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- Missed Genju of the Cedars in that last commit.
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1 changed files with 3 additions and 3 deletions
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@ -35,7 +35,6 @@ import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.ReturnToHandSourceEffect;
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import mage.abilities.effects.common.continuous.BecomesCreatureAttachedEffect;
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import mage.abilities.keyword.EnchantAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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@ -49,6 +48,7 @@ import mage.target.TargetPermanent;
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import mage.target.common.TargetLandPermanent;
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import java.util.UUID;
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import mage.abilities.effects.common.continuous.BecomesCreatureAttachedWithActivatedAbilityOrSpellEffect;
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/**
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*
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@ -59,7 +59,7 @@ public class GenjuOfTheCedars extends CardImpl {
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private static final FilterLandPermanent filter = new FilterLandPermanent("Forest", "Forest");
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public GenjuOfTheCedars(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{G}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{G}");
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this.subtype.add("Aura");
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// Enchant Forest
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@ -70,7 +70,7 @@ public class GenjuOfTheCedars extends CardImpl {
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this.addAbility(ability);
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// {2}: Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land.
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Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedEffect(new SpiritToken(), "Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land", Duration.EndOfTurn), new GenericManaCost(2));
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Ability ability2 = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureAttachedWithActivatedAbilityOrSpellEffect(new SpiritToken(), "Enchanted Forest becomes a 4/4 green Spirit creature until end of turn. It's still a land", Duration.EndOfTurn), new GenericManaCost(2));
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this.addAbility(ability2);
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// When enchanted Forest is put into a graveyard, you may return Genju of the Cedars from your graveyard to your hand.
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