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* Slaughter the Strong - Fixed that all creatures were sacrificed.
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1 changed files with 1 additions and 1 deletions
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@ -143,7 +143,7 @@ class SlaughterTheStrongEffect extends OneShotEffect {
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}
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}
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}
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}
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}
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}
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for (Permanent creature : game.getBattlefield().getActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, playerId, game)) {
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for (Permanent creature : game.getBattlefield().getAllActivePermanents(StaticFilters.FILTER_PERMANENT_CREATURE, playerId, game)) {
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if (!selectedCreatures.contains(creature.getId())) {
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if (!selectedCreatures.contains(creature.getId())) {
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creature.sacrifice(source.getSourceId(), game);
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creature.sacrifice(source.getSourceId(), game);
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}
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}
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