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[STX] Simplify Strict Proctor trigger check
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a9cf4154e5
commit
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3 changed files with 13 additions and 14 deletions
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@ -1,6 +1,8 @@
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.common.CounterUnlessPaysEffect;
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@ -12,10 +14,10 @@ import mage.constants.SubType;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.stack.StackObject;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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import mage.game.stack.StackAbility;
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/**
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* @author TheElk801
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@ -25,8 +27,7 @@ public final class StrictProctor extends CardImpl {
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public StrictProctor(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{W}");
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this.subtype.add(SubType.SPIRIT);
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this.subtype.add(SubType.CLERIC);
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this.subtype.add(SubType.SPIRIT, SubType.CLERIC);
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this.power = new MageInt(1);
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this.toughness = new MageInt(3);
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@ -64,16 +65,16 @@ class StrictProctorTriggeredAbility extends TriggeredAbilityImpl {
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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// retrieve the event that led to the trigger triggering
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// verify that it is a ETB event
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StackAbility stackAbilityOfTriggeredAbility = (StackAbility) game.getObject(event.getTargetId());
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if (stackAbilityOfTriggeredAbility == null
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|| stackAbilityOfTriggeredAbility.getSourceId() == null) {
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StackObject stackObject = game.getStack().getStackObject(event.getTargetId());
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if (stackObject == null) {
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return false;
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}
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GameEvent triggeringEvent = (GameEvent) game.getState().getValue("triggeringEvent" + stackAbilityOfTriggeredAbility.getSourceId());
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if (triggeringEvent == null
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|| triggeringEvent.getType() != GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
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Ability ability = stackObject.getStackAbility();
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if (!(ability instanceof TriggeredAbility)) {
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return false;
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}
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GameEvent triggerEvent = ((TriggeredAbility) ability).getTriggerEvent();
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if (triggerEvent == null || triggerEvent.getType() != GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
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return false;
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}
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// set the target to the ability that gets triggered from the enter the battlefield trigger
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@ -93,9 +93,6 @@ public class TriggeredAbilities extends ConcurrentHashMap<String, TriggeredAbili
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if (ability.checkTrigger(event, game) && ability.checkTriggeredAlready(game) && ability.checkUsedAlready(game)) {
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NumberOfTriggersEvent numberOfTriggersEvent = new NumberOfTriggersEvent(ability, event);
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// store the event that led to the triggered event (Strict Proctor)
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// numberOfTriggerers event is only checked in replacement effects
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game.getState().setValue("triggeringEvent" + ability.getSourceId(), event);
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if (!game.replaceEvent(numberOfTriggersEvent)) {
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for (int i = 0; i < numberOfTriggersEvent.getAmount(); i++) {
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ability.trigger(game, ability.getControllerId(), event);
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@ -54,6 +54,7 @@ public abstract class TriggeredAbilityImpl extends AbilityImpl implements Trigge
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this.leavesTheBattlefieldTrigger = ability.leavesTheBattlefieldTrigger;
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this.triggersOnce = ability.triggersOnce;
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this.doOnlyOnce = ability.doOnlyOnce;
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this.triggerEvent = ability.triggerEvent;
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this.triggerPhrase = ability.triggerPhrase;
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}
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