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Merge pull request #3431 from drmDev/master
UT added for Jeleva casting SavageBeating. closes #3378
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commit
f759536e51
1 changed files with 48 additions and 2 deletions
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@ -1,5 +1,6 @@
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package org.mage.test.cards.cost.alternate;
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import mage.abilities.keyword.DoubleStrikeAbility;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Ignore;
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@ -325,7 +326,52 @@ public class CastFromHandWithoutPayingManaCostTest extends CardTestPlayerBase {
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assertHandCount(playerA, 3);
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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}
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@Test
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public void testJelevaCastingSavageBeatingFromExile() {
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/*
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Jeleva, Nephalia's Scourge {1}{U}{B}{R}
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Legendary Creature - Vampire Wizard 1/3
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Flying
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When Jeleva, Nephalia's Scourge enters the battlefield, each player exiles the top X cards of his or her library, where X is the amount of mana spent to cast Jeleva.
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Whenever Jeleva attacks, you may cast an instant or sorcery card exiled with it without paying its mana cost.
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*/
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String jeleva = "Jeleva, Nephalia's Scourge";
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/*
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Savage Beating {3}{R}{R}
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Instant
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Cast Savage Beating only during your turn and only during combat.
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Choose one -
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- Creatures you control gain double strike until end of turn.
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- Untap all creatures you control. After this phase, there is an additional combat phase.
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Entwine {1}{R} (Choose both if you pay the entwine cost.)
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*/
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String savageBeating = "Savage Beating";
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skipInitShuffling();
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addCard(Zone.LIBRARY, playerA, savageBeating);
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addCard(Zone.HAND, playerA, jeleva);
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addCard(Zone.BATTLEFIELD, playerA, "Swamp", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Island", 3);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 3);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, jeleva);
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attack(3, playerA, jeleva);
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setChoice(playerA, "Yes"); // opt to use Jeleva ability
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setChoice(playerA, savageBeating); // choose to cast Savage Beating for free
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setChoice(playerA, "No"); // opt not to pay entwine cost
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setModeChoice(playerA, "1"); // use first mode of Savage Beating granting double strike
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setStopAt(3, PhaseStep.END_COMBAT);
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execute();
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assertTapped(jeleva, true);
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assertLife(playerB, 18);
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assertAbility(playerA, jeleva, DoubleStrikeAbility.getInstance(), true);
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assertGraveyardCount(playerA, savageBeating, 1);
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}
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}
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