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* Bloodshot Cyclops - Added missing tap source cost.
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1 changed files with 3 additions and 1 deletions
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@ -37,6 +37,7 @@ import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.game.Game;
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@ -62,7 +63,8 @@ public class BloodshotCyclops extends CardImpl {
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// {T}, Sacrifice a creature: Bloodshot Cyclops deals damage equal to the sacrificed
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// creature's power to target creature or player.
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SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BloodshotCyclopsEffect(), new SacrificeTargetCost(new TargetControlledCreaturePermanent()));
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SimpleActivatedAbility ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new BloodshotCyclopsEffect(), new TapSourceCost());
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ability.addCost(new SacrificeTargetCost(new TargetControlledCreaturePermanent()));
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ability.addTarget(new TargetCreatureOrPlayer());
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this.addAbility(ability);
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}
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