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[J22] Implement Skullslither Worm
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Mage.Sets/src/mage/cards/s/SkullslitherWorm.java
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Mage.Sets/src/mage/cards/s/SkullslitherWorm.java
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.Cards;
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import mage.cards.CardsImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.counters.CounterType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.common.TargetDiscard;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.UUID;
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/**
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* @author PurpleCrowbar
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*/
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public final class SkullslitherWorm extends CardImpl {
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public SkullslitherWorm(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{B}");
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this.subtype.add(SubType.WORM);
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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// When Skullslither Worm enters the battlefield, each opponent discards a card.
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// For each opponent who can't, put two +1/+1 counters on Skullslither Worm.
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this.addAbility(new EntersBattlefieldTriggeredAbility(new SkullslitherWormEffect()));
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}
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private SkullslitherWorm(final SkullslitherWorm card) {
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super(card);
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}
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@Override
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public SkullslitherWorm copy() {
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return new SkullslitherWorm(this);
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}
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}
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class SkullslitherWormEffect extends OneShotEffect {
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SkullslitherWormEffect() {
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super(Outcome.Benefit);
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this.staticText = "each opponent discards a card. For each opponent who can't, put two +1/+1 counters on {this}";
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}
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private SkullslitherWormEffect(final SkullslitherWormEffect effect) {
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super(effect);
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}
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@Override
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public SkullslitherWormEffect copy() {
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return new SkullslitherWormEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent permanent = game.getPermanent(source.getSourceId());
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Map<UUID, Cards> cardsToDiscard = new HashMap<>();
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// choose cards to discard
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for (UUID playerId : game.getOpponents(source.getControllerId(), true)) {
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Player player = game.getPlayer(playerId);
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if (player == null) {
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continue;
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}
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int numberOfCardsToDiscard = Math.min(1, player.getHand().size());
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Cards cards = new CardsImpl();
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Target target = new TargetDiscard(numberOfCardsToDiscard, numberOfCardsToDiscard, StaticFilters.FILTER_CARD, playerId);
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player.chooseTarget(outcome, target, source, game);
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cards.addAll(target.getTargets());
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cardsToDiscard.put(playerId, cards);
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}
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// discard all chosen cards
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for (UUID playerId : game.getOpponents(source.getControllerId(), true)) {
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Player player = game.getPlayer(playerId);
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if (player == null) {
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continue;
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}
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int amountDiscarded = player.discard(cardsToDiscard.get(playerId), false, source, game).size();
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if (amountDiscarded == 0 && permanent != null) {
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permanent.addCounters(CounterType.P1P1.createInstance(2), source, game);
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}
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}
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return true;
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}
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}
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@ -654,6 +654,7 @@ public final class Jumpstart2022 extends ExpansionSet {
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cards.add(new SetCardInfo("Skilled Animator", 348, Rarity.UNCOMMON, mage.cards.s.SkilledAnimator.class));
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cards.add(new SetCardInfo("Skirsdag High Priest", 467, Rarity.RARE, mage.cards.s.SkirsdagHighPriest.class));
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cards.add(new SetCardInfo("Skirsdag Supplicant", 468, Rarity.COMMON, mage.cards.s.SkirsdagSupplicant.class));
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cards.add(new SetCardInfo("Skullslither Worm", 26, Rarity.UNCOMMON, mage.cards.s.SkullslitherWorm.class));
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cards.add(new SetCardInfo("Skyhunter Patrol", 245, Rarity.COMMON, mage.cards.s.SkyhunterPatrol.class));
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cards.add(new SetCardInfo("Skyhunter Prowler", 246, Rarity.COMMON, mage.cards.s.SkyhunterProwler.class));
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cards.add(new SetCardInfo("Sling-Gang Lieutenant", 469, Rarity.UNCOMMON, mage.cards.s.SlingGangLieutenant.class));
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