayerBase {
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
public void testCreatureComesIntoPlay() {
|
public void testCreatureComesIntoPlay() {
|
||||||
|
|
||||||
// Cloudfin Raptor gets one +1/+1 because Mindeye Drake comes into play
|
// Cloudfin Raptor gets one +1/+1 because Mindeye Drake comes into play
|
||||||
|
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Island", 5);
|
addCard(Zone.BATTLEFIELD, playerA, "Island", 5);
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Cloudfin Raptor", 1);
|
addCard(Zone.BATTLEFIELD, playerA, "Cloudfin Raptor", 1);
|
||||||
|
|
||||||
|
@ -70,7 +67,6 @@ public class EvolveTest extends CardTestPlayerBase {
|
||||||
public void testCreatureComesIntoPlayNoCounter() {
|
public void testCreatureComesIntoPlayNoCounter() {
|
||||||
|
|
||||||
// Experiment One gets no counter because Kird Ape is 1/1 with no Forest in play
|
// Experiment One gets no counter because Kird Ape is 1/1 with no Forest in play
|
||||||
|
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
|
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Experiment One", 1);
|
addCard(Zone.BATTLEFIELD, playerA, "Experiment One", 1);
|
||||||
|
|
||||||
|
@ -95,7 +91,6 @@ public class EvolveTest extends CardTestPlayerBase {
|
||||||
public void testCreatureComesStrongerIntoPlayCounter() {
|
public void testCreatureComesStrongerIntoPlayCounter() {
|
||||||
|
|
||||||
// Experiment One gets a counter because Kird Ape is 2/2 with a Forest in play
|
// Experiment One gets a counter because Kird Ape is 2/2 with a Forest in play
|
||||||
|
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
|
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 1);
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
|
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Experiment One", 1);
|
addCard(Zone.BATTLEFIELD, playerA, "Experiment One", 1);
|
||||||
|
@ -121,7 +116,6 @@ public class EvolveTest extends CardTestPlayerBase {
|
||||||
public void testEvolveWithMasterBiomance() {
|
public void testEvolveWithMasterBiomance() {
|
||||||
|
|
||||||
// Experiment One gets a counter because Kird Ape is 2/2 with a Forest in play
|
// Experiment One gets a counter because Kird Ape is 2/2 with a Forest in play
|
||||||
|
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
|
addCard(Zone.BATTLEFIELD, playerA, "Forest", 1);
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Experiment One", 1);
|
addCard(Zone.BATTLEFIELD, playerA, "Experiment One", 1);
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Master Biomancer", 1);
|
addCard(Zone.BATTLEFIELD, playerA, "Master Biomancer", 1);
|
||||||
|
@ -145,20 +139,18 @@ public class EvolveTest extends CardTestPlayerBase {
|
||||||
assertPowerToughness(playerA, "Experiment One", 3, 3);
|
assertPowerToughness(playerA, "Experiment One", 3, 3);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
public void testMultipleCreaturesComeIntoPlay() {
|
public void testMultipleCreaturesComeIntoPlay() {
|
||||||
|
|
||||||
// Cloudfin Raptor gets one +1/+1 because itself and other creatur return from exile
|
// Cloudfin Raptor gets one +1/+1 because itself and other creatur return from exile
|
||||||
|
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 6);
|
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 6);
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Judge's Familiar", 1);
|
addCard(Zone.BATTLEFIELD, playerA, "Judge's Familiar", 1);
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Cloudfin Raptor", 1);
|
addCard(Zone.BATTLEFIELD, playerA, "Cloudfin Raptor", 1);
|
||||||
addCard(Zone.HAND, playerA, "Mizzium Mortars", 1);
|
addCard(Zone.HAND, playerA, "Mizzium Mortars", 1);
|
||||||
|
|
||||||
addCard(Zone.BATTLEFIELD, playerB, "Plains", 6);
|
addCard(Zone.BATTLEFIELD, playerB, "Plains", 6);
|
||||||
addCard(Zone.HAND, playerB, "Banisher Priest", 2);
|
addCard(Zone.HAND, playerB, "Banisher Priest", 2);
|
||||||
|
|
||||||
|
|
||||||
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Banisher Priest");
|
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Banisher Priest");
|
||||||
addTarget(playerB, "Cloudfin Raptor");
|
addTarget(playerB, "Cloudfin Raptor");
|
||||||
|
@ -174,7 +166,7 @@ public class EvolveTest extends CardTestPlayerBase {
|
||||||
assertLife(playerB, 20);
|
assertLife(playerB, 20);
|
||||||
|
|
||||||
assertPermanentCount(playerB, "Banisher Priest", 0);
|
assertPermanentCount(playerB, "Banisher Priest", 0);
|
||||||
|
|
||||||
assertGraveyardCount(playerB, 2);
|
assertGraveyardCount(playerB, 2);
|
||||||
assertGraveyardCount(playerA, 1);
|
assertGraveyardCount(playerA, 1);
|
||||||
|
|
||||||
|
@ -182,26 +174,22 @@ public class EvolveTest extends CardTestPlayerBase {
|
||||||
assertPermanentCount(playerA, "Judge's Familiar", 1);
|
assertPermanentCount(playerA, "Judge's Familiar", 1);
|
||||||
|
|
||||||
assertPowerToughness(playerA, "Cloudfin Raptor", 1, 2);
|
assertPowerToughness(playerA, "Cloudfin Raptor", 1, 2);
|
||||||
|
|
||||||
|
}
|
||||||
}
|
|
||||||
|
|
||||||
@Test
|
@Test
|
||||||
public void testMultipleCreaturesComeIntoPlaySuddenDisappearance() {
|
public void testMultipleCreaturesComeIntoPlaySuddenDisappearance() {
|
||||||
|
|
||||||
// Sudden Disappearance
|
// Sudden Disappearance
|
||||||
// Sorcery {5}{W}
|
// Sorcery {5}{W}
|
||||||
// Exile all nonland permanents target player controls. Return the exiled cards
|
// Exile all nonland permanents target player controls. Return the exiled cards
|
||||||
// to the battlefield under their owner's control at the beginning of the next end step.
|
// to the battlefield under their owner's control at the beginning of the next end step.
|
||||||
|
|
||||||
// Battering Krasis (2/1) and Crocanura (1/3) get both a +1/+1 counter each other because they come into play at the same time
|
// Battering Krasis (2/1) and Crocanura (1/3) get both a +1/+1 counter each other because they come into play at the same time
|
||||||
|
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Battering Krasis", 1);
|
addCard(Zone.BATTLEFIELD, playerA, "Battering Krasis", 1);
|
||||||
addCard(Zone.BATTLEFIELD, playerA, "Crocanura", 1);
|
addCard(Zone.BATTLEFIELD, playerA, "Crocanura", 1);
|
||||||
|
|
||||||
addCard(Zone.BATTLEFIELD, playerB, "Plains", 6);
|
addCard(Zone.BATTLEFIELD, playerB, "Plains", 6);
|
||||||
addCard(Zone.HAND, playerB, "Sudden Disappearance", 2);
|
addCard(Zone.HAND, playerB, "Sudden Disappearance", 2);
|
||||||
|
|
||||||
|
|
||||||
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Sudden Disappearance", playerA);
|
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, "Sudden Disappearance", playerA);
|
||||||
|
|
||||||
|
@ -210,7 +198,7 @@ public class EvolveTest extends CardTestPlayerBase {
|
||||||
|
|
||||||
assertLife(playerA, 20);
|
assertLife(playerA, 20);
|
||||||
assertLife(playerB, 20);
|
assertLife(playerB, 20);
|
||||||
|
|
||||||
assertGraveyardCount(playerB, 1);
|
assertGraveyardCount(playerB, 1);
|
||||||
assertGraveyardCount(playerA, 0);
|
assertGraveyardCount(playerA, 0);
|
||||||
|
|
||||||
|
@ -219,9 +207,58 @@ public class EvolveTest extends CardTestPlayerBase {
|
||||||
|
|
||||||
assertPowerToughness(playerA, "Battering Krasis", 3, 2);
|
assertPowerToughness(playerA, "Battering Krasis", 3, 2);
|
||||||
assertPowerToughness(playerA, "Crocanura", 2, 4);
|
assertPowerToughness(playerA, "Crocanura", 2, 4);
|
||||||
|
|
||||||
|
}
|
||||||
}
|
|
||||||
|
/*
|
||||||
|
* Renegade Krasis's ability when trigger it evolves is not triggered under
|
||||||
|
* case.
|
||||||
|
*
|
||||||
|
* I control Renegade Krasis and two Ivy Lane Denizen. (Renegade Krasis and
|
||||||
|
* one of Ivy Lane Denizen have a +1/+1 counter on it)
|
||||||
|
* I cast Adaptive Snapjaw.
|
||||||
|
* When it resolves, there are three abilities on going to stack,
|
||||||
|
* Renegade Krasis's Evolve Ability, two Ivy Lane Denizen ability.
|
||||||
|
* I take two Ivy Lane Denizen on to the stack and then Renegade Krasis's Evolve
|
||||||
|
* Ability, so resolving Renegade Krasis's Evolve Ability is first . (Maybe
|
||||||
|
* Ivy Lane Denizen's target is any.) When Renegade Krasis's Evolve Ability
|
||||||
|
* resolves, +1/+1 counter is placed on it, but doesn't triggers Renegade
|
||||||
|
* Krasis's second ability.
|
||||||
|
*/
|
||||||
|
@Test
|
||||||
|
public void testRenegadeKrasis() {
|
||||||
|
|
||||||
|
// Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness
|
||||||
|
// than this creature, put a +1/+1 counter on this creature.)
|
||||||
|
// Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Renegade Krasis", 1); // 3/2
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Ivy Lane Denizen", 1);
|
||||||
|
addCard(Zone.BATTLEFIELD, playerA, "Forest", 9);
|
||||||
|
|
||||||
|
// Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature.
|
||||||
|
addCard(Zone.HAND, playerA, "Ivy Lane Denizen", 1); // {3}{G} - Creature 2/3
|
||||||
|
// Evolve
|
||||||
|
addCard(Zone.HAND, playerA, "Adaptive Snapjaw", 1); // {4}{G} - Creature 6/2
|
||||||
|
|
||||||
|
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Ivy Lane Denizen");
|
||||||
|
addTarget(playerA, "Ivy Lane Denizen");
|
||||||
|
setChoice(playerA, "Evolve");
|
||||||
|
|
||||||
|
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Adaptive Snapjaw");
|
||||||
|
addTarget(playerA, "Adaptive Snapjaw");
|
||||||
|
addTarget(playerA, "Adaptive Snapjaw");
|
||||||
|
|
||||||
|
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||||
|
execute();
|
||||||
|
|
||||||
|
assertPermanentCount(playerA, "Renegade Krasis", 1);
|
||||||
|
assertPermanentCount(playerA, "Ivy Lane Denizen", 2);
|
||||||
|
assertPermanentCount(playerA, "Adaptive Snapjaw", 1);
|
||||||
|
|
||||||
|
assertPowerToughness(playerA, "Adaptive Snapjaw", 9, 5); // +2 from Ivys +1 from add to all with +1/+1 counter
|
||||||
|
assertPowerToughness(playerA, "Renegade Krasis", 5, 4); // +1 Evolve by Ivy +1 Evolve by Snapjaw
|
||||||
|
assertPowerToughness(playerA, "Ivy Lane Denizen", 2, 3, Filter.ComparisonScope.Any);
|
||||||
|
assertPowerToughness(playerA, "Ivy Lane Denizen", 5, 6, Filter.ComparisonScope.Any); // +1 from Other Ivy + 2 from Krasis
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -27,12 +27,10 @@
|
||||||
*/
|
*/
|
||||||
package mage.abilities.effects.common.counter;
|
package mage.abilities.effects.common.counter;
|
||||||
|
|
||||||
import java.util.List;
|
|
||||||
import java.util.UUID;
|
|
||||||
import mage.MageObject;
|
import mage.MageObject;
|
||||||
import mage.constants.Outcome;
|
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.effects.OneShotEffect;
|
import mage.abilities.effects.OneShotEffect;
|
||||||
|
import mage.constants.Outcome;
|
||||||
import mage.counters.Counter;
|
import mage.counters.Counter;
|
||||||
import mage.filter.FilterPermanent;
|
import mage.filter.FilterPermanent;
|
||||||
import mage.game.Game;
|
import mage.game.Game;
|
||||||
|
@ -67,21 +65,16 @@ public class AddCountersAllEffect extends OneShotEffect {
|
||||||
MageObject sourceObject = game.getObject(source.getSourceId());
|
MageObject sourceObject = game.getObject(source.getSourceId());
|
||||||
if (controller != null && sourceObject != null) {
|
if (controller != null && sourceObject != null) {
|
||||||
if (counter != null) {
|
if (counter != null) {
|
||||||
UUID controllerId = source.getControllerId();
|
for (Permanent permanent : game.getBattlefield().getActivePermanents(filter, source.getControllerId(), source.getSourceId(), game)) {
|
||||||
List<Permanent> permanents = game.getBattlefield().getAllActivePermanents();
|
permanent.addCounters(counter.copy(), game);
|
||||||
for (Permanent permanent : permanents) {
|
if (!game.isSimulation()) {
|
||||||
if (filter.match(permanent, source.getSourceId(), controllerId, game)) {
|
game.informPlayers(sourceObject.getLogName() + ": " + controller.getLogName() + " puts " + counter.getCount() + " " + counter.getName().toLowerCase()
|
||||||
permanent.addCounters(counter.copy(), game);
|
+ " counter on " + permanent.getLogName());
|
||||||
if (!game.isSimulation())
|
|
||||||
game.informPlayers(new StringBuilder(sourceObject.getName()).append(": ")
|
|
||||||
.append(controller.getLogName()).append(" puts ")
|
|
||||||
.append(counter.getCount()).append(" ").append(counter.getName().toLowerCase())
|
|
||||||
.append(" counter on ").append(permanent.getName()).toString());
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -166,9 +166,8 @@ class EvolveEffect extends OneShotEffect {
|
||||||
if (triggeringCreature != null) {
|
if (triggeringCreature != null) {
|
||||||
Permanent sourceCreature = game.getPermanent(source.getSourceId());
|
Permanent sourceCreature = game.getPermanent(source.getSourceId());
|
||||||
if (sourceCreature != null && EvolveAbility.isPowerOrThoughnessGreater(sourceCreature, triggeringCreature)) {
|
if (sourceCreature != null && EvolveAbility.isPowerOrThoughnessGreater(sourceCreature, triggeringCreature)) {
|
||||||
game.getState().setValue("EvolveAddCounterActive", Boolean.TRUE);
|
|
||||||
sourceCreature.addCounters(CounterType.P1P1.createInstance(), game);
|
sourceCreature.addCounters(CounterType.P1P1.createInstance(), game);
|
||||||
game.getState().setValue("EvolveAddCounterActive", Boolean.FALSE);
|
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.EVOLVED_CREATURE, sourceCreature.getId(), source.getSourceId(), source.getControllerId()));
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -214,6 +214,7 @@ public class GameEvent implements Serializable {
|
||||||
SACRIFICE_PERMANENT, SACRIFICED_PERMANENT,
|
SACRIFICE_PERMANENT, SACRIFICED_PERMANENT,
|
||||||
FIGHTED_PERMANENT,
|
FIGHTED_PERMANENT,
|
||||||
EXPLOITED_CREATURE,
|
EXPLOITED_CREATURE,
|
||||||
|
EVOLVED_CREATURE,
|
||||||
ATTACH, ATTACHED,
|
ATTACH, ATTACHED,
|
||||||
UNATTACH, UNATTACHED,
|
UNATTACH, UNATTACHED,
|
||||||
ADD_COUNTER, COUNTER_ADDED,
|
ADD_COUNTER, COUNTER_ADDED,
|
||||||
|
|
Loading…
Reference in a new issue