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* Refraction Trap - Fixed a bunch of problems with that card.
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2 changed files with 134 additions and 50 deletions
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@ -27,6 +27,8 @@
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*/
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package mage.sets.worldwake;
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import java.util.HashSet;
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import java.util.Set;
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import java.util.UUID;
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import mage.constants.CardType;
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@ -34,16 +36,19 @@ import mage.constants.Rarity;
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import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.costs.AlternativeCostImpl;
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import mage.abilities.costs.mana.ColoredManaCost;
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import mage.abilities.costs.mana.ManaCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.PreventionEffectData;
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import mage.abilities.effects.PreventionEffectImpl;
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import mage.cards.CardImpl;
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import mage.constants.ColoredManaSymbol;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.WatcherScope;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.stack.Spell;
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import mage.game.stack.StackObject;
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import mage.players.Player;
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import mage.target.TargetSource;
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import mage.target.common.TargetCreatureOrPlayer;
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@ -66,7 +71,6 @@ public class RefractionTrap extends CardImpl {
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// Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.
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this.getSpellAbility().addEffect(new RefractionTrapPreventDamageEffect(Duration.EndOfTurn, 3));
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this.getSpellAbility().addTarget(new TargetSource());
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this.getSpellAbility().addTarget(new TargetCreatureOrPlayer());
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this.getSpellAbility().addWatcher(new RefractionTrapWatcher());
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@ -84,12 +88,15 @@ public class RefractionTrap extends CardImpl {
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class RefractionTrapWatcher extends Watcher {
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Set<UUID> playersMetCondition = new HashSet<>();
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public RefractionTrapWatcher() {
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super("RefractionTrapWatcher", WatcherScope.GAME);
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}
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public RefractionTrapWatcher(final RefractionTrapWatcher watcher) {
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super(watcher);
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this.playersMetCondition.addAll(watcher.playersMetCondition);
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}
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@Override
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@ -99,26 +106,33 @@ class RefractionTrapWatcher extends Watcher {
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@Override
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public void watch(GameEvent event, Game game) {
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if (condition == true) //no need to check - condition has already occured
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{
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return;
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}
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if (event.getType() == GameEvent.EventType.SPELL_CAST
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&& game.getOpponents(controllerId).contains(event.getPlayerId())) {
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if (event.getType() == GameEvent.EventType.SPELL_CAST) {
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Spell spell = game.getStack().getSpell(event.getTargetId());
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if (spell.getColor(game).isRed()) {
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if (spell.getCardType().contains(CardType.INSTANT)
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|| spell.getCardType().contains(CardType.SORCERY)) {
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condition = true;
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playersMetCondition.add(event.getPlayerId());
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}
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}
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}
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}
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public boolean conditionMetForAnOpponent(UUID controllerId, Game game) {
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Player controller = game.getPlayer(controllerId);
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if (controller != null) {
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for(UUID playerId: playersMetCondition) {
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if (controller.hasOpponent(playerId, game)) {
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public void reset() {
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super.reset();
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condition = false;
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playersMetCondition.clear();
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super.reset();
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}
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}
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@ -126,7 +140,7 @@ class RefractionTrapAlternativeCost extends AlternativeCostImpl {
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public RefractionTrapAlternativeCost() {
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super("You may pay {W} rather than pay Refraction Trap's mana cost");
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this.add(new ColoredManaCost(ColoredManaSymbol.W));
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this.add(new ManaCostsImpl<ManaCost>("{W}"));
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}
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public RefractionTrapAlternativeCost(final RefractionTrapAlternativeCost cost) {
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@ -141,10 +155,7 @@ class RefractionTrapAlternativeCost extends AlternativeCostImpl {
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@Override
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public boolean isAvailable(Game game, Ability source) {
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RefractionTrapWatcher watcher = (RefractionTrapWatcher) game.getState().getWatchers().get("RefractionTrapWatcher");
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if (watcher != null && watcher.conditionMet()) {
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return true;
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}
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return false;
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return watcher != null && watcher.conditionMetForAnOpponent(source.getControllerId(), game);
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}
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@Override
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@ -155,24 +166,33 @@ class RefractionTrapAlternativeCost extends AlternativeCostImpl {
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class RefractionTrapPreventDamageEffect extends PreventionEffectImpl {
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private final TargetSource target;
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private int amount;
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public RefractionTrapPreventDamageEffect(Duration duration, int amount) {
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super(duration);
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super(duration, amount, false, false);
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this.amount = amount;
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this.target = new TargetSource();
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staticText = "The next " + amount + " damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, {this} deals that much damage to target creature or player";
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}
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public RefractionTrapPreventDamageEffect(final RefractionTrapPreventDamageEffect effect) {
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super(effect);
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this.amount = effect.amount;
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this.target = effect.target.copy();
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}
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@Override
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public RefractionTrapPreventDamageEffect copy() {
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return new RefractionTrapPreventDamageEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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this.target.choose(Outcome.PreventDamage, source.getControllerId(), source.getSourceId(), game);
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super.init(source, game);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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@ -180,45 +200,29 @@ class RefractionTrapPreventDamageEffect extends PreventionEffectImpl {
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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GameEvent preventEvent = new GameEvent(GameEvent.EventType.PREVENT_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), event.getAmount(), false);
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if (!game.replaceEvent(preventEvent)) {
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int prevented = 0;
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if (event.getAmount() >= this.amount) {
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int damage = amount;
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event.setAmount(event.getAmount() - amount);
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this.used = true;
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), damage));
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prevented = damage;
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} else {
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int damage = event.getAmount();
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event.setAmount(0);
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amount -= damage;
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game.fireEvent(GameEvent.getEvent(GameEvent.EventType.PREVENTED_DAMAGE, source.getFirstTarget(), source.getSourceId(), source.getControllerId(), damage));
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prevented = damage;
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PreventionEffectData preventionData = preventDamageAction(event, source, game);
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this.used = true;
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this.discard(); // only one use
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if (preventionData.getPreventedDamage() > 0) {
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UUID damageTarget = getTargetPointer().getFirst(game, source);
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Permanent permanent = game.getPermanent(damageTarget);
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if (permanent != null) {
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game.informPlayers("Dealing " + preventionData.getPreventedDamage() + " to " + permanent.getLogName());
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permanent.damage(preventionData.getPreventedDamage(), source.getSourceId(), game, false, true);
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}
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// deal damage now
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if (prevented > 0) {
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UUID damageTarget = source.getTargets().get(1).getFirstTarget();
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Permanent target = game.getPermanent(damageTarget);
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if (target != null) {
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game.informPlayers("Dealing " + prevented + " to " + target.getName());
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target.damage(prevented, source.getSourceId(), game, false, true);
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}
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Player player = game.getPlayer(damageTarget);
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if (player != null) {
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game.informPlayers("Dealing " + prevented + " to " + player.getLogName());
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player.damage(prevented, source.getSourceId(), game, true, false);
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}
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Player player = game.getPlayer(damageTarget);
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if (player != null) {
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game.informPlayers("Dealing " + preventionData.getPreventedDamage() + " to " + player.getLogName());
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player.damage(preventionData.getPreventedDamage(), source.getSourceId(), game, true, false);
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}
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}
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return false;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (!this.used && super.applies(event, source, game)) {
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// check source
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MageObject object = game.getObject(event.getSourceId());
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if (object == null) {
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@ -226,7 +230,9 @@ class RefractionTrapPreventDamageEffect extends PreventionEffectImpl {
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return false;
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}
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if (!object.getId().equals(source.getFirstTarget())) {
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// check damage source
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if (!object.getId().equals(target.getFirstTarget()) &&
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!((object instanceof StackObject) && ((StackObject)object).getSourceId().equals(target.getFirstTarget()))) {
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return false;
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}
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@ -0,0 +1,78 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package org.mage.test.cards.replacement.prevent;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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*
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* @author LevelX2
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*/
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public class RefractionTrapTest extends CardTestPlayerBase {
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/**
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* I found a bug when i cast Refraction Trap I choose to redirect damage to
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* opponent creature and it stays alive (in 2 situations)
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*/
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@Test
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public void testPreventDamageFromSpell() {
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addCard(Zone.HAND, playerA, "Lightning Bolt");
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addCard(Zone.BATTLEFIELD, playerA, "Mountain");
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addCard(Zone.BATTLEFIELD, playerA, "Silvercoat Lion");
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// If an opponent cast a red instant or sorcery spell this turn, you may pay {W}
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// rather than pay Refraction Trap's mana cost.
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// Prevent the next 3 damage that a source of your choice would deal to you and/or
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// permanents you control this turn. If damage is prevented this way, Refraction Trap
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// deals that much damage to target creature or player.
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addCard(Zone.HAND, playerB, "Refraction Trap");
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addCard(Zone.BATTLEFIELD, playerB, "Plains");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Lightning Bolt", playerB);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Refraction Trap", "Silvercoat Lion", "Lightning Bolt");
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setChoice(playerB, "Yes");
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setChoice(playerB, "Lightning Bolt");
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setStopAt(1, PhaseStep.BEGIN_COMBAT);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertGraveyardCount(playerA, "Lightning Bolt", 1);
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assertGraveyardCount(playerB, "Refraction Trap", 1);
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assertGraveyardCount(playerA, "Silvercoat Lion", 1);
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}
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}
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